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doc: update release notes for 1.10.1

rdb 6 years ago
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35d28cdd0d
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doc/ReleaseNotes

@@ -1,7 +1,33 @@
 ------------------------  RELEASE 1.10.1  -----------------------
 
+This is a bugfix release intended to fix several issues in 1.10.0.
+
+* Fix crashes when gamepad is plugged in on 32-bit Windows
+* Fix deploy-ng error regarding 'exist_ok' on Python 2
+* Fix compatibility issues with upcoming Python 3.8
 * Fix regression with Audio3DManager.setSoundVelocityAuto()
+* Fix issues when awaiting loader.loadModel in Python 3.7
 * Audio3DManager accepts tuple in setSoundVelocity/setListenerVelocity
+* Fix lighting being disabled when only an AmbientLight is active
+* Fix an error saving from Particle Panel in Python 3
+* Depth buffer now defaults to 24-bit on macOS (fixes flickering)
+* Fix no devices being detected on Windows with threading-model
+* Implement collision tests from Capsule and Box into InvSphere
+* Fix SpriteAnim error in particle system
+* Fix ShaderGenerator error when using too many shadowing lights
+* Fix interrogate crash in Python 3 with optional wstring args
+* Fix compilation errors for x86 Android platform
+* Fix permissions of directories created by installpanda
+* Improvements to API reference documentation
+* Fix incorrect features printed out when printing an InputDevice
+* Support cross-compiling for Android platforms in makepanda
+* Work around various bugs when compiling with OS X 10.7's libc++
+* Fix wrong error sometimes being reported when loading plug-in
+* Allow getting NodePath from CullTraverserData object
+* Add config options to Assimp loader for generating normals
+* Fix multisampling in floating-point framebuffers on OpenGL
+* Parse egg files with 4-component tangents (must be 1 or -1)
+* StencilAttrib.make() write_mask argument is now optional
 
 ------------------------  RELEASE 1.10.0  -----------------------