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@@ -587,7 +587,7 @@ transpose(const FLOATNAME(LMatrix3) &a) {
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#define MATRIX3_DETERMINANT(mat) \
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( (mat)._00 * DET2((mat)._11,(mat)._12,(mat)._21,(mat)._22) \
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-(mat)._01 * DET2((mat)._10,(mat)._12,(mat)._20,(mat)._22) \
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- +(mat)._01 * DET2((mat)._10,(mat)._11,(mat)._20,(mat)._21))
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+ +(mat)._02 * DET2((mat)._10,(mat)._11,(mat)._20,(mat)._21))
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////////////////////////////////////////////////////////////////////
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