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@@ -218,6 +218,12 @@ class ShipPilot(PhysicsWalker.PhysicsWalker):
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self.pusher.addCollider(self.cSternSphereNodePath, self.avatarNodePath)
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+ # hide other things on my ship that these spheres might collide
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+ # with and which I dont need anyways...
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+ shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
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+ if not shipCollWall.isEmpty():
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+ shipCollWall.stash()
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+
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def takedownPhysics(self):
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assert(self.debugPrint("takedownPhysics()"))
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if hasattr(self, "phys"):
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