|
|
@@ -0,0 +1,223 @@
|
|
|
+// Filename: animChannelMatrixDynamic.cxx
|
|
|
+// Created by: drose (20Oct03)
|
|
|
+//
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// PANDA 3D SOFTWARE
|
|
|
+// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
|
|
|
+//
|
|
|
+// All use of this software is subject to the terms of the Panda 3d
|
|
|
+// Software license. You should have received a copy of this license
|
|
|
+// along with this source code; you will also find a current copy of
|
|
|
+// the license at http://www.panda3d.org/license.txt .
|
|
|
+//
|
|
|
+// To contact the maintainers of this program write to
|
|
|
+// [email protected] .
|
|
|
+//
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+#include "animChannelMatrixDynamic.h"
|
|
|
+#include "animBundle.h"
|
|
|
+#include "config_chan.h"
|
|
|
+
|
|
|
+#include "compose_matrix.h"
|
|
|
+#include "indent.h"
|
|
|
+#include "datagram.h"
|
|
|
+#include "datagramIterator.h"
|
|
|
+#include "bamReader.h"
|
|
|
+#include "bamWriter.h"
|
|
|
+#include "fftCompressor.h"
|
|
|
+
|
|
|
+TypeHandle AnimChannelMatrixDynamic::_type_handle;
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::Constructor
|
|
|
+// Access: Public
|
|
|
+// Description:
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+AnimChannelMatrixDynamic::
|
|
|
+AnimChannelMatrixDynamic(AnimGroup *parent, const string &name)
|
|
|
+ : AnimChannelMatrix(parent, name)
|
|
|
+{
|
|
|
+ _last_value = _value = TransformState::make_identity();
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::Constructor
|
|
|
+// Access: Protected
|
|
|
+// Description: For use only with the bam reader.
|
|
|
+/////////////////////////////////////////////////////////////
|
|
|
+AnimChannelMatrixDynamic::
|
|
|
+AnimChannelMatrixDynamic() {
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::has_changed
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: Returns true if the value has changed since the last
|
|
|
+// call to has_changed(). last_frame is the frame
|
|
|
+// number of the last call; this_frame is the current
|
|
|
+// frame number.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+bool AnimChannelMatrixDynamic::
|
|
|
+has_changed(int, int) {
|
|
|
+ if (_value_node != (PandaNode *)NULL) {
|
|
|
+ _value = _value_node->get_transform();
|
|
|
+ }
|
|
|
+ bool has_changed = (_value != _last_value);
|
|
|
+ _last_value = _value;
|
|
|
+ return has_changed;
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::get_value
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: Gets the value of the channel at the indicated frame.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+get_value(int, LMatrix4f &mat) {
|
|
|
+ mat = _value->get_mat();
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::get_value_no_scale
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: Gets the value of the channel at the indicated frame,
|
|
|
+// without any scale information.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+get_value_no_scale(int frame, LMatrix4f &mat) {
|
|
|
+ if (_value->has_scale()) {
|
|
|
+ compose_matrix(mat, LVecBase3f(1.0f, 1.0f, 1.0f),
|
|
|
+ _value->get_hpr(), _value->get_pos());
|
|
|
+ } else {
|
|
|
+ mat = _value->get_mat();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::get_scale
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: Gets the scale value at the indicated frame.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+get_scale(int frame, float scale[3]) {
|
|
|
+ const LVecBase3f &sc = _value->get_scale();
|
|
|
+ scale[0] = sc[0];
|
|
|
+ scale[1] = sc[1];
|
|
|
+ scale[2] = sc[2];
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::set_value
|
|
|
+// Access: Published
|
|
|
+// Description: Explicitly sets the matrix value.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+set_value(const LMatrix4f &value) {
|
|
|
+ _value = TransformState::make_mat(value);
|
|
|
+ _value_node.clear();
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::set_value
|
|
|
+// Access: Published
|
|
|
+// Description: Explicitly sets the matrix value, using the indicated
|
|
|
+// TransformState object as a convenience.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+set_value(const TransformState *value) {
|
|
|
+ _value = value;
|
|
|
+ _value_node.clear();
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::set_value_node
|
|
|
+// Access: Published
|
|
|
+// Description: Specifies a node whose transform will be queried each
|
|
|
+// frame to implicitly specify the transform of this
|
|
|
+// joint.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+set_value_node(PandaNode *value_node) {
|
|
|
+ _value_node = value_node;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::write_datagram
|
|
|
+// Access: Public
|
|
|
+// Description: Function to write the important information in
|
|
|
+// the particular object to a Datagram
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+write_datagram(BamWriter *manager, Datagram &dg) {
|
|
|
+ AnimChannelMatrix::write_datagram(manager, dg);
|
|
|
+ manager->write_pointer(dg, _value_node);
|
|
|
+ manager->write_pointer(dg, _value);
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::complete_pointers
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: Receives an array of pointers, one for each time
|
|
|
+// manager->read_pointer() was called in fillin().
|
|
|
+// Returns the number of pointers processed.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+int AnimChannelMatrixDynamic::
|
|
|
+complete_pointers(TypedWritable **p_list, BamReader *manager) {
|
|
|
+ int pi = AnimChannelMatrix::complete_pointers(p_list, manager);
|
|
|
+
|
|
|
+ // Get the _value_node and _value pointers.
|
|
|
+ _value_node = DCAST(PandaNode, p_list[pi++]);
|
|
|
+ _value = DCAST(TransformState, p_list[pi++]);
|
|
|
+
|
|
|
+ return pi;
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::fillin
|
|
|
+// Access: Public
|
|
|
+// Description: Function that reads out of the datagram (or asks
|
|
|
+// manager to read) all of the data that is needed to
|
|
|
+// re-create this object and stores it in the appropiate
|
|
|
+// place
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+fillin(DatagramIterator &scan, BamReader *manager) {
|
|
|
+ AnimChannelMatrix::fillin(scan, manager);
|
|
|
+
|
|
|
+ // Read the _value_node and _value pointers.
|
|
|
+ manager->read_pointer(scan);
|
|
|
+ manager->read_pointer(scan);
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::make_AnimChannelMatrixDynamic
|
|
|
+// Access: Public
|
|
|
+// Description: Factory method to generate an
|
|
|
+// AnimChannelMatrixDynamic object.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+TypedWritable *AnimChannelMatrixDynamic::
|
|
|
+make_AnimChannelMatrixDynamic(const FactoryParams ¶ms) {
|
|
|
+ AnimChannelMatrixDynamic *me = new AnimChannelMatrixDynamic;
|
|
|
+ DatagramIterator scan;
|
|
|
+ BamReader *manager;
|
|
|
+
|
|
|
+ parse_params(params, scan, manager);
|
|
|
+ me->fillin(scan, manager);
|
|
|
+ return me;
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: AnimChannelMatrixDynamic::register_with_factory
|
|
|
+// Access: Public, Static
|
|
|
+// Description: Factory method to generate an
|
|
|
+// AnimChannelMatrixDynamic object.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void AnimChannelMatrixDynamic::
|
|
|
+register_with_read_factory() {
|
|
|
+ BamReader::get_factory()->register_factory(get_class_type(), make_AnimChannelMatrixDynamic);
|
|
|
+}
|
|
|
+
|
|
|
+
|