|
@@ -251,7 +251,7 @@ set_shader_input(CPT_InternalName name, PyObject *value, int priority) {
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
ShaderInput &input = attrib->_inputs[name];
|
|
ShaderInput &input = attrib->_inputs[name];
|
|
|
- invoke_extension(&input).__init__(move(name), value);
|
|
|
|
|
|
|
+ invoke_extension(&input).__init__(move(name), value, priority);
|
|
|
|
|
|
|
|
if (!_PyErr_OCCURRED()) {
|
|
if (!_PyErr_OCCURRED()) {
|
|
|
node->set_attrib(ShaderAttrib::return_new(attrib));
|
|
node->set_attrib(ShaderAttrib::return_new(attrib));
|