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Dave Schuyler 23 years ago
parent
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41876b5829
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      doc/Config.pp.sample
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      doc/Configrc
  3. 574 0
      doc/INSTALL
  4. 98 0
      doc/LICENSE
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      doc/README

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doc/Config.pp.sample

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+// This is a sample Config.pp that you may wish to use for your own
+// needs.  For a longer list of configuration variables that you may
+// set in your own Config.pp file, see dtool/Config.pp.
+
+
+
+// What level of compiler optimization/debug symbols should we build?
+// The various optimize levels are defined as follows:
+//
+//   1 - No compiler optimizations, full debug symbols
+//   2 - Full compiler optimizations, full debug symbols
+//         (if the compiler supports this)
+//   3 - Full compiler optimizations, no debug symbols
+//   4 - Full optimizations, no debug symbols, and asserts removed
+//
+// Setting this has no effect when BUILD_TYPE is "stopgap".  In this
+// case, the compiler optimizations are selected by setting the
+// environment variable OPTIMIZE accordingly at compile time.
+#define OPTIMIZE 3
+
+
+
+// If you have installed the DirectX SDK in a particular location on
+// your machine (currently, Panda requires DirectX 8.1 in order to
+// build the DirectX interfaces), then you must indicate that location
+// here.  These two variables point to the include and lib
+// directories, respectively.
+
+// Note the use of the Panda filename convention, with forward slashes
+// instead of backslashes, and /c/ instead of c:/ .
+#define DX_IPATH /c/DXSDK/include
+#define DX_LPATH /c/DXSDK/lib
+
+// If you have some early version of the DirectX8 SDK installed, but
+// not the most recent one, you may need to turn off the DirectX build
+// altogether by uncommenting the following line.  (Defining a
+// variable to an empty string means setting it false.)
+//#define HAVE_DX

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doc/Configrc

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+
+# The following (or similar) should go in ~/Configrc
+
+# Uncomment one of the following lines to choose whether you should
+# run using OpenGL or DirectX rendering.
+
+#load-display pandagl
+load-display pandadx
+
+
+# These control the placement and size of the default rendering window.
+win-origin-x 100
+win-origin-y 0
+win-width 800
+win-height 600
+
+# Uncomment this line if you want to run Panda fullscreen instead of
+# in a window.
+#fullscreen #t
+
+
+# Windows ships with a software OpenGL driver; if you have not
+# installed an OpenGL driver for your graphics card you may be able to
+# run OpenGL in software only.  If you don't object to running OpenGL
+# in software leave this variable set true.
+gl-allow-software-renderer #t
+
+
+# These control the amount of output Panda gives for some various
+# categories.  The severity levels, in order, are "spam", "debug",
+# "info", "warning", and "fatal"; the default is "info".  Uncomment
+# one (or define a new one for the particular category you wish to
+# change) to control this output.
+#notify-level-audio                       debug
+#notify-level-glgsg                       debug
+#notify-level-gobj                        warning
+
+
+# These specify where model files may be loaded from.  You probably
+# want to set this to a sensible path for yourself.  Note the use of
+# the Panda convention of forward slashes (instead of backslash)
+# separating directory names.
+model-path  /i/alpha/player/install/tagmodels
+sound-path  /c/ttmodels
+
+# This makes the egg loader available to load egg files.
+load-file-type pandaegg
+
+# If you have built pandatool, you may want to make this loader
+# available; it can load file types for which a converter has been
+# written in pandatool (for instance, MultiGen .flt, Maya, and
+# Lightwave) directly into Panda.
+# load-file-type ptloader
+
+
+# Turn off audio:
+audio-library-name null
+
+
+# This enable the automatic creation of a TK window when running
+# Direct.
+#want-directtools  #t
+#want-tk           #t
+

+ 574 - 0
doc/INSTALL

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+Panda3D Install
+
+This document describes how to compile and install Panda 3D on a
+system for the first time.  Panda is a complex project and is not
+trivial to install, although it is not really very difficult.  Please
+do take the time to read this document before starting.
+
+Panda is known to build successfully on Linux, SGI Irix, Windows NT
+and Windows 2000.  It should also be easily portable to other
+Unix-based OpenGL systems with little or no changes (please let us
+know if you try this).  When compiled by Windows NT or 2000, it will
+then run on a Windows 95 or 98 system, but we have found that Windows
+98 is not itself stable enough to compile the codebase without
+crashing.
+
+Presently, Panda does not compile successfully with Microsoft Visual
+C++ version 6.0.  You must install Visual C++ 7.0 (that is, Microsoft
+Visual Studio .NET) in order to compile Panda on Windows.
+
+Before you begin to compile Panda, there are a number of optional
+support libraries that you may wish to install.  None of these are
+essential; Panda will build successfully without them, but possibly
+without some functionality.
+
+* Python.  Panda is itself a C++ project, but it can generate a
+  seamless Python interface layer to its C++ objects and function
+  calls.  Since Python is an interpreted language with a command
+  prompt, this provides an excellent way to get interactive control
+  over the 3-D environment.  However, it is not necessary to use the
+  Python interface; Panda is also perfectly useful without Python, as
+  a C++ 3-D library.
+
+  Other scripting language interfaces are possible, too, in theory.
+  Panda can generate an interface layer for itself that should be
+  accessible by any scripting language that can make C function calls
+  to an external library.  We have used this in the past, for
+  instance, to interface Panda with Squeak, an implementation of
+  Smalltalk.  At the present, the Python interface is the only one we
+  actively maintain.  We use Python 2.2; you can get Python at
+  http://www.python.org .
+
+* NSPR.  This is the Netscape Portable Runtime library, an OS
+  compatibility layer written by the folks at Mozilla for support of
+  the Netscape browser on different platforms.  Panda takes advantage
+  of NSPR to implement threading and network communications.  At the
+  present, if you do not have NSPR available Panda will not be able to
+  fork threads and will not provide a networking interface.  Aside
+  from that, the PStats analysis tools (which depend on networking)
+  will not be built without NSPR.  We have compiled Panda with NSPR
+  version 3 and 4.0, although other versions should also work.  You
+  can download NSPR from http://www.mozilla.org .
+
+* VRPN, the "Virtual Reality Peripheral Network," a peripheral
+  interface library designed by UNC.  This is particularly useful for
+  interfacing Panda with external devices like trackers and joysticks;
+  without it, Panda can only interface with the keyboard and mouse.
+  You can find out about it at http://www.cs.unc.edu/Research/vrpn .
+
+* libjpeg and libtiff.  These free libraries provide support to Panda
+  for reading and writing JPEG and TIFF image files, for instance for
+  texture images.  Even without these libraries, Panda has built-in
+  support for pbm/pgm/ppm, SGI (rgb), TGA, BMP, and a few other
+  assorted image types like Alias and SoftImage native formats.  Most
+  Linux systems come with libjpeg and libtiff already installed, and
+  the version numbers of these libraries is not likely to be
+  important.  You can download libjpeg from the Independent JPEG group
+  at http://www.ijg.org , and libtiff from SGI at
+  ftp://ftp.sgi.com/graphics/tiff .
+
+* Gtk--.  This is a C++ graphical toolkit library, and is only used
+  for one application, the PStats viewer for graphical analysis of
+  real-time performance, which is part of the pandatool package.
+  Gtk-- only compiles on Unix, and primarily Linux; it may be possible
+  to compile it with considerable difficulty on Irix.  We have used
+  version 1.2.1.  You can find it at http://www.gtkmm.org .
+
+
+PANDA'S BUILD PHILOSOPHY 
+
+Panda is divided into a number of separate packages, each of which
+compiles separately, and each of which generally depends on the ones
+before it.  The packages are, in order:
+
+  dtool - this defines most of the build scripts and local
+    configuration options for Panda.  It also includes the program
+    "interrogate," which is used to generate the Python interface, as
+    well as some low-level libraries that are shared both by
+    interrogate and Panda.  It is a fairly small package.
+
+  panda - this is the bulk of the C++ Panda code.  It contains the 3-D
+    engine itself, as well as supporting C++ interfaces like
+    networking, audio, and device interfaces.  Expect this package to
+    take from one to two hours to build from scratch.  You must build
+    and install dtool before you can build panda.
+
+  direct - this is the high-level Python interface to Panda.  Although
+    there is some additional C++ interface code here, most of the code
+    in this package is Python; there is no reason to install this
+    package if you are not planning on using the Python interface.
+    DIRECT is an acronym, and has nothing to do with DirectX.
+    You must build and install dtool and panda before you can build
+    direct.
+
+  pandatool - this is a suite of command-line utilities, written in
+    C++ using the Panda libraries, that provide useful support
+    functionality for Panda as a whole, like model-conversion
+    utilities.  You must build and install dtool and panda before you
+    can build pandatool, although it does not depend on direct.
+
+In graphical form, here are packages along with a few extras:
+
+  +------------------------------+
+  | Your Python Application Here |
+  +------------------------------+
+      |
+      V
+  +--------+  +-----------+  +---------------------------+
+  | direct |  | pandatool |  | Your C++ Application Here |
+  +--------+  +-----------+  +---------------------------+
+      |             |                   |
+      +-------------+-------------------/
+      V
+  +-------+
+  | panda |
+  +-------+
+      |
+      V
+  +-------+
+  | dtool |
+  +-------+
+
+The arrows above show dependency.
+
+
+Usually, these packages will be installed as siblings of each other
+within the same directory; the build scripts expect this by default,
+although other installations are possible.
+
+In order to support multiplatform builds, we do not include makefiles
+or project files with the sources.  Instead, all the compilation
+relationships are defined in a series of files distributed throughout
+the source trees, one per directory, called Sources.pp.
+
+A separate program, called ppremake ("Panda pre-make") reads the
+various Sources.pp files, as well as any local configuration
+definitions you have provided, and generates the actual makefiles that
+are appropriate for the current platform and configuration.  It is
+somewhat akin to the idea of GNU autoconf ("configure"), although it
+is both less automatic and more general, and it supports non-Unix
+platforms easily.
+
+
+HOW TO CONFIGURE PANDA FOR YOUR ENVIRONMENT
+
+When you run ppremake within a Panda source tree, it reads in a number
+of configure variable definitions given in the file Config.pp in the
+root of the dtool package.  Many of these variables will already have
+definitions that are sensible for you; some will not.  You must
+customize these variables before you run ppremake.
+
+Normally, rather than modifying dtool/Config.pp directly, you would
+create your own, empty Config.pp file in a safe place (for instance,
+in your personal home directory) and define just the variables you
+need there.  The definitions you give in your personal Config.pp file
+will override those in the source directory.  You will need to set an
+environment variable PPREMAKE_CONFIG to the full filename path of your
+personal Config.pp (more on this in the platform-specific installation
+notes, below).  It is also possible simply to modify dtool/Config.pp,
+but this is not recommended as it makes it difficult to install
+updated versions of Panda.
+
+The syntax of the Config.pp file is something like a cross between the
+C preprocessor and Makefile syntax.  The full syntax of ppremake
+input scripts is described in more detail in another document, but the
+most common thing you will need to do is set the value of a variable
+using the #define statement.  Look in dtool/Config.pp for numerous
+examples of this.
+
+Some of the variables you may define within the Config.pp file hold a
+true or a false value by nature.  It is important to note that you
+indicate a variable is true by defining it to some nonempty string
+(e.g. "yes" or "1"), and false by defining it to nothing.  For
+example:
+  #define HAVE_DX 1
+Indicates you have the DirectX SDK installed, while
+  #define HAVE_DX
+Indicates you do not.  Do not be tempted to define HAVE_DX to "no" or
+"0"; since these are both nonempty strings, they are considered to
+represent "true"!
+
+The comments within dtool/Config.pp describe a more complete list of
+the variables you may define.  The ones that you are most likely to
+find useful are:
+
+  INSTALL_DIR - this is the prefix of the directory hierarchy into
+    which Panda should be installed.  By default, this is
+    /usr/local/panda, a fine convention for Unix machines although a
+    little questionable for Windows environments.
+
+  OPTIMIZE - define this to 1, 2, 3, or 4.  This is not the same thing
+    as compiler optimization level; our four levels of OPTIMIZE define
+    broad combinations of compiler optimizations and debug symbols:
+
+     1 - No compiler optimizations, full debug symbols
+     2 - Full compiler optimizations, full debug symbols
+           (if the compiler supports this)
+     3 - Full compiler optimizations, no debug symbols, non-debug heap
+     4 - Full optimizations, no debug symbols, and asserts removed
+
+    Usually OPTIMIZE 2 or 3 is the most appropriate choice for
+    development work.
+
+  PYTHON_IPATH / PYTHON_LPATH / PYTHON_LIBS - the full pathname to
+    Python header files, if Python is installed on your system.  As of
+    Python version 2.0, compiling Python interfaces doesn't require
+    linking with any special libraries, so normally PYTHON_LPATH and
+    PYTHON_LIBS are left empty.
+
+  NSPR_IPATH / NSPR_LPATH / NSPR_LIBS - the full pathname to NSPR
+    header and library files, and the name of the NSPR library, if
+    NSPR is installed on your system.
+
+  VRPN_IPATH / VRPN_LPATH / VRPN_LIBS - the full pathname to VRPN
+    header and library files, and the name of the VRPN libraries, if
+    VRPN is installed on your system.
+
+  DX_IPATH / DX_LPATH / DX_LIBS - the full pathname to the DirectX 8.1
+    SDK header and library files, if you have installed this SDK.
+    (You must currently install this SDK in order to build DirectX
+    support for Panda.)
+
+  GL_IPATH / GL_LPATH / GL_LIBS - You get the idea.  (Normally, OpenGL
+    is installed in the standard system directories, so you can leave
+    GL_IPATH and GL_LPATH empty.  But if they happen to be installed
+    somewhere else on your machine, you can fill in the pathnames
+    here.)
+
+
+
+HOW TO BUILD PANDA ON A UNIX SYSTEM
+
+First, make a subdirectory to hold the Panda sources.  This can be
+anywhere you like; in these examples, we'll assume you build
+everything within a directory called "panda3d" in your home directory.
+
+  mkdir ~/panda3d
+
+You must compile ppremake before you can begin to compile Panda
+itself.  Generally, you do something like the following:
+
+  cd ~/panda3d/ppremake
+  ./configure
+  make
+  make install
+
+By default, ppremake will install itself in /usr/local/panda/bin, the
+same directory that the other Panda binaries will install themselves
+to.  If you prefer, you can install it in another directory by doing
+something like this:
+
+  ./configure --prefix=/my/install/directory
+
+If you do this, you will also want to redefine INSTALL_DIR in your
+Config.pp to be the same directory (see above).  Wherever you install
+it, you should make sure the bin directory is included on your search
+path, and the corresponding lib directory (e.g. /usr/local/panda/lib)
+is on your LD_LIBRARY_PATH (the following example assumes you are
+using a csh derivative):
+
+  set path=(/usr/local/panda/bin $path)
+  setenv LD_LIBRARY_PATH /usr/local/panda/lib:$LD_LIBRARY_PATH
+
+If you have a Bourne-shell derivative, e.g. bash, the syntax is:
+
+  PATH=/usr/local/panda/bin:$PATH
+  LD_LIBRARY_PATH=/usr/local/panda/lib:$LD_LIBRARY_PATH
+  export LD_LIBRARY_PATH
+
+Now you should create your personal Config.pp file, as described
+above, and customize whatever variables are appropriate.  Be sure to
+set the PPREMAKE_CONFIG environment variable to point to it.
+
+  setenv PPREMAKE_CONFIG ~/Config.pp
+
+In bash:
+
+  PPREMAKE_CONFIG=~/Config.pp
+  export PPREMAKE_CONFIG
+
+You may find it a good idea to make these environment settings in your
+.cshrc or .bashrc file so that they will remain set for future sessions.
+
+Now that you have ppremake, you can test the configuration settings in
+your Config.pp file.
+
+  cd ~/panda3d/dtool
+  ppremake
+
+When you run ppremake within the dtool directory, it will generate a
+file, dtool_config.h (as well as all of the Makefiles).  This file
+will be included by all of the Panda3D sources, and reveals the
+settings of many of the options you have configured.  You should
+examine this file to ensure that your settings have been made the way
+you expect.
+
+Now you can build the Panda3D sources.  Begin with dtool (the current
+directory):
+
+  make
+  make install
+
+Once you have successfully built and installed dtool, you can then
+build and install panda:
+
+  cd ~/panda3d/panda
+  ppremake
+  make
+  make install
+
+After installing panda, you are almost ready to run the program
+"pview," which is a basic model viewer program that demonstrates some
+Panda functionality.  Successfully running pview proves that Panda is
+now installed and configured correctly.  However, you must set up a
+Configrc file to set your runtime configuration options before you can
+run Panda and open up a graphics window.  See HOW TO RUN PANDA, below.
+
+If you wish, you may also build direct or pandatool:
+
+  cd ~/panda3d/direct
+  ppremake
+  make
+  make install
+
+  cd ~/panda3d/pandatool
+  ppremake
+  make
+  make install
+
+
+
+HOW TO BUILD PANDA ON A WINDOWS SYSTEM, USING CYGWIN
+
+Cygwin is a set of third-party libraries and tools that present a very
+Unix-like environment for Windows systems.  If you prefer to use a
+Unix environment, Cygwin is the way to go.  You can download a free
+version from http://www.cygwin.com which will have almost everything
+you might need, or you can purchase a CD which has some additional
+tools (including csh or bash) that you might find useful.
+
+Panda can build and run within a Cygwin environment, but it does not
+require it.  Note that Cygwin is used strictly as a build environment;
+the Cygwin compiler is not used, so no dependency on Cygwin will be
+built into Panda.  The Panda DLL's that you will generate within a
+Cygwin environment will be exactly the same as those you would
+generate in a non-Cygwin environment; once built, Panda will run
+correctly on any Win32 machine, with or without Cygwin installed.
+
+If you do not wish to install Cygwin for your build environment, see
+the instructions below.
+
+If you wish to use Cygwin, there is one important point to keep in
+mind.  Panda internally uses a Unix-like filename convention; that is,
+forward slashes (instead of backslashes) separate directory
+components, and there is no leading drive letter on any filename.
+These Unix-like filenames are mapped to Windows filenames (with drive
+letters and backslashes) when system calls are made.
+
+Cygwin also uses a Unix-like filename convention, and uses a series of
+mount commands to control the mapping of Unix filenames to Windows
+filenames.  Panda is not itself a Cygwin program, and does not read
+the Cygwin mount definitions.
+
+That's important enough it's worth repeating.  Panda is not aware of
+the Cygwin mount points.  So a Unix-like filename that makes sense to
+a Cygwin command may not be accessible by the same filename from
+within Panda.
+
+However, you can set things up so that most of the time, Cygwin and
+Panda agree, which is convenient.  To do this, it is important to
+understand how Panda maps Unix-like filenames to Windows filenames.
+
+  * Any relative pathname (that is, a pathname that does not begin
+    with a leading slash) is left unchanged, except to reverse the
+    slashes.
+
+  * Any full pathname whose topmost directory component is *not* a
+    single letter is prepended with the contents of the environment
+    variable PANDA_ROOT.
+
+  * Any full pathname whose topmost directory component *is* a single
+    letter is turned into a drive letter and colon followed by the
+    remainder of the path.  For example, /c/windows/system is turned
+    into C:\windows\system.
+
+The expectation is that most of the files you will want to access
+within Panda will all be within one directory structure, which you
+identify by setting the PANDA_ROOT variable.  Generally, when you are
+using Cygwin, you will want to set this variable to be the same thing
+as the root of your Cygwin tree.
+
+For instance, typically Cygwin installs itself in C:\Cygwin.  This
+means that when you reference the directory /usr/local/bin within
+Cygwin, you are actually referring to C:\Cygwin\usr\local\bin.  You
+should therefore set PANDA_ROOT to C:\Cygwin, so that /usr/local/bin
+within Panda will also refer to C:\Cygwin\usr\local\bin.
+
+To sum up: to use Panda within a Cygwin environment,
+
+In tcsh:
+
+  setenv PANDA_ROOT 'C:\Cygwin'
+
+or in bash:
+
+  PANDA_ROOT='C:\Cygwin'
+
+Follow the instructions under HOW TO BUILD PANDA FOR A UNIX
+ENVIRONMENT, above.
+
+
+
+HOW TO BUILD PANDA ON A WINDOWS SYSTEM, WITHOUT CYGWIN
+
+You will need a directory for holding the installed Panda.  This can
+be anywhere you like; in this example we'll assume you use a directory
+called "panda3d" on the root of the C drive.
+
+  md c:\panda3d
+
+Panda3D includes a pre-compiled ppremake.exe, but not the cygwin DLL.
+Since ppremake is a Cygwin program (even though the rest of Panda is
+not), you will need the DLL in order to run ppremake.
+
+The cygwin1.dll should be available at http://www.cygwin.com
+
+Make sure the Panda bin and lib directories are on your path, and set
+a few environment variables for building.  We suggest creating a file
+called PandaEnv.bat to hold these commands; then you may invoke this
+batch file before every Panda session to set up your environment
+properly.  Alternatively, you may make these definitions in the
+registry.
+
+  path c:\panda3d\bin;c:\panda3d\lib;%PATH%
+  set PANDA_ROOT=c:\
+  set PPREMAKE_CONFIG=c:\panda3d\Config.pp
+
+Setting PANDA_ROOT specifies the default drive Panda will search for
+file references.  (Panda internally uses a Unix-like filename
+convention, which does not use leading drive letters.  See the bullet
+points in the Cygwin section, above, describing the rules Panda uses
+to map its Unix-like filenames to Windows filenames.)
+
+Now make a directory for building Panda.  This may be different from
+the directory, above, that holds the installed Panda files; or it may
+be the same.  In this example we assume you will be building in the
+same directory, c:\panda3d.
+
+Now set up your personal Config.pp file to control your local
+configuration settings, as described above.  We suggest putting it in
+the root of the build directory.
+
+  edit c:\panda3d\Config.pp
+
+Add at least the following line to your Config.pp file.  (You may want
+to add additional lines, according to your needs.  See HOW TO
+CONFIGURE PANDA FOR YOUR ENVIRONMENT, above.)
+
+  #define INSTALL_DIR c:\panda3d
+
+Now you should be able to build dtool.
+
+  c:
+  cd \panda3d\dtool
+  ppremake
+  nmake
+  nmake install
+
+And then build panda.
+
+  c:
+  cd \panda3d\panda
+  ppremake
+  nmake
+  nmake install
+
+And (optionally) build direct.
+
+  c:
+  cd \panda3d\direct
+  ppremake
+  nmake
+  nmake install
+
+And (optionally) build pandatool.
+
+  c:
+  cd \panda3d\pandatool
+  ppremake
+  nmake
+  nmake install
+
+
+
+
+
+HOW TO RUN PANDA
+
+Once Panda has been successfully built and installed, you should be
+able to run pview to test that everything is working:
+
+  pview
+
+The first time you run pview, if you have not yet created a Configrc
+file, you should see something like this:
+
+  Known pipe types:
+  No interactive pipe is available!  Check your Configrc!
+
+If you get instead an error about some shared library or libraries not
+being found, check that your LD_LIBRARY_PATH setting (on Unix) or your
+PATH (on Windows) include the directory in which all of the Panda
+libraries have been installed (That is, $INSTALL_DIR/lib, or whatever
+you set INSTALL_DIR to followed by "lib".  On Unix, this defaults to
+/usr/local/panda/lib).
+
+If you do get the above error message, you will need to create a
+Configrc file to indicate some run-time parameters.  This is different
+from the Config.pp file you created above, which is only used by
+ppremake to define compile-time parameters; the Configrc file is read
+every time Panda is started and it defines parameters that control
+run-time behavior.
+
+Create a file called Configrc in your home directory (or wherever you
+find convenient).  Note that this file must have no extension; in
+particular, it should not have the extension "txt".  Notepad will add
+this extension by default, so if you use Notepad to create the file,
+you should then rename it so that it does not have the extension
+"txt".
+
+For now, add just the line:
+
+  load-display pandagl
+
+Or, if you are on Windows and prefer to use DirectX instead of OpenGL,
+add instead the line:
+
+  load-display pandadx
+
+Later you may add additional lines here to control the default
+behavior of Panda in other ways.
+
+If you do not specify otherwise, Panda will look for the Configrc file
+in the current directory, so for now try to run pview from within the
+same directory as your Configrc file.  If all goes well, it should
+open up a window with a blue triangle.  You can use the mouse to move
+the triangle around.  You can also pass the name of an egg file, if
+you have one, on the command line, and pview will load up and display
+the egg file.
+
+If you want to load the Configrc from other than the current
+directory, set the following two environment variables:
+
+  CONFIG_CONFIG=:configpath=CFG_PATH
+  CFG_PATH=/my/home/directory
+
+Where /my/home/directory is the name of your home directory (or
+wherever you put the Configrc file).  Note that forward slashes should
+be used, according to the Panda convention.  Also note that on
+Windows, the path you specify is relative to the directory named by
+PANDA_ROOT, unless it begins with a single-letter directory name (see
+the explanation of how Panda maps its internal filenames to Windows
+filenames, above.)
+
+

+ 98 - 0
doc/LICENSE

@@ -0,0 +1,98 @@
+IMPORTANT:
+READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+ALL USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS:
+
+
+PANDA 3D SOFTWARE LICENSE AND DOWNLOAD TERMS
+
+1. The accompanying Panda 3D Software and associated documentation
+files (the "Software") is licensed to you, the recipient of the
+Software ("You") by Walt Disney Imagineering (the "Licensor") subject
+these terms and to the terms of the Panda 3D Public License Version
+1.0 (the "License") and You may not use this Software except in
+compliance with these terms and the terms of the License.  See the
+License for the specific language governing rights and limitations
+under the License.  You may obtain a copy of the License at
+http://www.panda3d.org/license.txt .  ANY DOWNLOADING, INSTALLING,
+USE, REPRODUCTION OR DISTRIBUTION OF THE SOFTWARE CONSTITUTES THE
+RECIPIENT'S ACCEPTANCE OF THESE TERMS AND THE LICENSE.  IF YOU DO NOT
+AGREE TO THIS LICENSE, DO NOT DOWNLOAD, INSTALL, COPY OR USE THE
+SOFTWARE.
+
+2. Licensor hereby grants to any person obtaining a copy of the
+Software a nonexclusive license to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, on an "AS
+IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
+implied, subject to these terms and the License.
+
+3. All copies made of the Software source code must retain the
+following copyright notice and these terms and disclaimers in a
+conspicuous location in the Software.  Copies made of the Software in
+binary form or redistribution of this Software in binary form must
+reproduce the following copyright notice and these terms and
+disclaimers in a conspicuous location in the documentation and/or
+other materials provided with the distribution of the Software.
+
+PANDA 3D SOFTWARE
+Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
+
+4. Any modifications which You create or which You contribute to the
+Software are governed by these terms and the License.  The source code
+version of the Software may be distributed only under these terms and
+the License or a future version of the License released by Licensor,
+and You must include a copy of these terms with every copy of the
+source code or Software that You distribute.  You may not offer or
+impose any terms on any source code version that alters or restricts
+the applicable version of these terms or the License.  In addition,
+You must identify Yourself as the originator of the modifications or
+contributions You made to the Software, if any, in a manner that
+reasonably allows subsequent recipients to identify You as the
+originator of the modifications or contributions.  Further You must
+cause the Software to contain a file documenting the changes You made
+to create the modifications and the date of any change.  You must
+include a prominent statement describing the modifications made to the
+Software.  An electronic copy of the source code for all modifications
+made to the Software are to be forwarded to Licensor at
[email protected] within 90 days of the date of the
+modifications.
+
+5. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL LICENSOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+INCIDENTAL, SPECIAL, EXEMPLARY, PUNITIVE OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+SERVICES; LOSS OF GOODWILL; LOSS OF USE, DATA, OR PROFITS; WORK
+STOPPAGE, COMPUTER FAILURE, OR MALFUNCTION, OR BUSINESS INTERRUPTION)
+HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
+
+6. The names "Walt Disney Imagineering" or "Disney" may not be used to
+endorse or promote this Software or any products derived from this
+Software and may not be used in any advertising, publicity or
+promotion or other disclosures, or to express or imply any endorsement
+of anyone's products or services, or in any manner or for any purpose
+whatsoever without specific prior written permission from Licensor.
+
+7. Licensor may publish new versions (including revisions) of the
+License from time to time.  Each new version of the License will be
+given a distinguishing version number and will be available at
+http://www.panda3d.org/license.txt .
+
+8. The License and the rights to use the Software granted hereunder
+will terminate automatically if You fail to comply with the License or
+the terms herein and fail to cure such breach within 30 days of
+becoming aware of the breach.  All sublicenses to the Software which
+are properly granted shall survive any termination of the License.
+Provisions which, by their nature, must remain in effect beyond the
+termination of the License shall survive.
+
+9. These terms shall be governed by California law, excluding its
+conflict-of-law provisions.
+
+Copyright (c) 2000, Disney Enterprises, Inc.  All Rights Reserved.
+
+

+ 6 - 0
doc/README

@@ -0,0 +1,6 @@
+Panda3D Read Me
+
+Panda3D is a powerful rendering engine for SGI, Linux, Sun, and Windows.
+The core of the engine is in C++. Panda3D/DIRECT provides a Python
+scripting interface and utility code. Panda3D can be used with or without
+Python.