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use typeName().asChar()

David Rose 21 years ago
parent
commit
4caaf386c1
1 changed files with 1 additions and 1 deletions
  1. 1 1
      pandatool/src/mayaegg/mayaToEggConverter.cxx

+ 1 - 1
pandatool/src/mayaegg/mayaToEggConverter.cxx

@@ -743,7 +743,7 @@ process_model_node(MayaNodeDesc *node_desc) {
 
 
   if (mayaegg_cat.is_debug()) {
   if (mayaegg_cat.is_debug()) {
     mayaegg_cat.debug()
     mayaegg_cat.debug()
-      << path << ": " << dag_node.typeName();
+      << path << ": " << dag_node.typeName().asChar();
 
 
     if (MAnimUtil::isAnimated(dag_path)) {
     if (MAnimUtil::isAnimated(dag_path)) {
       mayaegg_cat.debug(false)
       mayaegg_cat.debug(false)