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@@ -22,10 +22,12 @@ class DirectOptionMenu(DirectButton):
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# List of items to display on the popup menu
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('items', [], self.setItems),
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# Initial item to display on menu button
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- # Can be an interger index or the same string as the button
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+ # Can be an integer index or the same string as the button
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('initialitem', None, DGG.INITOPT),
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# Amount of padding to place around popup button indicator
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('popupMarkerBorder', (.1, .1), None),
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+ # The initial position of the popup marker
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+ ('popupMarker_pos', (0, 0, 0), None),
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# Background color to use to highlight popup menu items
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('highlightColor', (.5, .5, .5, 1), None),
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# Extra scale to use on highlight popup menu items
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@@ -42,6 +44,8 @@ class DirectOptionMenu(DirectButton):
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DirectButton.__init__(self, parent)
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# Record any user specified frame size
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self.initFrameSize = self['frameSize']
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+ # Record any user specified popup marker position
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+ self.initPopupMarkerPos = self['popupMarker_pos']
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# Create a small rectangular marker to distinguish this button
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# as a popup menu button
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self.popupMarker = self.createcomponent(
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@@ -168,8 +172,13 @@ class DirectOptionMenu(DirectButton):
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else:
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# Or base it upon largest item
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bounds = [self.minX, self.maxX, self.minZ, self.maxZ]
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- pm.setPos(bounds[1] + pmw/2.0, 0,
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- bounds[2] + (bounds[3] - bounds[2])/2.0)
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+ if self.initPopupMarkerPos:
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+ # Use specified position
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+ pmPos = list(self.initPopupMarkerPos)
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+ else:
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+ # Or base the position on the frame size.
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+ pmPos = [bounds[1] + pmw/2.0, 0, bounds[2] + (bounds[3] - bounds[2])/2.0]
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+ pm.setPos(pmPos[0], pmPos[1], pmPos[2])
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# Adjust popup menu button to fit all items (or use user specified
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# frame size
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bounds[1] += pmw
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@@ -184,6 +193,12 @@ class DirectOptionMenu(DirectButton):
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Adjust popup position if default position puts it outside of
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visible screen region
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"""
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+
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+ # Needed attributes (such as minZ) won't be set unless the user has specified
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+ # items to display. Let's assert that we've given items to work with.
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+ items = self['items']
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+ assert items and len(items) > 0, 'Cannot show an empty popup menu! You must add items!'
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+
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# Show the menu
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self.popupMenu.show()
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# Make sure its at the right scale
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