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vulkan: Fix assert when getting shadow buffer

rdb 1 year ago
parent
commit
50a98179b1
1 changed files with 0 additions and 2 deletions
  1. 0 2
      panda/src/vulkandisplay/vulkanGraphicsBuffer.cxx

+ 0 - 2
panda/src/vulkandisplay/vulkanGraphicsBuffer.cxx

@@ -428,8 +428,6 @@ setup_render_pass() {
       << "Creating render pass for VulkanGraphicsBuffer " << this << "\n";
       << "Creating render pass for VulkanGraphicsBuffer " << this << "\n";
   }
   }
 
 
-  nassertr(vkgsg->_frame_data == nullptr, false);
-
   // Check if we are planning on doing anything with the depth/color output.
   // Check if we are planning on doing anything with the depth/color output.
   BitMask32 transfer_planes = 0;
   BitMask32 transfer_planes = 0;
   {
   {