|
|
@@ -64,9 +64,9 @@ make_from_solid(const CollisionBox *solid) {
|
|
|
LPoint3 p0 = solid->get_min();
|
|
|
LPoint3 p1 = solid->get_max();
|
|
|
|
|
|
- LVecBase3 extents(p1.get_x() - p0.get_x() / 2.0,
|
|
|
- p1.get_y() - p0.get_y() / 2.0,
|
|
|
- p1.get_z() - p0.get_z() / 2.0);
|
|
|
+ LVecBase3 extents((p1.get_x() - p0.get_x()) / 2.0,
|
|
|
+ (p1.get_y() - p0.get_y()) / 2.0,
|
|
|
+ (p1.get_z() - p0.get_z()) / 2.0);
|
|
|
|
|
|
return new BulletBoxShape(extents);
|
|
|
}
|