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@@ -1,3 +1,61 @@
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+----------------------- RELEASE 1.10.11 -----------------------
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+Maintenance release containing assorted bug fixes and minor improvements.
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+Rendering
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+* Fix erratic shadow bug with multiple lights from gltf/blend2bam (#1153)
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+* Fix erratic behavior of HW skinning shaders on non-animated models (#1207)
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+* Fix errors with compressed luminance textures in DirectX 9 (#1198)
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+* Implement screenshotting multisample backbuffer in DirectX 9 (#1225)
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+
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+Texture Loading
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+* Don't load texture from disk when loading .bam if preloading is off (#1208)
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+* Fix TextureReloadRequest not working properly when mipmapping is disabled
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+* Add TexturePool.get_texture() method for querying textures in pool
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+* Fix crash when opening a .txo, .dds or .ktx file fails
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+* Improve error message when calling tex.write() with unknown extension
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+
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+Input
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+* Generate horizontal scroll wheel events on Windows
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+* Generate events for mouse buttons 4 and 5 on X11
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+* Generate events for lmeta, rmeta and menu keys on Windows
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+* Add raw event (raw-<) for key between shift and Z on ISO keyboards
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+* Gracefully handle invalid raw input device data on Windows
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+* Correctly handle negative axis input from Windows raw input devices (#1218)
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+* FrSky RC controller is now registered as flight stick (#1218)
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+
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+Deployment
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+* Support building with tkinter on all supported platforms (#780)
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+* Fix issue with zipimport module not being packaged
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+* Fix grayscale icons becoming blue when scaled automatically
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+* Automatically include cacert.pem when depending on certifi
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+* Suppress assorted spurious missing module warnings
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+* Targeting linux_x86_64 / linux_i686 also allows use of manylinux wheels
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+
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+Build
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+* Add support for Maya 2022 (#1213)
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+* Support building with Visual Studio 2022
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+* Support building with macOS 11.3 SDK (and work around clang crash)
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+* Support building with Windows 11 SDK
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+* Build Ubuntu .deb files with bindings for multiple Python 3 versions
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+* Support compilation with Assimp 5.x (#1212)
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+* Support building on manylinux_2_24
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+
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+Miscellaneous
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+* Fix nodes with same tag key but different value getting flattened together
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+* taskMgr.step() now restores previous SIGINT handler afterwards (#1180)
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+* Add base.clock as alias for globalClock
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+* Assorted minor API documentation improvements
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+* Fix memory leak getting Bullet persistent manifolds from Python (#1193)
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+* Add missing property interface to PlaneNode
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+* Fix prepare_scene() not properly invoking the Shader Generator
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+* Add name property to AICharacter class (#1205)
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+* Add bullet-split-impulse configuration variable (#1201)
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+* Fix slider thumb entering dragging state on keyboard button press (#1188)
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+* Allow OnscreenImage to be created before ShowBase is created (#1209)
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+* Fix manager, t, play_rate, duration properties of Sequence/Parallel (#1202)
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+* Expose ButtonEvent API to Python (UNSTABLE API, will be changed soon)
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+
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----------------------- RELEASE 1.10.10 -----------------------
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This release fixes assorted, mostly very minor bugs.
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