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move collisions walks down on crateB model

Samir Naik 22 years ago
parent
commit
54872ff8c0
1 changed files with 1 additions and 1 deletions
  1. 1 1
      direct/src/level/ModelEntity.py

+ 1 - 1
direct/src/level/ModelEntity.py

@@ -24,7 +24,7 @@ class ModelEntity(BasicEntities.NodePathEntity):
                 self.model.reparentTo(self)
 
         # HACK SDN: special code for moving crate wall collisions down
-        if self.modelPath == "phase_9/models/cogHQ/woodCrateB":
+        if self.modelPath == "phase_9/models/cogHQ/woodCrateB.bam":
             cNode = self.find("**/wall")
             if not cNode.isEmpty():
                 cNode.setZ(-.5)