|
|
@@ -22,3 +22,51 @@ INLINE BulletConstraint::
|
|
|
|
|
|
}
|
|
|
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: BulletConstraint::set_breaking_threshold
|
|
|
+// Access: Published
|
|
|
+// Description: Sets the applied impulse limit for breaking the
|
|
|
+// constraint. If the limit is exceeded the constraint
|
|
|
+// will be disabled. Disabled constraints are not
|
|
|
+// removed from the world, and can be re-enabled.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+INLINE void BulletConstraint::
|
|
|
+set_breaking_threshold(PN_stdfloat threshold) {
|
|
|
+
|
|
|
+ ptr()->setBreakingImpulseThreshold(threshold);
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: BulletConstraint::set_breaking_threshold
|
|
|
+// Access: Published
|
|
|
+// Description: Returns the applied impluse limit for breaking the
|
|
|
+// constraint.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+INLINE PN_stdfloat BulletConstraint::
|
|
|
+set_breaking_threshold() const {
|
|
|
+
|
|
|
+ return (PN_stdfloat)ptr()->getBreakingImpulseThreshold();
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: BulletConstraint::set_enabled
|
|
|
+// Access: Published
|
|
|
+// Description:
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+INLINE void BulletConstraint::
|
|
|
+set_enabled(bool enable) {
|
|
|
+
|
|
|
+ ptr()->setEnabled(enable);
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: BulletConstraint::is_enabled
|
|
|
+// Access: Published
|
|
|
+// Description: Returns TRUE if the constraint is enabled.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+INLINE bool BulletConstraint::
|
|
|
+is_enabled() const {
|
|
|
+
|
|
|
+ return ptr()->isEnabled();
|
|
|
+}
|
|
|
+
|