@@ -235,6 +235,7 @@ triangulate_poly(const PrimType &prim, BuilderBucket &bucket,
/* select largest signed area */
max = 0.0;
index = 0;
+ flag = 0;
for (i = 0; i < 3; i++) {
if (as[i] >= 0.0) {
if (as[i] > max) {
@@ -264,7 +265,7 @@ triangulate_poly(const PrimType &prim, BuilderBucket &bucket,
y = 2;
break;
- case 2:
+ default: // case 2
x = 1;
@@ -854,7 +854,7 @@ update_overall_attrib() {
NType common_normal;
CType common_color;
- float common_pixel_size;
+ float common_pixel_size = 0.0;
bool has_common_normal = false;
bool has_common_color = false;