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@@ -755,8 +755,11 @@
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#define DX9_LIBS d3d9.lib d3dx9.lib dxerr9.lib
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#define DX9_LIBS d3d9.lib d3dx9.lib dxerr9.lib
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#defer HAVE_DX9 $[libtest $[DX9_LPATH],$[DX9_LIBS]]
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#defer HAVE_DX9 $[libtest $[DX9_LPATH],$[DX9_LIBS]]
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-// Set this nonempty to use <dxerr.h> instead of <dxerr9.h>.
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-#define USE_GENERIC_DXERR_LIBRARY
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+// Set this nonempty to use <dxerr.h> instead of <dxerr9.h>. The
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+// choice between the two is largely based on which version of the
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+// DirectX SDK(s) you might have installed. The generic library is
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+// the default for 64-bit windows.
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+#defer USE_GENERIC_DXERR_LIBRARY $[WIN64_PLATFORM]
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// Is OpenCV installed, and where?
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// Is OpenCV installed, and where?
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#define OPENCV_IPATH /usr/local/include/opencv
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#define OPENCV_IPATH /usr/local/include/opencv
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@@ -951,12 +954,13 @@
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#defer SPEEDTREE_BIN_DIR $[SPEEDTREE_SDK_DIR]/Bin
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#defer SPEEDTREE_BIN_DIR $[SPEEDTREE_SDK_DIR]/Bin
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#defer SPEEDTREE_IPATH $[SPEEDTREE_SDK_DIR]/Include
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#defer SPEEDTREE_IPATH $[SPEEDTREE_SDK_DIR]/Include
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-#defer SPEEDTREE_LPATH $[SPEEDTREE_SDK_DIR]/Lib/Windows/VC9
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+#defer SPEEDTREE_LPATH $[SPEEDTREE_SDK_DIR]/Lib/Windows/VC9$[if $[WIN64_PLATFORM],.x64]
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#defer SPEEDTREE_DEBUG $[if $[< $[OPTIMIZE], 3],_d]
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#defer SPEEDTREE_DEBUG $[if $[< $[OPTIMIZE], 3],_d]
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+#defer SPEEDTREE_64 $[if $[WIN64_PLATFORM],64]
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// These names are used to build up the names of the SpeedTree libraries.
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// These names are used to build up the names of the SpeedTree libraries.
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#defer SPEEDTREE_VERSION 5.1
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#defer SPEEDTREE_VERSION 5.1
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-#defer SPEEDTREE_LIB_SUFFIX _v$[SPEEDTREE_VERSION]_VC90MT_Static$[SPEEDTREE_DEBUG].lib
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+#defer SPEEDTREE_LIB_SUFFIX _v$[SPEEDTREE_VERSION]_VC90MT$[SPEEDTREE_64]_Static$[SPEEDTREE_DEBUG].lib
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#if $[WINDOWS_PLATFORM]
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#if $[WINDOWS_PLATFORM]
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#defer SPEEDTREE_LIBS SpeedTreeCore$[SPEEDTREE_LIB_SUFFIX] SpeedTreeForest$[SPEEDTREE_LIB_SUFFIX] SpeedTree$[SPEEDTREE_API]Renderer$[SPEEDTREE_LIB_SUFFIX] SpeedTreeRenderInterface$[SPEEDTREE_LIB_SUFFIX] $[if $[eq $[SPEEDTREE_API],OpenGL],glew32.lib]
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#defer SPEEDTREE_LIBS SpeedTreeCore$[SPEEDTREE_LIB_SUFFIX] SpeedTreeForest$[SPEEDTREE_LIB_SUFFIX] SpeedTree$[SPEEDTREE_API]Renderer$[SPEEDTREE_LIB_SUFFIX] SpeedTreeRenderInterface$[SPEEDTREE_LIB_SUFFIX] $[if $[eq $[SPEEDTREE_API],OpenGL],glew32.lib]
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#else
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#else
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