|
|
@@ -4,7 +4,7 @@ Recommended maintenance release.
|
|
|
|
|
|
* Support building for macOS 11 "Big Sur" and "Apple Silicon" (arm64)
|
|
|
* Fix a memory leak, particularly noticeable with multithreaded pipeline (#1077)
|
|
|
-* Fix problem building Windows binaries using deployment system
|
|
|
+* Fix error with build_apps not working with certain versions of Python
|
|
|
* Fix DirectEntry/PGEntry flickering in the multithreaded pipeline (#1070)
|
|
|
* Fix sounds resuming on reactivation if stop() was called while inactive (#559)
|
|
|
* Collision traverser now releases GIL during traversal (#1033)
|
|
|
@@ -16,6 +16,7 @@ Recommended maintenance release.
|
|
|
* Fix compilation error with Bullet 2.90+
|
|
|
* Assimp library was updated in Windows thirdparty packages (#1020)
|
|
|
* libCg is now shipped as library instead of framework on macOS (#1079)
|
|
|
+* Fix some erroneous warnings about missing modules in build_apps
|
|
|
* Add warnings to build_apps when forgetting dependencies in requirements.txt
|
|
|
* Add experimental TextureStage::M_emission mode
|
|
|
* Add experimental p3d_TextureNormal, p3d_TextureEmission, etc. GLSL inputs
|