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@@ -31,8 +31,8 @@ are included as part of the Windows 7.1 SDK.
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You will also need to have the third-party dependency libraries available for
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the build scripts to use. These are available from one of these two URLs,
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depending on whether you are on a 32-bit or 64-bit system:
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-https://www.panda3d.org/download/panda3d-1.9.2/panda3d-1.9.2-tools-win32.zip
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-https://www.panda3d.org/download/panda3d-1.9.2/panda3d-1.9.2-tools-win64.zip
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+https://www.panda3d.org/download/panda3d-1.9.3/panda3d-1.9.3-tools-win32.zip
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+https://www.panda3d.org/download/panda3d-1.9.3/panda3d-1.9.3-tools-win64.zip
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After acquiring these dependencies, you may simply build Panda3D from the
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command prompt using the following command:
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@@ -93,11 +93,11 @@ may have to use the installpanda.py script instead, which will directly copy the
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files into the appropriate locations on your computer. You may have to run the
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`ldconfig` tool in order to update your library cache after installing Panda3D.
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-Mac OS X
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---------
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+macOS
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+-----
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-On Mac OS X, you will need to download a set of precompiled thirdparty packages in order to
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-compile Panda3D, which can be acquired from [here](https://www.panda3d.org/download/panda3d-1.9.2/panda3d-1.9.2-tools-mac.tar.gz).
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+On macOS, you will need to download a set of precompiled thirdparty packages in order to
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+compile Panda3D, which can be acquired from [here](https://www.panda3d.org/download/panda3d-1.9.3/panda3d-1.9.3-tools-mac.tar.gz).
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After placing the thirdparty directory inside the panda3d source directory,
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you may build Panda3D using a command like the following:
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@@ -107,7 +107,7 @@ python makepanda/makepanda.py --everything --installer
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```
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In order to make a universal build, pass the --universal flag. You may also
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-target a specific minimum Mac OS X version using the --osxtarget flag followed
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+target a specific minimum macOS version using the --osxtarget flag followed
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by the release number, eg. 10.6 or 10.7.
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If the build was successful, makepanda will have generated a .dmg file in
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