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@@ -361,7 +361,7 @@ lookup(LColor &color, PN_stdfloat u, PN_stdfloat v, PN_stdfloat w) const {
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}
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}
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/**
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/**
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- * Works like TexturePeeker::lookup(), but instead uv-coordinates integer
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+ * Works like TexturePeeker::lookup(), but instead of uv-coordinates, integer
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* coordinates are used.
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* coordinates are used.
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*/
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*/
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void TexturePeeker::
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void TexturePeeker::
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@@ -372,7 +372,7 @@ fetch_pixel(LColor &color, int x, int y) const {
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}
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}
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/**
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/**
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- * Works like TexturePeeker::lookup(), but instead uv-coordinates integer
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+ * Works like TexturePeeker::lookup(), but instead of uv-coordinates, integer
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* coordinates are used.
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* coordinates are used.
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*/
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*/
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void TexturePeeker::
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void TexturePeeker::
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