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@@ -21,7 +21,8 @@ class DistributedActor(DistributedNode.DistributedNode, Actor.Actor):
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def disable(self):
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# remove all anims, on all parts and all lods
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- Actor.Actor.unloadAnims(self, None, None, None)
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+ if (not self.isEmpty()):
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+ Actor.Actor.unloadAnims(self, None, None, None)
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DistributedNode.DistributedNode.disable(self)
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def delete(self):
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