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@@ -343,29 +343,29 @@ set_current_regions(MouseWatcher::VRegions ®ions) {
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new_region->within(param);
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throw_event_pattern(_within_pattern, new_region, ButtonHandle::none());
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}
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+ }
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- // Determine which is the "preferred region", if any. This is the
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- // topmost region that the mouse cursor is over, and the one that
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- // we are considered "entered" into.
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- MouseWatcherRegion *new_preferred_region =
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- get_preferred_region(_current_regions);
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-
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- if (_button_down && new_preferred_region != _preferred_button_down_region) {
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- // If the button's being held down, we're only allowed to select
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- // the preferred button down region.
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- new_preferred_region = (MouseWatcherRegion *)NULL;
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+ // Determine which is the "preferred region", if any. This is the
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+ // topmost region that the mouse cursor is over, and the one that
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+ // we are considered "entered" into.
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+ MouseWatcherRegion *new_preferred_region =
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+ get_preferred_region(_current_regions);
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+
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+ if (_button_down && new_preferred_region != _preferred_button_down_region) {
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+ // If the button's being held down, we're only allowed to select
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+ // the preferred button down region.
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+ new_preferred_region = (MouseWatcherRegion *)NULL;
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+ }
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+
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+ if (new_preferred_region != _preferred_region) {
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+ if (_preferred_region != (MouseWatcherRegion *)NULL) {
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+ _preferred_region->exit(param);
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+ throw_event_pattern(_leave_pattern, _preferred_region, ButtonHandle::none());
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}
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-
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- if (new_preferred_region != _preferred_region) {
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- if (_preferred_region != (MouseWatcherRegion *)NULL) {
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- _preferred_region->exit(param);
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- throw_event_pattern(_leave_pattern, _preferred_region, ButtonHandle::none());
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- }
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- _preferred_region = new_preferred_region;
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- if (_preferred_region != (MouseWatcherRegion *)NULL) {
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- _preferred_region->enter(param);
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- throw_event_pattern(_enter_pattern, _preferred_region, ButtonHandle::none());
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- }
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+ _preferred_region = new_preferred_region;
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+ if (_preferred_region != (MouseWatcherRegion *)NULL) {
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+ _preferred_region->enter(param);
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+ throw_event_pattern(_enter_pattern, _preferred_region, ButtonHandle::none());
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}
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}
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}
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