Pārlūkot izejas kodu

expose some more stuff

David Rose 24 gadi atpakaļ
vecāks
revīzija
650f84aeef

+ 97 - 0
panda/src/display/graphicsWindow.I

@@ -18,6 +18,103 @@
 
 #include <notify.h>
 
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::Destructor
+//       Access: Published
+//  Description:
+////////////////////////////////////////////////////////////////////
+INLINE GraphicsWindow::Properties::
+~Properties() {
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_origin
+//       Access: Published
+//  Description: Specifies the origin on the screen (in pixels,
+//               relative to the top-left corner) at which the window
+//               should appear.  This is the origin of the top-left
+//               corner of the useful part of the window, not
+//               including decorations.
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_origin(int xorg, int yorg) {
+  _xorg = xorg;
+  _yorg = yorg;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_size
+//       Access: Published
+//  Description: Specifies the requested size of the window, in
+//               pixels.  This is the size of the useful part of the
+//               window, not including decorations.
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_size(int xsize, int ysize) {
+  _xsize = xsize;
+  _ysize = ysize;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_title
+//       Access: Published
+//  Description: Specifies the title that should be assigned to the
+//               window.
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_title(const string &title) {
+  _title = title;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_border
+//       Access: Published
+//  Description: Specifies whether the window should be created with a
+//               border (true, the default) or not (false).
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_border(bool border) {
+  _border = border;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_fullscreen
+//       Access: Published
+//  Description: Specifies whether the window should be opened in
+//               fullscreen mode (true) or normal windowed mode
+//               (false, the default).
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_fullscreen(bool fullscreen) {
+  _fullscreen = fullscreen;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_mask
+//       Access: Published
+//  Description: Specifies the set of graphics properties that are
+//               required for the context associated with the window.
+//               This should be the union of the appropriate bits
+//               defined in WindowModeType.
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_mask(uint mask) {
+  _mask = mask;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: GraphicsWindow::Properties::set_bit_depth
+//       Access: Published
+//  Description: Specifies the minimum number of bits that are
+//               required for the depth buffer and color buffer,
+//               respectively.
+////////////////////////////////////////////////////////////////////
+INLINE void GraphicsWindow::Properties::
+set_bit_depth(int want_depth_bits, int want_color_bits) {
+  _want_depth_bits = want_depth_bits;
+  _want_color_bits = want_color_bits;
+}
+
 ////////////////////////////////////////////////////////////////////
 //     Function: GraphicsWindow::get_properties
 //       Access: Published

+ 2 - 2
panda/src/display/graphicsWindow.cxx

@@ -45,7 +45,7 @@ PStatCollector GraphicsWindow::_make_current_pcollector("Draw:Make current");
 
 ////////////////////////////////////////////////////////////////////
 //     Function: GraphicsWindow::Properties::Constructor
-//       Access: Public
+//       Access: Published
 //  Description:
 ////////////////////////////////////////////////////////////////////
 GraphicsWindow::Properties::
@@ -54,7 +54,7 @@ Properties() {
   _yorg = 0;
   _xsize = 512;
   _ysize = 512;
-  _title = "";
+  _title = "Panda";
   _border = true;
   _fullscreen = false;
   _mask = W_RGBA | W_DOUBLE | W_DEPTH;

+ 13 - 2
panda/src/display/graphicsWindow.h

@@ -69,10 +69,20 @@ class GraphicsWindow;
 // Description :
 ////////////////////////////////////////////////////////////////////
 class EXPCL_PANDA GraphicsWindow : public Configurable, public ReferenceCount {
-public:
+PUBLISHED:
   class EXPCL_PANDA Properties {
-  public:
+  PUBLISHED:
     Properties();
+    INLINE ~Properties();
+
+    INLINE void set_origin(int xorg, int yorg);
+    INLINE void set_size(int xsize, int ysize);
+    INLINE void set_title(const string &title);
+    INLINE void set_border(bool border);
+    INLINE void set_fullscreen(bool fullscreen);
+    INLINE void set_mask(uint mask);
+    INLINE void set_bit_depth(int want_depth_bits, int want_color_bits);
+
   public:
     int _xorg;
     int _yorg;
@@ -86,6 +96,7 @@ public:
     int _want_color_bits;
   };
 
+public:
   class EXPCL_PANDA Callback {
   public:
     virtual void draw(bool);