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@@ -106,7 +106,6 @@ child_integrate(Physical *physical,
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LVector3f f;
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// LMatrix4f force_to_object_xform;
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- ForceNode *force_node;
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LinearForceVector::const_iterator f_cur;
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// global forces
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@@ -119,7 +118,6 @@ child_integrate(Physical *physical,
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if (cur_force->get_active() == false) {
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continue;
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}
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- force_node = cur_force->get_force_node();
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// now we go from force space to our object's space.
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f = cur_force->get_vector(current_object) * matrices[index++];
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@@ -142,7 +140,6 @@ child_integrate(Physical *physical,
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if (cur_force->get_active() == false) {
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continue;
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}
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- force_node = cur_force->get_force_node();
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// go from force space to object space
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f = cur_force->get_vector(current_object) * matrices[index++];
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