Browse Source

formatting

Dave Schuyler 20 years ago
parent
commit
699be47bab

+ 4 - 4
direct/src/cluster/ClusterClient.py

@@ -227,9 +227,9 @@ class DisplayConnection:
 
     def sendCamOffset(self,xyz,hpr):
         ClusterClient.notify.debug("send cam offset...")
-        ClusterClient.notify.debug( ("packet %d xyz,hpr=%f %f %f %f %f %f" %
+        ClusterClient.notify.debug(("packet %d xyz,hpr=%f %f %f %f %f %f" %
              (self.msgHandler.packetNumber,xyz[0],xyz[1],xyz[2],
-             hpr[0],hpr[1],hpr[2])) )
+             hpr[0],hpr[1],hpr[2])))
         datagram = self.msgHandler.makeCamOffsetDatagram(xyz, hpr)
         self.cw.send(datagram, self.tcpConn)
 
@@ -247,9 +247,9 @@ class DisplayConnection:
 
     def sendMoveCam(self,xyz,hpr):
         ClusterClient.notify.debug("send cam move...")
-        ClusterClient.notify.debug( ("packet %d xyz,hpr=%f %f %f %f %f %f" %
+        ClusterClient.notify.debug(("packet %d xyz,hpr=%f %f %f %f %f %f" %
              (self.msgHandler.packetNumber,xyz[0],xyz[1],xyz[2],
-             hpr[0],hpr[1],hpr[2])) )
+             hpr[0],hpr[1],hpr[2])))
         datagram = self.msgHandler.makeCamMovementDatagram(xyz, hpr)
         self.cw.send(datagram, self.tcpConn)
 

+ 1 - 1
direct/src/directnotify/Logger.py

@@ -87,6 +87,6 @@ class Logger:
         else:
             minutes = 0
         seconds = int(math.ceil(dt))
-        return("%02d:%02d:%02d:%02d: " % (days, hours, minutes, seconds) )
+        return("%02d:%02d:%02d:%02d: " % (days, hours, minutes, seconds))
 
 

+ 1 - 1
direct/src/distributed/AsyncRequest.py

@@ -217,7 +217,7 @@ class AsyncRequest(DirectObject):
         self.accept(
             self.air.getDatabaseGenerateResponseEvent(context),
             self._doCreateObject, [name, className, values])
-        ## newDBRequestGen = config.GetBool( #HACK:
+        ## newDBRequestGen = config.GetBool(#HACK:
         ##     'new-database-request-generate', 1)
         ## if newDBRequestGen:
         ##     self.accept(

+ 1 - 1
direct/src/ffi/DoGenPyCode.py

@@ -237,7 +237,7 @@ def generateNativeWrappers():
     pandaModules = open(pandaModulesFilename, 'w')
 
     # Copy in any helper classes from the extensions_native directory
-    extensionHelperFiles = [ 'extension_native_helpers.py' ]
+    extensionHelperFiles = ['extension_native_helpers.py']
     for name in extensionHelperFiles:
         inFilename = os.path.join(extensionsDir, name)
         outFilename = os.path.join(outputCodeDir, name)

+ 2 - 2
direct/src/fsm/ClassicFSM.py

@@ -47,9 +47,9 @@ class ClassicFSM(DirectObject):
         final state as:
 
         fsm = ClassicFSM.ClassicFSM('stopLight',
-          [ State.State('red', enterRed, exitRed, ['green']),
+          [State.State('red', enterRed, exitRed, ['green']),
             State.State('yellow', enterYellow, exitYellow, ['red']),
-            State.State('green', enterGreen, exitGreen, ['yellow']) ],
+            State.State('green', enterGreen, exitGreen, ['yellow'])],
           'red',
           'red')
 

+ 3 - 3
direct/src/fsm/FourState.py

@@ -48,13 +48,13 @@ class FourState:
         names is a list of state names
         
         E.g.
-            ['off', 'opening', 'open', 'closing', 'closed', ]
+            ['off', 'opening', 'open', 'closing', 'closed',]
         
         e.g. 2:
-            ['off', 'locking', 'locked', 'unlocking', 'unlocked', ]
+            ['off', 'locking', 'locked', 'unlocking', 'unlocked',]
         
         e.g. 3:
-            ['off', 'deactivating', 'deactive', 'activating', 'activated', ]
+            ['off', 'deactivating', 'deactive', 'activating', 'activated',]
         
         durations is a list of time values (floats) or None values.
         

+ 3 - 3
direct/src/fsm/FourStateAI.py

@@ -47,13 +47,13 @@ class FourStateAI:
         """
         names is a list of state names
             E.g.
-                ['off', 'opening', 'open', 'closing', 'closed', ]
+                ['off', 'opening', 'open', 'closing', 'closed',]
 
             e.g. 2:
-                ['off', 'locking', 'locked', 'unlocking', 'unlocked', ]
+                ['off', 'locking', 'locked', 'unlocking', 'unlocked',]
 
             e.g. 3:
-                ['off', 'deactivating', 'deactive', 'activating', 'activated', ]
+                ['off', 'deactivating', 'deactive', 'activating', 'activated',]
         
         durations is a list of durations in seconds or None values.
             The list of duration values should be the same length

+ 3 - 3
direct/src/interval/MetaInterval.py

@@ -66,7 +66,7 @@ class MetaInterval(CMetaInterval):
         if kw:
             self.notify.error("Unexpected keyword parameters: %s" % (kw.keys()))
 
-        # We must allow the old style: Track([ ival0, ival1, ... ]) as
+        # We must allow the old style: Track([ival0, ival1, ...]) as
         # well as the new style: Track(ival0, ival1, ...)
 
         # Note: this breaks in the case of a Track with one tuple:
@@ -259,8 +259,8 @@ class MetaInterval(CMetaInterval):
     def addTrack(self, list, name, relTime, relTo, duration):
         # Adds a "track list".  This is a list of tuples of the form:
         #
-        #   ( <delay>, <Interval>,
-        #       PREVIOUS_END | PREVIOUS_START | TRACK_START )
+        #   (<delay>, <Interval>,
+        #       PREVIOUS_END | PREVIOUS_START | TRACK_START)
         #
         # where <delay> is a relative time, in seconds, for the
         # <Interval> to start, relative to either the end of the

+ 4 - 4
direct/src/leveleditor/LevelEditor.py

@@ -29,7 +29,7 @@ fUseCVS = base.config.GetBool("level-editor-use-cvs", 1)
 # Colors used by all color menus
 DEFAULT_COLORS = [
     Vec4(1,1,1,1),
-    Vec4(0.75, 0.75, 0.75, 1.0 ),
+    Vec4(0.75, 0.75, 0.75, 1.0),
     Vec4(0.5, 0.5, 0.5, 1.0),
     Vec4(0.25, 0.25, 0.25, 1.0)
     ]
@@ -47,7 +47,7 @@ BUILDING_TYPES = ['10_10', '20', '10_20', '20_10', '10_10_10',
                   ]
 BUILDING_HEIGHTS = [10, 14, 20, 24, 25, 30]
 NUM_WALLS = [1,2,3]
-LANDMARK_SPECIAL_TYPES = ['', 'hq', 'gagshop', 'clotheshop', 'petshop', 'kartshop' ]
+LANDMARK_SPECIAL_TYPES = ['', 'hq', 'gagshop', 'clotheshop', 'petshop', 'kartshop']
 
 OBJECT_SNAP_POINTS = {
     'street_5x20': [(Vec3(5.0,0,0), Vec3(0)),
@@ -1532,7 +1532,7 @@ class LevelEditor(NodePath, DirectObject):
         newDNALandmarkBuilding.setPos(VBase3(0))
         newDNALandmarkBuilding.setHpr(VBase3(0))
         # Headquarters do not have doors
-        if specialType not in [ 'hq', 'kartshop' ]:
+        if specialType not in ['hq', 'kartshop']:
             newDNADoor = self.createDoor('landmark_door')
             newDNALandmarkBuilding.add(newDNADoor)
         # Now place new landmark building in the world
@@ -2372,7 +2372,7 @@ class LevelEditor(NodePath, DirectObject):
         # Also move the camera
         taskMgr.remove('autoMoveDelay')
         handlesToCam = direct.widget.getPos(direct.camera)
-        handlesToCam = handlesToCam * ( direct.dr.near/handlesToCam[1])
+        handlesToCam = handlesToCam * (direct.dr.near/handlesToCam[1])
         if ((abs(handlesToCam[0]) > (direct.dr.nearWidth * 0.4)) or
             (abs(handlesToCam[2]) > (direct.dr.nearHeight * 0.4))):
             taskMgr.remove('manipulateCamera')

+ 1 - 1
direct/src/pyinst/archivebuilder.py

@@ -76,6 +76,6 @@ def Dependencies(script):
     #if ispkg:
     #    rslt.append(k+'.__init__', v.__file__)
     #else:
-    rslt.append( (k, v.__file__) )
+    rslt.append((k, v.__file__))
   return rslt
 

+ 8 - 8
direct/src/showbase/Loader.py

@@ -32,7 +32,7 @@ class Loader:
         Attempt to load a model from given file path, return
         a nodepath to the model if successful or None otherwise.
         """
-        assert(Loader.notify.debug("Loading model: %s" % (modelPath) ))
+        assert(Loader.notify.debug("Loading model: %s" % (modelPath)))
         if phaseChecker:
             phaseChecker(modelPath)
         node = self.loader.loadSync(Filename(modelPath))
@@ -196,12 +196,12 @@ class Loader:
         TexturePool class. Returns None if not found
         """
         if alphaPath is None:
-            assert(Loader.notify.debug("Loading texture: %s" % (texturePath) ))
+            assert(Loader.notify.debug("Loading texture: %s" % (texturePath)))
             if phaseChecker:
                 phaseChecker(texturePath)
             texture = TexturePool.loadTexture(texturePath)
         else:
-            assert(Loader.notify.debug("Loading texture: %s %s" % (texturePath, alphaPath) ))
+            assert(Loader.notify.debug("Loading texture: %s %s" % (texturePath, alphaPath)))
             if phaseChecker:
                 phaseChecker(texturePath)
             texture = TexturePool.loadTexture(texturePath, alphaPath)
@@ -216,7 +216,7 @@ class Loader:
         Returns a 3-D Texture object, suitable for rendering
         volumetric textures, if successful, or None if not.
         """
-        assert(Loader.notify.debug("Loading 3-D texture: %s" % (texturePattern) ))
+        assert(Loader.notify.debug("Loading 3-D texture: %s" % (texturePattern)))
         if phaseChecker:
             phaseChecker(texturePattern)
         texture = TexturePool.load3dTexture(texturePattern)
@@ -232,7 +232,7 @@ class Loader:
         None if not.
 
         """
-        assert(Loader.notify.debug("Loading cube map: %s" % (texturePattern) ))
+        assert(Loader.notify.debug("Loading cube map: %s" % (texturePattern)))
         if phaseChecker:
             phaseChecker(texturePattern)
         texture = TexturePool.loadCubeMap(texturePattern)
@@ -251,12 +251,12 @@ class Loader:
         The texture parameter may be the return value of any previous
         call to loadTexture(), load3DTexture(), or loadCubeMap().
         """
-        assert(Loader.notify.debug("Unloading texture: %s" % (texture) ))
+        assert(Loader.notify.debug("Unloading texture: %s" % (texture)))
         TexturePool.releaseTexture(texture)
 
     # sound loading funcs
     def loadSfx(self, name):
-        assert(Loader.notify.debug("Loading sound: %s" % (name) ))
+        assert(Loader.notify.debug("Loading sound: %s" % (name)))
         if phaseChecker:
             phaseChecker(name)
         # should return a valid sound obj even if soundMgr is invalid
@@ -269,7 +269,7 @@ class Loader:
         return sound
 
     def loadMusic(self, name):
-        assert(Loader.notify.debug("Loading sound: %s" % (name) ))
+        assert(Loader.notify.debug("Loading sound: %s" % (name)))
         # should return a valid sound obj even if musicMgr is invalid
         sound = None
         if (name):

+ 2 - 2
direct/src/showbase/PythonUtil.py

@@ -114,8 +114,8 @@ def traceFunctionCall(frame):
     if co.co_flags & 8: n = n+1
     r=''
     if dict.has_key('self'):
-        r = '%s.'%(dict['self'].__class__.__name__, )
-    r+="%s("%(f.f_code.co_name, )
+        r = '%s.'%(dict['self'].__class__.__name__,)
+    r+="%s("%(f.f_code.co_name,)
     comma=0 # formatting, whether we should type a comma.
     for i in range(n):
         name = co.co_varnames[i]

+ 2 - 2
direct/src/tkpanels/AnimPanel.py

@@ -292,12 +292,12 @@ class ActorControl(Pmw.MegaWidget):
             activebackground = '#909090',
             text = self['text'])
         # Top level menu
-        labelMenu = Menu(self._label, tearoff = 0 )
+        labelMenu = Menu(self._label, tearoff = 0)
         
         # Menu to select display mode
         self.unitsVar = IntVar()
         self.unitsVar.set(FRAMES)
-        displayMenu = Menu(labelMenu, tearoff = 0 )        
+        displayMenu = Menu(labelMenu, tearoff = 0)        
         displayMenu.add_radiobutton(label = 'Frame count',
                                     value = FRAMES,
                                     variable = self.unitsVar,

+ 2 - 2
direct/src/tkpanels/FSMInspector.py

@@ -464,9 +464,9 @@ def exitState():
     print 'exitState'
 
 fsm = ClassicFSM.ClassicFSM('stopLight',
-          [ State.State('red', enterState, exitState, ['green']),
+          [State.State('red', enterState, exitState, ['green']),
             State.State('yellow', enterState, exitState, ['red']),
-            State.State('green', enterState, exitState, ['yellow']) ],
+            State.State('green', enterState, exitState, ['yellow'])],
           'red',
           'red')
 

+ 1 - 1
direct/src/tkpanels/Inspector.py

@@ -347,7 +347,7 @@ class InspectorWindow:
         
     def pop(self):
         if len(self.inspectors) > 1:
-            self.inspectors = self.inspectors[ : -1]
+            self.inspectors = self.inspectors[:-1]
             self.update()
 
     def dive(self):