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tests: raise GLSL version from 1.30 to 1.50 for compute shader

rdb 7 years ago
parent
commit
69decc17ff
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tests/display/test_glsl_shader.py

+ 1 - 1
tests/display/test_glsl_shader.py

@@ -38,7 +38,7 @@ void main() {{
 """
 """
 
 
 
 
-def run_glsl_test(gsg, body, preamble="", inputs={}, version=130, exts=set()):
+def run_glsl_test(gsg, body, preamble="", inputs={}, version=150, exts=set()):
     """ Runs a GLSL test on the given GSG.  The given body is executed in the
     """ Runs a GLSL test on the given GSG.  The given body is executed in the
     main function and should call assert().  The preamble should contain all
     main function and should call assert().  The preamble should contain all
     of the shader inputs. """
     of the shader inputs. """