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@@ -177,9 +177,9 @@ class ShowBase(DirectObject.DirectObject):
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# This is a placeholder for a CollisionTraverser. If someone
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# stores a CollisionTraverser pointer here, we'll traverse it
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- # in the collisionloop task.
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+ # in the collisionLoop task.
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self.shadowTrav = 0
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- # in the collisionloop task.
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+ # in the collisionLoop task.
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self.cTrav = 0
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# Ditto for an AppTraverser.
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self.appTrav = 0
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@@ -730,10 +730,8 @@ class ShowBase(DirectObject.DirectObject):
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scene = None,
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displayRegion = (0, 1, 0, 1), aspectRatio = None):
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"""
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-
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Makes a new 3-d camera associated with the indicated window,
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and creates a display region in the indicated subrectangle.
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-
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"""
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if chan == None:
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chan = win.getChannel(0)
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@@ -1151,14 +1149,14 @@ class ShowBase(DirectObject.DirectObject):
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self.cTrav.resetPrevTransform(self.render)
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return Task.cont
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- def dataloop(self, state):
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+ def dataLoop(self, state):
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# traverse the data graph. This reads all the control
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# inputs (from the mouse and keyboard, for instance) and also
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# directly acts upon them (for instance, to move the avatar).
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self.dgTrav.traverse(self.dataRootNode)
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return Task.cont
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- def ivalloop(self, state):
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+ def ivalLoop(self, state):
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# Execute all intervals in the global ivalMgr.
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ivalMgr.step()
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return Task.cont
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@@ -1170,7 +1168,7 @@ class ShowBase(DirectObject.DirectObject):
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self.shadowTrav.traverse(self.render)
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return Task.cont
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- def collisionloop(self, state):
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+ def collisionLoop(self, state):
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# run the collision traversal if we have a
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# CollisionTraverser set.
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if self.cTrav:
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@@ -1179,7 +1177,7 @@ class ShowBase(DirectObject.DirectObject):
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self.appTrav.traverse(self.render)
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return Task.cont
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- def igloop(self, state):
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+ def igLoop(self, state):
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if __debug__:
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# We render the watch variables for the onScreenDebug as soon
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# as we reasonably can before the renderFrame().
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@@ -1203,7 +1201,7 @@ class ShowBase(DirectObject.DirectObject):
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if self.mainWinMinimized:
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# If the main window is minimized, slow down the app a bit
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- # by sleeping here in igloop so we don't use all available
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+ # by sleeping here in igLoop so we don't use all available
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# CPU needlessly.
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# Note: this isn't quite right if multiple windows are
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@@ -1227,31 +1225,31 @@ class ShowBase(DirectObject.DirectObject):
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self.shutdown()
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# resetPrevTransform goes at the very beginning of the frame.
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self.taskMgr.add(self.resetPrevTransform, 'resetPrevTransform', priority = -51)
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- # give the dataloop task a reasonably "early" priority,
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+ # give the dataLoop task a reasonably "early" priority,
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# so that it will get run before most tasks
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- self.taskMgr.add(self.dataloop, 'dataloop', priority = -50)
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- # spawn the ivalloop with a later priority, so that it will
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- # run after most tasks, but before igloop.
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- self.taskMgr.add(self.ivalloop, 'ivalloop', priority = 20)
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- # make the collisionloop task run before igloop,
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+ self.taskMgr.add(self.dataLoop, 'dataLoop', priority = -50)
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+ # spawn the ivalLoop with a later priority, so that it will
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+ # run after most tasks, but before igLoop.
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+ self.taskMgr.add(self.ivalLoop, 'ivalLoop', priority = 20)
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+ # make the collisionLoop task run before igLoop,
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# but leave enough room for the app to insert tasks
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- # between collisionloop and igloop
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- self.taskMgr.add(self.collisionloop, 'collisionloop', priority = 30)
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- # do the shadowCollisionLoop after the collisionloop and
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- # befor the igloop:
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+ # between collisionLoop and igLoop
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+ self.taskMgr.add(self.collisionLoop, 'collisionLoop', priority = 30)
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+ # do the shadowCollisionLoop after the collisionLoop and
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+ # befor the igLoop:
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self.taskMgr.add(self.shadowCollisionLoop, 'shadowCollisionLoop', priority = 34)
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- # give the igloop task a reasonably "late" priority,
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+ # give the igLoop task a reasonably "late" priority,
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# so that it will get run after most tasks
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- self.taskMgr.add(self.igloop, 'igloop', priority = 50)
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+ self.taskMgr.add(self.igLoop, 'igLoop', priority = 50)
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self.eventMgr.restart()
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def shutdown(self):
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- self.taskMgr.remove('igloop')
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+ self.taskMgr.remove('igLoop')
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self.taskMgr.remove('shadowCollisionLoop')
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- self.taskMgr.remove('collisionloop')
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- self.taskMgr.remove('dataloop')
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+ self.taskMgr.remove('collisionLoop')
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+ self.taskMgr.remove('dataLoop')
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self.taskMgr.remove('resetPrevTransform')
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- self.taskMgr.remove('ivalloop')
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+ self.taskMgr.remove('ivalLoop')
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self.eventMgr.shutdown()
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def getBackgroundColor(self, win = None):
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@@ -1614,7 +1612,7 @@ class ShowBase(DirectObject.DirectObject):
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self.wantTk = fWantTk
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if self.wantTk:
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import TkGlobal
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- taskMgr.remove('tkloop')
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+ taskMgr.remove('tkLoop')
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TkGlobal.spawnTkLoop()
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def startDirect(self, fWantDirect = 1, fWantTk = 1):
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