@@ -1252,6 +1252,11 @@ do_issue_light() {
enable_light(i, true);
_light_info[i]._enabled = true;
_light_info[i]._next_enabled = true;
+
+ if (!any_bound) {
+ begin_bind_lights();
+ any_bound = true;
+ }
light_obj->bind(this, light, i);
break;
}