@@ -43,10 +43,10 @@ class SfxPlayer:
if SfxPlayer.UseInverseSquare:
sd = d*self.distanceScale
volume = min(1, 1 / (sd*sd or 1))
- print d, sd, volume
+ #print d, sd, volume
else:
volume = 1 - (d / (self.cutoffDistance or 1))
- print d, volume
+ #print d, volume
return volume
def playSfx(self, sfx, looping = 0, interrupt = 1, volume = None, time = 0.0, node=None):