Procházet zdrojové kódy

took debugRunning out of debug only mode

Samir Naik před 19 roky
rodič
revize
6ef852b7eb

+ 11 - 13
direct/src/controls/BattleWalker.py

@@ -46,13 +46,12 @@ class BattleWalker(GravityWalker.GravityWalker):
                 (turnLeft and self.avatarControlRotateSpeed) or
                 (turnLeft and self.avatarControlRotateSpeed) or
                 (turnRight and -self.avatarControlRotateSpeed))
                 (turnRight and -self.avatarControlRotateSpeed))
 
 
-        if __debug__:
-            debugRunning = inputState.isSet("debugRunning")
-            if debugRunning:
-                self.speed*=4.0
-                self.slideSpeed*=4.0
-                self.rotationSpeed*=1.25
-
+        debugRunning = inputState.isSet("debugRunning")
+        if debugRunning:
+            self.speed*=4.0
+            self.slideSpeed*=4.0
+            self.rotationSpeed*=1.25
+            
         if self.needToDeltaPos:
         if self.needToDeltaPos:
             self.setPriorParentVector()
             self.setPriorParentVector()
             self.needToDeltaPos = 0
             self.needToDeltaPos = 0
@@ -164,12 +163,11 @@ class BattleWalker(GravityWalker.GravityWalker):
             self.rotationSpeed=0
             self.rotationSpeed=0
             self.speed=0
             self.speed=0
 
 
-            if __debug__:
-                debugRunning = inputState.isSet("debugRunning")
-                if debugRunning:
-                    self.advanceSpeed*=4.0
-                    self.slideSpeed*=4.0
-                    self.rotationSpeed*=1.25
+            debugRunning = inputState.isSet("debugRunning")
+            if debugRunning:
+                self.advanceSpeed*=4.0
+                self.slideSpeed*=4.0
+                self.rotationSpeed*=1.25
 
 
             if self.needToDeltaPos:
             if self.needToDeltaPos:
                 self.setPriorParentVector()
                 self.setPriorParentVector()

+ 5 - 6
direct/src/controls/GravityWalker.py

@@ -466,12 +466,11 @@ class GravityWalker(DirectObject.DirectObject):
                 (turnLeft and self.avatarControlRotateSpeed) or
                 (turnLeft and self.avatarControlRotateSpeed) or
                 (turnRight and -self.avatarControlRotateSpeed))
                 (turnRight and -self.avatarControlRotateSpeed))
 
 
-        if __debug__:
-            debugRunning = inputState.isSet("debugRunning")
-            if debugRunning:
-                self.speed*=4.0
-                self.slideSpeed*=4.0
-                self.rotationSpeed*=1.25
+        debugRunning = inputState.isSet("debugRunning")
+        if debugRunning:
+            self.speed*=4.0
+            self.slideSpeed*=4.0
+            self.rotationSpeed*=1.25
 
 
         if self.needToDeltaPos:
         if self.needToDeltaPos:
             self.setPriorParentVector()
             self.setPriorParentVector()