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@@ -36,7 +36,7 @@
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: SceneGraphAnalyzer::Constructor
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// Function: SceneGraphAnalyzer::Constructor
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-// Access: Public
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+// Access: Published
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// Description:
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// Description:
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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SceneGraphAnalyzer::
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SceneGraphAnalyzer::
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@@ -46,7 +46,7 @@ SceneGraphAnalyzer() {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: SceneGraphAnalyzer::Destructor
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// Function: SceneGraphAnalyzer::Destructor
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-// Access: Public
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+// Access: Published
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// Description:
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// Description:
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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SceneGraphAnalyzer::
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SceneGraphAnalyzer::
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@@ -55,7 +55,7 @@ SceneGraphAnalyzer::
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: SceneGraphAnalyzer::clear
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// Function: SceneGraphAnalyzer::clear
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-// Access: Public
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+// Access: Published
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// Description: Resets all of the data in the analyzer in preparation
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// Description: Resets all of the data in the analyzer in preparation
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// for a new run.
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// for a new run.
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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@@ -94,7 +94,7 @@ clear() {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: SceneGraphAnalyzer::add_node
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// Function: SceneGraphAnalyzer::add_node
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-// Access: Public
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+// Access: Published
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// Description: Adds a new node to the set of data for analysis.
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// Description: Adds a new node to the set of data for analysis.
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// Normally, this would only be called once, and passed
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// Normally, this would only be called once, and passed
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// the top of the scene graph, but it's possible to
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// the top of the scene graph, but it's possible to
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@@ -108,7 +108,7 @@ add_node(PandaNode *node) {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: SceneGraphAnalyzer::write
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// Function: SceneGraphAnalyzer::write
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-// Access: Public
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+// Access: Published
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// Description: Describes all the data collected.
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// Description: Describes all the data collected.
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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void SceneGraphAnalyzer::
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void SceneGraphAnalyzer::
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