|
@@ -879,13 +879,22 @@ end_frame() {
|
|
|
<< "cube_map_index = " << _cube_map_index << "\n";
|
|
<< "cube_map_index = " << _cube_map_index << "\n";
|
|
|
}
|
|
}
|
|
|
RenderBuffer buffer = _gsg->get_render_buffer(get_draw_buffer_type());
|
|
RenderBuffer buffer = _gsg->get_render_buffer(get_draw_buffer_type());
|
|
|
- nassertv(_cube_map_dr != (DisplayRegion *)NULL);
|
|
|
|
|
- if (_rtm_mode == RTM_copy_ram) {
|
|
|
|
|
- _gsg->framebuffer_copy_to_ram(get_texture(), _cube_map_index,
|
|
|
|
|
- _cube_map_dr, buffer);
|
|
|
|
|
|
|
+ if (_cube_map_dr != (DisplayRegion *)NULL) {
|
|
|
|
|
+ if (_rtm_mode == RTM_copy_ram) {
|
|
|
|
|
+ _gsg->framebuffer_copy_to_ram(get_texture(), _cube_map_index,
|
|
|
|
|
+ _cube_map_dr, buffer);
|
|
|
|
|
+ } else {
|
|
|
|
|
+ _gsg->framebuffer_copy_to_texture(get_texture(), _cube_map_index,
|
|
|
|
|
+ _cube_map_dr, buffer);
|
|
|
|
|
+ }
|
|
|
} else {
|
|
} else {
|
|
|
- _gsg->framebuffer_copy_to_texture(get_texture(), _cube_map_index,
|
|
|
|
|
- _cube_map_dr, buffer);
|
|
|
|
|
|
|
+ if (_rtm_mode == RTM_copy_ram) {
|
|
|
|
|
+ _gsg->framebuffer_copy_to_ram(get_texture(), _cube_map_index,
|
|
|
|
|
+ _default_display_region, buffer);
|
|
|
|
|
+ } else {
|
|
|
|
|
+ _gsg->framebuffer_copy_to_texture(get_texture(), _cube_map_index,
|
|
|
|
|
+ _default_display_region, buffer);
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|
|
|
}
|
|
}
|
|
|
}
|
|
}
|