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@@ -428,7 +428,34 @@ project(const FLOATNAME(LVecBase4) &onto) const {
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INLINE_LINMATH bool FLOATNAME(LVecBase4)::
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operator < (const FLOATNAME(LVecBase4) &other) const {
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TAU_PROFILE("bool LVecBase4::operator <(const LVecBase4 &)", " ", TAU_USER);
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- return (compare_to(other) < 0);
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+#ifdef FLOATTYPE_IS_INT
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+ if (_v(0) != other._v(0)) {
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+ return _v(0) < other._v(0);
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+ }
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+ if (_v(1) != other._v(1)) {
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+ return _v(1) < other._v(1);
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+ }
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+ if (_v(2) != other._v(2)) {
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+ return _v(2) < other._v(2);
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+ }
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+ if (_v(3) != other._v(3)) {
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+ return _v(3) < other._v(3);
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+ }
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+#else
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+ if (!IS_THRESHOLD_COMPEQ(_v(0), other._v(0), NEARLY_ZERO(FLOATTYPE))) {
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+ return _v(0) < other._v(0);
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+ }
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+ if (!IS_THRESHOLD_COMPEQ(_v(1), other._v(1), NEARLY_ZERO(FLOATTYPE))) {
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+ return _v(1) < other._v(1);
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+ }
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+ if (!IS_THRESHOLD_COMPEQ(_v(2), other._v(2), NEARLY_ZERO(FLOATTYPE))) {
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+ return _v(2) < other._v(2);
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+ }
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+ if (!IS_THRESHOLD_COMPEQ(_v(3), other._v(3), NEARLY_ZERO(FLOATTYPE))) {
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+ return _v(3) < other._v(3);
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+ }
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+#endif
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+ return false;
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}
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/**
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