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@@ -22,8 +22,8 @@
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CollisionPolygon::
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-CollisionPolygon(const LPoint3f &a, const LPoint3f &b,
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- const LPoint3f &c) {
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+CollisionPolygon(const LVecBase3f &a, const LVecBase3f &b,
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+ const LVecBase3f &c) {
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LPoint3f array[3];
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array[0] = a;
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array[1] = b;
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@@ -37,8 +37,8 @@ CollisionPolygon(const LPoint3f &a, const LPoint3f &b,
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CollisionPolygon::
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-CollisionPolygon(const LPoint3f &a, const LPoint3f &b,
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- const LPoint3f &c, const LPoint3f &d) {
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+CollisionPolygon(const LVecBase3f &a, const LVecBase3f &b,
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+ const LVecBase3f &c, const LVecBase3f &d) {
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LPoint3f array[4];
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array[0] = a;
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array[1] = b;
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