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@@ -29,6 +29,7 @@
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#include "shaderModuleGlsl.h"
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#include "shaderModuleGlsl.h"
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#include "shaderModuleSpirV.h"
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#include "shaderModuleSpirV.h"
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+#define SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
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#include <spirv_cross/spirv_glsl.hpp>
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#include <spirv_cross/spirv_glsl.hpp>
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using std::dec;
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using std::dec;
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