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@@ -35,13 +35,6 @@ class GraphicsWindow;
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// are available for creation. Normally there is one
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// default interactive GraphicsPipe, and possibly other
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// types available as well.
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-//
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-// This is used to manage creation of a GraphicsPipe
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-// when you don't particularly care what kind of pipe
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-// you create; you just want to render to the screen.
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-// If your application does have a preference, you can
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-// of course invoke the appropriate GraphicsPipe
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-// constructor yourself.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA GraphicsPipeSelection {
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protected:
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