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*** empty log message ***

David Rose 25 years ago
parent
commit
79aae25945

+ 0 - 249
dtool/src/egg-build/Makefile.a2egg-static.rules

@@ -1,249 +0,0 @@
-#
-# Makefile rules for compiling Alias static (non-character) models
-# into egg, and then into pfb's (or something).  This is useful
-# for things which are not characters but are modeled in Alias.
-#
-
-include $(DTOOL)/include/Makefile.inst-egg.vars
-
-ifeq ($(A2E),)
-  A2E = a2egg
-endif
-
-ifeq ($(EGG_RESTRUCTURE),)
-  EGG_RESTRUCTURE = egg-restructure
-endif
-
-ifeq ($(EGG_PALETTIZE),)
-  EGG_PALETTIZE = egg-palettize
-endif
-
-ifeq ($(EGG_COMBINE),)
-  EGG_COMBINE = egg-combine
-endif
-
-ifeq ($(EGG_TEXTURES),)
-  EGG_TEXTURES = egg-textures
-endif
-
-ifeq ($(PFICONV),)
-  PFICONV = pficonv -m
-endif
-
-ifeq ($(INSTALL_DIR),)
-  INSTALL_DIR = $(INSTALL_ROOT)/models/$(SCENE_DIR)
-endif
-
-ifeq ($(EGG_NAME),)
-  EGG_NAME = $(SCENE)
-endif
-
-ifeq ($(DIR_NAME),)
-  DIR_NAME = $(CHAR_NAME)
-endif
-
-ifeq ($(ALIAS_VERSION),7)
-  VERSION_SUFFIX = -v7
-endif
-
-ifeq ($(WIRE_NAME),)
-  WIRE_NAME = $(CHAR_NAME)
-endif
-
-ifeq ($(WIRE_PATTERN),)
-  WIRE_PATTERN = $(WIRE_NAME)*.wire
-endif
-
-ifeq ($(WIRE_DIR),)
-  ifeq ($(MODEL_TYPE),)
-    WIRE_DIR = $(ALIAS_SOURCE_ROOT)/models/$(DIR_NAME)
-  else
-    WIRE_DIR = $(ALIAS_SOURCE_ROOT)/models/$(DIR_NAME)/$(MODEL_TYPE)
-  endif
-endif
-
-ifeq ($(BUILD_MODELS),)
-  BUILD_MODELS = $(EGG_NAME)
-endif
-
-ifeq ($(SCENE_DIR),)
-  SCENE_DIR = snarf
-endif
-
-ifeq ($(PFI_DIR),)
-  PFI_DIR = $(FLT_PFI_DIR)
-endif
-
-# This helps out some of the generic option variables that are used for
-# both chars and scenes.
-CHAR_NAME = $(SCENE)
-
-# WIRE_DIR and WIRE_PATTERN tell the makefile where to find the latest model
-# file.
-ifneq ($(WIRE_DIR),)
-  ifneq ($(WIRE_PATTERN),)
-    WIRE_FILE := $(strip $(shell cd $(WIRE_DIR); findlatest $(WIRE_DIR) $(WIRE_PATTERN)))
-  endif
-endif
-
-# If we have RESTRUCTURE_OPTS set, then we must generate the model file into
-# the unstructure directory, and restructure it into the current directory.
-# Otherwise, we just generate it directly into the current directory.
-ifneq ($(RESTRUCTURE_OPTS),)
-  INIT_EGG_DIR = unstructure
-  UNPAL_EGG_DIR = $(SCENE_DIR)
-else
-  INIT_EGG_DIR = $(SCENE_DIR)
-  UNPAL_EGG_DIR = $(SCENE_DIR)
-endif
-
-ifneq ($(PALETTIZE_OPTS),)
-  PAL_EGG_DIR = pal
-else
-  PAL_EGG_DIR = $(UNPAL_EGG_DIR)
-endif
-
-ifneq ($(MAKE_PFI),)
-  PFI_EGG_DIR = pfi
-  EGG2INST_OPTS = -t
-else
-  PFI_EGG_DIR = $(PAL_EGG_DIR)
-endif
-
-# INSTALL_FROM_DIR is the name of the subdirectory from which the final
-# egg files will be installed.  If unspecified, it defaults to either
-# PAL_EGG_DIR or PFI_EGG_DIR, depending on whether pfi's are built.  This
-# can be used to apply a last-minute operation on the egg file within the
-# makefile.
-ifeq ($(INSTALL_FROM_DIR),)
-  INSTALL_FROM_DIR = $(PFI_EGG_DIR)
-endif
-
-# BUILD_NAMES is the filename, without directory, of each of BUILD_MODELS.
-# Often this will be the same, but it is allowed to specified a relative
-# filename on each BUILD_MODEL.
-BUILD_NAMES := $(notdir $(BUILD_MODELS))
-
-INIT_EGG_FILES := $(patsubst %,$(INIT_EGG_DIR)/%.egg,$(BUILD_MODELS))
-UNPAL_EGG_FILES := $(patsubst %,$(UNPAL_EGG_DIR)/%.egg,$(BUILD_MODELS))
-PAL_EGG_FILES := $(patsubst %,$(PAL_EGG_DIR)/%.egg,$(BUILD_NAMES))
-PFI_EGG_FILES := $(patsubst %,$(PFI_EGG_DIR)/%.egg,$(BUILD_NAMES))
-INSTALL_INST_FILES := $(patsubst %,$(INSTALL_DIR)/%.$(INST),$(BUILD_NAMES))
-
-ifneq ($(PALETTIZE_TOGETHER),)
-  # If we only have one file, don't attempt to palettize it together with
-  # itself.  PALETTIZE_TOGETHER only makes sense if we have multiple files.
-  ifeq ($(words $(PAL_EGG_FILES)),1)
-    PALETTIZE_TOGETHER :=
-  endif
-endif
-
-.PHONY: egg pfb clean cleanall all_dirs
-
-egg: all_dirs $(UNPAL_EGG_FILES)
-pfb: egg $(INSTALL_INST_FILES)
-all_dirs: maps $(SCENE_DIR) $(INSTALL_DIR)
-
-ifneq ($(RESTRUCTURE_OPTS),)
-all_dirs: unstructure
-endif
-
-ifneq ($(PALETTIZE_OPTS),)
-all_dirs: pal
-endif
-
-ifneq ($(MAKE_PFI),)
-all_dirs: pfi $(PFI_DIR)
-endif
-
-# This is the basic rule.  If the including makefile doesn't specify anything
-# else, we use this rule to build our egg file.
-$(INIT_EGG_DIR)/%.egg : $(WIRE_FILE)
-	$(A2E) $(A2E_OPTS) -m $@ $(WIRE_FILE)
-
-#
-# Restructuring.
-#
-ifneq ($(RESTRUCTURE_OPTS),)
-$(UNPAL_EGG_FILES) : $(UNPAL_EGG_DIR)/%.egg : $(INIT_EGG_DIR)/%.egg
-	$(EGG_RESTRUCTURE) -o $@ $(RESTRUCTURE_OPTS) $<
-endif
-
-#
-# Palettizing.
-#
-ifneq ($(PALETTIZE_OPTS),)
-ifneq ($(PALETTIZE_TOGETHER),)
-
-# If there are multiple files and the user so requested, palettize them all
-# together.
-$(UNPAL_EGG_DIR)/$(EGG_NAME)-combine.egg : $(UNPAL_EGG_FILES)
-	$(EGG_COMBINE) -o $@ $^
-
-$(PAL_EGG_DIR)/$(EGG_NAME)-combine.egg : $(UNPAL_EGG_DIR)/$(EGG_NAME)-combine.egg
-	$(EGG_PALETTIZE) -o $@ $(PALETTIZE_OPTS) -p $(EGG_NAME)-palette. $<
-
-$(PAL_EGG_FILES) : $(PAL_EGG_DIR)/$(EGG_NAME)-combine.egg
-	$(EGG_COMBINE) -x -p $(PAL_EGG_DIR)/ $<
-
-else
-
-# If there's only one file, or the user didn't request a group palettizing,
-# palettize them separately.
-ifeq ($(BUILD_MODELS),$(BUILD_NAMES))
-  # If none of the build models had directories, we can do it this way.
-$(PAL_EGG_FILES) : $(PAL_EGG_DIR)/%.egg : $(UNPAL_EGG_DIR)/%.egg
-	$(EGG_PALETTIZE) -o $@ $(PALETTIZE_OPTS) -p $(patsubst $(PAL_EGG_DIR)/%.egg,%,$@)-palette. $<
-
-else
-  # Otherwise, we have an error.  Don't put a rule for the palettized files,
-  # so the make will stop.
-endif
-
-endif
-endif
-
-ifneq ($(MAKE_PFI),)
-$(PFI_EGG_FILES) : $(PFI_EGG_DIR)/%.egg : $(PAL_EGG_DIR)/%.egg
-	$(EGG_TEXTURES) -o $@ -d $(PFI_DIR)/$(PFI_PREFIX) -e pfi -n -p "$(PFICONV) %o %n" $<
-endif
-
-$(INSTALL_INST_FILES) : $(INSTALL_DIR)/%.$(INST) : $(INSTALL_FROM_DIR)/%.egg
-	$(INSTALL_EGG_ACTION)
-
-
-clean:
-# Not really much we can do here.
-
-cleanall: clean
-# Or here.
-
-unstructure:
-	mkdir unstructure
-
-pal:
-	mkdir pal
-
-pfi:
-	mkdir pfi
-
-maps:
-	mkdir maps
-
-ifneq ($(SCENE_DIR),.)
-$(SCENE_DIR) :
-	mkdir -p $@
-endif
-
-$(INSTALL_DIR) :
-	mkdir -p $@
-
-ifneq ($(PFI_DIR),$(INSTALL_DIR))
-$(PFI_DIR) :
-	mkdir -p $@
-endif
-
-show-wire-files:
-	@echo WIRE_DIR is $(WIRE_DIR)
-	@echo WIRE_PATTERN is $(WIRE_PATTERN)
-	@echo WIRE_FILE is $(WIRE_FILE)

+ 0 - 55
dtool/src/egg-build/Makefile.a2egg.rules

@@ -1,55 +0,0 @@
-#
-# Makefile rules for compiling Alias character models.
-#
-
-ifeq ($(ALIAS_VERSION),7)
-  VERSION_SUFFIX = -v7
-endif
-
-ifeq ($(WIRE_NAME),)
-  WIRE_NAME = $(CHAR_NAME)
-endif
-
-ifeq ($(WIRE_PATTERN),)
-  WIRE_PATTERN = $(WIRE_NAME)*.wire
-endif
-
-ifeq ($(WIRE_DIR),)
-  ifeq ($(MODEL_TYPE),)
-    WIRE_DIR = $(ALIAS_SOURCE_ROOT)/models/$(DIR_NAME)
-  else
-    WIRE_DIR = $(ALIAS_SOURCE_ROOT)/models/$(DIR_NAME)/$(MODEL_TYPE)
-  endif
-endif
-
-ifeq ($(CHAN_DIR),)
-  CHAN_DIR = $(ALIAS_SOURCE_ROOT)/channels/$(DIR_NAME)/$(ANIM)
-endif
-
-ifneq ($(TESS_LEVELS)$(QTESS_LEVELS),)
-  # If we are tesselating, we must force the nurbs model generation.
-  ifeq ($(NURBS_OPTS),)
-    NURBS_OPTS = $(A2E_OPTS)
-  endif
-endif
-
-# We'll always use version 8 a2egg to get out the static model.  Version 7
-# has some problems with clusters.
-A2EGG = a2egg$(VERSION_SUFFIX)
-
-# But we'll use version 7, if requested, to get out the animation, which is
-# necessary for some version 7 animations.
-A2EGG_CHAN = a2egg-chan$(VERSION_SUFFIX)
-
-MAKE_POLY_MODEL = a2egg -m $@ $(POLY_OPTS) $(WIRE_FILE)
-MAKE_NURBS_MODEL = a2egg -n -s -m $@ $(NURBS_OPTS) $(WIRE_FILE)
-
-A2E_RULE = $(UNOPT)$(EGG_NAME)-$(MODEL).egg : $(WIRE_FILE)
-A2E = $(A2EGG) -m $@ $(A2E_OPTS)
-
-A2C_RULE = $(UNOPT)$(CHAN_FILE_PREFIX)$(ANIM)$(CHAN_FILE_SUFFIX).egg : $(FIND_CHAN_FILES)
-
-A2C = $(A2EGG_CHAN) -c $@ $(A2C_OPTS)
-
-include $(DTOOL)/include/Makefile.char-egg.rules
-

+ 0 - 533
dtool/src/egg-build/Makefile.char-egg.rules

@@ -1,533 +0,0 @@
-#
-# Makefile rules for compiling Alias or SoftImage character models into egg,
-# and then into pfb's.
-#
-
-include $(DTOOL)/include/Makefile.inst-egg.vars
-
-ifeq ($(EGG_PALETTIZE),)
-  EGG_PALETTIZE = egg-palettize
-endif
-
-ifeq ($(EGG_TEXTURES),)
-  EGG_TEXTURES = egg-textures
-endif
-
-ifeq ($(PFICONV),)
-  PFICONV = pficonv -m
-endif
-
-ifeq ($(PFI_DIR),)
-  PFI_DIR = $(CHAR_PFI_DIR)
-endif
-
-ifeq ($(QTESS),)
-  QTESS = qtess $(QTESS_OPTS)
-endif
-
-ifeq ($(TESS),)
-  TESS = tess $(TESS_OPTS)
-endif
-
-ifeq ($(EGG_BLEND),)
-  EGG_BLEND = egg-blend $(EGG_BLEND_OPTS)
-endif
-
-ifeq ($(EGG_REPLACE),)
-  EGG_REPLACE = egg-replace $(EGG_REPLACE_OPTS)
-endif
-
-ifeq ($(EGG_REPLACE_OPTS),)
-  EGG_REPLACE_OPTS = -n
-endif
-
-ifeq ($(INSTALL_DIR),)
-  INSTALL_DIR = $(INSTALL_ROOT)/models/char/$(DIR_NAME)
-endif
-
-ifeq ($(INSTALL_MAP_DIR),)
-  INSTALL_MAP_DIR = $(INSTALL_DIR)/$(INSTALL_MAPS)
-endif
-
-ifeq ($(DIR_NAME),)
-  DIR_NAME = $(CHAR_NAME)
-endif
-
-# A synonym to help palettize find a reasonable default palette name.
-SCENE = $(DIR_NAME)
-
-ifeq ($(EGG_NAME),)
-  EGG_NAME = $(CHAR_NAME)
-endif
-
-ifeq ($(CHAR_TOP_NODE),)
-  CHAR_TOP_NODE = $(CHAR_NAME)
-endif
-
-ifneq ($(PALETTE_NAME),)
-  # If the palette name is nonempty, make sure it doesn't contain slashes.
-  PALETTE_NAME := $(subst /,-,$(PALETTE_NAME))
-endif
-
-PAL_EGG_DIR = $(CHAR_BUILD_DIR)/pal
-
-
-# WIRE_DIR and WIRE_PATTERN tell the makefile where to find the latest model
-# file.
-ifneq ($(WIRE_DIR),)
-  ifneq ($(WIRE_PATTERN),)
-    WIRE_FILE := $(strip $(shell cd $(WIRE_DIR); findlatest $(WIRE_DIR) $(WIRE_PATTERN)))
-  endif
-endif
-
-# TX_WIRE_DIR and TX_WIRE_PATTERN tell where to find the latest model for the
-# texture substitution.  If this is non-null, it will use this file to
-# substitute pieces in when it builds the NURBS file.  This is a hack to
-# work around the Alias/SoftImage texture offset problem.
-ifneq ($(TX_WIRE_DIR),)
-  ifneq ($(TX_WIRE_PATTERN),)
-    TX_WIRE_FILE := $(strip $(shell cd $(TX_WIRE_DIR); findlatest $(TX_WIRE_DIR) $(TX_WIRE_PATTERN)))
-  endif
-endif
-
-ifneq ($(CHAN_DIR),)
-  FIND_CHAN_FILES = $(foreach pat,$(CHAN_PATTERN),$(foreach dir,$(CHAN_DIR),$(strip $(shell cd $(dir); findlatest $(dir) $(pat)))))
-endif
-
-# If the user didn't give us an explicit directory to place the unoptimized
-# models--normally $(UNOPT)--infer it.
-ifeq ($(UNOPT),)
-  ifneq ($(OPTCHAR_OPTS),)
-    UNOPT = unopt/
-  endif
-endif
-
-# And, we might even want to make a second pass at optcharring.
-ifeq ($(UNOPT2),)
-  ifneq ($(OPTCHAR2_OPTS),)
-    UNOPT2 = unopt2/
-  endif
-endif
-
-# Set UNOPT2_NAME to be the printable name of UNOPT2.
-ifeq ($(UNOPT2),)
-  UNOPT2_NAME = .
-else
-  UNOPT2_NAME = $(UNOPT2)
-endif
-
-# We need this variable in a substitution below.
-comma := ,
-
-ifeq ($(POLY_MODEL_FILE),)
-  POLY_MODEL_FILE = $(EGG_NAME)-mod.egg
-endif
-
-ifeq ($(NURBS_MODEL_FILE),)
-  NURBS_MODEL_FILE = $(EGG_NAME)-nurbs.egg
-endif
-
-# We define two different variables, NURBS_MODEL_READ and
-# NURBS_MODEL_WRITE, to allow inserting of a user step in the build
-# process between writing a final NURBS model and processing it.
-# Normally, these variables are the same; if the user makefile defines
-# them different, it can establish the processing to generate one from
-# the other.
-ifeq ($(NURBS_MODEL_READ),)
-  NURBS_MODEL_READ = $(NURBS_MODEL_FILE)
-endif
-ifeq ($(NURBS_MODEL_WRITE),)
-  NURBS_MODEL_WRITE = $(NURBS_MODEL_FILE)
-endif
-
-# Similarly for POLY_MODEL_READ and POLY_MODEL_WRITE.
-ifeq ($(POLY_MODEL_READ),)
-  POLY_MODEL_READ = $(POLY_MODEL_FILE)
-endif
-ifeq ($(POLY_MODEL_WRITE),)
-  POLY_MODEL_WRITE = $(POLY_MODEL_FILE)
-endif
-
-TX_EGG_FILE = $(EGG_NAME)-tx.egg
-PRETX_EGG_FILE = $(EGG_NAME)-pretx.egg
-
-# ANIMS is the list of anim files.  These are passed through optchar.
-CHAN_FILES := $(patsubst %,$(CHAN_FILE_PREFIX)%$(CHAN_FILE_SUFFIX).egg,$(ANIMS))
-
-# ANIMS2 is the list of anim files that are passed through the second round
-# of optchar, if there is one.  If ANIMS2 is left unspecified, the user
-# may specify simply BLEND_ANIMS, which is concatenated on the end.
-ifneq ($(ANIMS2),)
-  CHAN2_FILES := $(patsubst %,$(CHAN_FILE_PREFIX)%$(CHAN_FILE_SUFFIX).egg,$(ANIMS2))
-else
-  CHAN2_FILES := $(CHAN_FILES) $(patsubst %,$(CHAN_FILE_PREFIX)%$(CHAN_FILE_SUFFIX).egg,$(BLEND_ANIMS))
-endif
-
-MODEL_FILES_READ = $(MODEL_FILES)
-MODEL_FILES_WRITE = $(MODEL_FILES)
-
-ifneq ($(POLY_OPTS),)
-  MODEL_FILES_READ += $(POLY_MODEL_READ)
-  MODEL_FILES_WRITE += $(POLY_MODEL_WRITE)
-endif
-
-# Maybe we have a list of additional models that are built by separate
-# makefiles, but are intended to be optcharred in with the primary
-# model.
-ifneq ($(AUX_MODELS),)
-  UNOPT_AUX_MODELS := $(patsubst %,$(UNOPT)%.egg,$(AUX_MODELS))
-  OPT_AUX_MODELS := $(patsubst %,%.egg,$(AUX_MODELS))
-endif
-
-ifneq ($(LODS),)
-  # If LODS is set, assume it's a list of models that will be compiled
-  # into a single multiple-lod model.
-
-  LOD_EGG_FILES := $(patsubst %,$(UNOPT)$(EGG_NAME)-%.egg,$(LODS))
-  MODEL_FILES_READ := $(patsubst $(UNOPT)%,%,$(POLY_MODEL_READ))
-  MODEL_FILES_WRITE := $(patsubst $(UNOPT)%,%,$(POLY_MODEL_WRITE))
-
-  LOD_DF :=    
-  ifneq ($(LOD_DIST),)
-    LOD_DF += -d $(LOD_DIST)
-  endif
-  ifneq ($(LOD_FADE),)
-    LOD_DF += -f $(LOD_FADE)
-  endif
-
-  # If we're building a multiple-lod model, we might want to consider
-  # different TESS options.
-  ifneq ($(TESS_LEVELS),)
-    TESS_MODELS := $(patsubst %,$(UNOPT)$(EGG_NAME)-%.egg,$(TESS_LEVELS))
-  endif
-  ifneq ($(QTESS_LEVELS),)
-    QTESS_MODELS := $(patsubst %,$(UNOPT)$(EGG_NAME)-%.egg,$(QTESS_LEVELS))
-  endif
-
-else
-  # Ok, we're not building a multiple-lod model.  We're either building
-  # several distinct models, or a single NURBS model.
-
-  MODEL_FILES_READ += $(OPT_AUX_MODELS)
-  MODEL_FILES_WRITE += $(OPT_AUX_MODELS)
-
-  ifneq ($(TESS_LEVELS),)
-    # One or more TESS'ed model.
-    TESS_MODELS := $(patsubst %,$(UNOPT)$(EGG_NAME)-%.egg,$(TESS_LEVELS))
-    MODEL_FILES_READ += $(patsubst $(UNOPT)%,%,$(TESS_MODELS))
-    MODEL_FILES_WRITE += $(patsubst $(UNOPT)%,%,$(TESS_MODELS))
-  else
-    ifneq ($(QTESS_LEVELS),)
-      # One or more QTESS'ed model.
-      QTESS_MODELS := $(patsubst %,$(UNOPT)$(EGG_NAME)-%.egg,$(QTESS_LEVELS))
-      MODEL_FILES_READ += $(patsubst $(UNOPT)%,%,$(QTESS_MODELS))
-      MODEL_FILES_WRITE += $(patsubst $(UNOPT)%,%,$(QTESS_MODELS))
-    else
-      ifneq ($(NURBS_OPTS),)
-        # No particular tesselation parameters, but the user still asked for
-        # a NURBS file.  He must really want to install it.
-        MODEL_FILES_READ += $(NURBS_MODEL_READ)
-        MODEL_FILES_WRITE += $(NURBS_MODEL_WRITE)
-      endif
-    endif
-  endif
-endif
-
-# Now that we've built up the list of MODEL_FILES, give the user a chance
-# to override it.  These are the egg files that get passed through optchar.
-ifneq ($(BUILD_MODELS),)
-  MODEL_FILES_READ := $(patsubst %,$(EGG_NAME)-%.egg,$(BUILD_MODELS))
-  MODEL_FILES_WRITE := $(patsubst %,$(EGG_NAME)-%.egg,$(BUILD_MODELS))
-endif
-
-# And the user might always have some extra ones.
-ifneq ($(EXTRA_MODELS),)
-  MODEL_FILES_READ += $(patsubst %,$(EGG_NAME)-%.egg,$(EXTRA_MODELS))
-  MODEL_FILES_WRITE += $(patsubst %,$(EGG_NAME)-%.egg,$(EXTRA_MODELS))
-endif
-
-# If the user specified BUILD2_MODELS, these are files that get passed
-# through optchar the second time (if there is a second optchar pass).
-# Otherwise, we'll infer it as well.
-ifneq ($(BUILD2_MODELS),)
-  MODEL2_FILES := $(patsubst %,$(EGG_NAME)-%.egg,$(BUILD2_MODELS))
-else
-  MODEL2_FILES := $(MODEL_FILES_READ)
-endif
-
-# Similarly for extras.
-ifneq ($(EXTRA2_MODELS),)
-  MODEL2_FILES += $(patsubst %,$(EGG_NAME)-%.egg,$(EXTRA2_MODELS))
-endif
-
-QTESS_RULE = $(UNOPT)$(EGG_NAME)-$(MODEL).egg : $(UNOPT)$(NURBS_MODEL_READ)
-
-# This is largely unnecessary, because of $(TESS_MODELS).
-TESS_RULE = $(UNOPT)$(EGG_NAME)-$(MODEL).egg : $(UNOPT)$(NURBS_MODEL_READ)
-
-
-BLEND_RULE = $(UNOPT2)$(CHAN_FILE_PREFIX)$(word 1,$(ANIM))-$(word 2,$(ANIM))$(word 3,$(ANIM))$(CHAN_FILE_SUFFIX).egg : $(patsubst %,$(UNOPT2)$(CHAN_FILE_PREFIX)%$(CHAN_FILE_SUFFIX).egg,$(word 1,$(ANIM)) $(word 2,$(ANIM)))
-
-
-ifneq ($(COLLAPSED_ANIM),)
-  COLLAPSED_CHAN_FILE = $(EGG_NAME)-$(COLLAPSED_ANIM).egg
-  ifneq ($(OPTCHAR_OPTS),)
-    OPTCHAR_OPTS += -c $(COLLAPSED_CHAN_FILE)
-  endif
-  OPT_MODEL_FILES = $(patsubst %,$(UNOPT2)%,$(MODEL_FILES_READ)
-  OPT_CHAN_FILES = $(COLLAPSED_CHAN_FILE))
-  OPT2_MODEL_FILES = $(MODEL2_FILES)
-  OPT2_CHAN_FILES = $(COLLAPSED_CHAN_FILE)
-else
-  OPT_MODEL_FILES = $(patsubst %,$(UNOPT2)%,$(MODEL_FILES_READ))
-  OPT_CHAN_FILES = $(patsubst %,$(UNOPT2)%,$(CHAN_FILES))
-  OPT2_MODEL_FILES = $(MODEL2_FILES)
-  OPT2_CHAN_FILES = $(CHAN2_FILES)
-endif
-OPT_EGG_FILES = $(OPT_MODEL_FILES) $(OPT_CHAN_FILES)
-OPT2_EGG_FILES = $(OPT2_MODEL_FILES) $(OPT2_CHAN_FILES)
-
-UNOPT2_EGG_FILES = $(patsubst %,$(UNOPT2)%,$(OPT2_EGG_FILES))
-
-ifneq ($(INSTALL_MODELS),)
-  # If the user gave us a custom list of eggs to install, respect it.  These
-  # are the egg files--models, in this case--that get converted to pfb's
-  # or whatever.
-  INSTALL_MODEL_FILES := $(patsubst %,$(EGG_NAME)-%.egg,$(INSTALL_MODELS))
-else
-  # Otherwise, infer it.
-  INSTALL_MODEL_FILES := $(OPT2_MODEL_FILES)
-endif
-ifneq ($(INSTALL_ANIMS),)
-  # Same story with the anims.
-  INSTALL_CHAN_FILES := $(patsubst %,$(CHAN_FILE_PREFIX)%.egg,$(INSTALL_ANIMS))
-else
-  # Otherwise, infer it.
-  INSTALL_CHAN_FILES := $(OPT2_CHAN_FILES)
-endif
-INSTALL_EGG_FILES = $(INSTALL_MODEL_FILES) $(INSTALL_CHAN_FILES)
-
-PAL_MODEL_FILES := $(patsubst %,$(PAL_EGG_DIR)/%,$(INSTALL_MODEL_FILES))
-
-INSTALL_INST_MODEL_FILES := $(patsubst %.egg,$(INSTALL_DIR)/%.$(INST),$(INSTALL_MODEL_FILES))
-INSTALL_INST_CHAN_FILES := $(patsubst %.egg,$(INSTALL_DIR)/%.$(INST),$(INSTALL_CHAN_FILES))
-INSTALL_INST_FILES = $(INSTALL_INST_MODEL_FILES) $(INSTALL_INST_CHAN_FILES)
-
-ifneq ($(INSTALL_MAPS),)
-  EXTRA_INSTALL_TARGET := install-maps
-  EXTRA_UNINSTALL_TARGET := uninstall-maps
-endif
-
-UNOPT_MODEL_FILES_READ := $(patsubst %,$(UNOPT)%,$(MODEL_FILES_READ))
-UNOPT_MODEL_FILES_WRITE := $(patsubst %,$(UNOPT)%,$(MODEL_FILES_WRITE))
-UNOPT_CHAN_FILES := $(patsubst %,$(UNOPT)%,$(CHAN_FILES))
-UNOPT_EGG_FILES_READ := $(UNOPT_MODEL_FILES_READ) $(UNOPT_CHAN_FILES)
-UNOPT_EGG_FILES_WRITE := $(UNOPT_MODEL_FILES_WRITE) $(UNOPT_CHAN_FILES)
-
-.PHONY: egg pfb all_dirs check-palette
-.PHONY: install-maps uninstall-maps
-.PHONY: realinstall uninstall clean cleanall
-.PHONY: $(addprefix uninstall-,$(INSTALL_INST_FILES))
-
-egg: $(UNOPT) all_dirs $(INSTALL_EGG_FILES)
-pfb: $(UNOPT) all_dirs check-palette $(INSTALL_INST_FILES) $(EXTRA_INSTALL_TARGET)
-all_dirs: maps $(INSTALL_DIR) $(UNOPT) $(UNOPT2)
-
-ifneq ($(PALETTE_NAME),)
-all_dirs: $(PAL_EGG_DIR)
-endif
-
-realinstall: pfb
-uninstall: $(addprefix uninstall-,$(INSTALL_INST_FILES)) $(EXTRA_UNINSTALL_TARGET)
-$(addprefix uninstall-,$(INSTALL_INST_FILES)) : uninstall-% :
-	rm -f $(patsubst uninstall-%,%,$@)
-
-clean:
-	rm -f $(sort $(OPT_EGG_FILES) $(LOD_EGG_FILES) $(INSTALL_EGG_FILES))
-	rm -f $(sort $(UNOPT_EGG_FILES_READ) $(UNOPT_EGG_FILES_WRITE) $(UNOPT)$(NURBS_MODEL_READ) $(UNOPT)$(NURBS_MODEL_WRITE))
-	rm -f $(EXTRA_DIRT) maps/*
-ifneq ($(TX_WIRE_FILE),)
-	rm -f $(UNOPT)$(PRETX_EGG_FILE) $(UNOPT)$(TX_EGG_FILE)
-endif
-ifneq ($(OPTCHAR2_OPTS),)
-	rm -f $(OPT2_EGG_FILES)
-	rm -f $(UNOPT2_EGG_FILES)
-endif
-
-cleanall: clean
-
-$(INSTALL_DIR):
-	mkdir -p $(INSTALL_DIR)
-
-ifneq ($(LODS),)
-# Make the unoptimized multiple-lod file
-$(UNOPT)$(POLY_MODEL_WRITE) : $(LOD_EGG_FILES)
-	egg-lod $(LOD_OPTS) $(LOD_DF) -o $@ $(patsubst %,%$(comma)$(CHAR_TOP_NODE),$< $^)
-else
-  ifneq ($(POLY_OPTS),)
-  # Make the unoptimized model file
-
-    ifeq ($(TX_WIRE_FILE),)
-    # Make the poly file the normal way, directly.
-$(UNOPT)$(POLY_MODEL_WRITE) : $(WIRE_FILE)
-	$(MAKE_POLY_MODEL)
-
-    else
-    # Make the poly file via the TX_WIRE_FILE.
-$(UNOPT)$(TX_EGG_FILE) : $(TX_WIRE_FILE)
-	$(MAKE_TX_MODEL)
-$(UNOPT)$(PRETX_EGG_FILE) : $(WIRE_FILE)
-	$(MAKE_POLY_MODEL)
-$(UNOPT)$(POLY_MODEL_WRITE) : $(UNOPT)$(PRETX_EGG_FILE) $(UNOPT)$(TX_EGG_FILE)
-	$(EGG_REPLACE) -o $@ $^
-    endif
-
-  endif
-endif
-
-ifneq ($(NURBS_OPTS),)
-# Make the nurbs model file
-
-  ifeq ($(TX_WIRE_FILE),)
-  # Make the nurbs file the normal way, directly.
-$(UNOPT)$(NURBS_MODEL_WRITE) : $(WIRE_FILE)
-	$(MAKE_NURBS_MODEL)
-
-  else
-  # Make the nurbs file via the TX_WIRE_FILE.
-$(UNOPT)$(TX_EGG_FILE) : $(TX_WIRE_FILE)
-	$(MAKE_TX_MODEL)
-$(UNOPT)$(PRETX_EGG_FILE) : $(WIRE_FILE)
-	$(MAKE_NURBS_MODEL)
-$(UNOPT)$(NURBS_MODEL_WRITE) : $(UNOPT)$(PRETX_EGG_FILE) $(UNOPT)$(TX_EGG_FILE)
-	$(EGG_REPLACE) -o $@ $^
-  endif
-
-endif
-
-# Make the tesselated files.
-ifneq ($(TESS_MODELS),)
-$(TESS_MODELS) : $(UNOPT)%.egg : %.tess $(UNOPT)$(NURBS_MODEL_READ)
-	$(TESS) $(UNOPT)$(NURBS_MODEL_READ) $< >$@
-endif
-
-# Make the tesselated files.
-ifneq ($(QTESS_MODELS),)
-$(QTESS_MODELS) : $(UNOPT)%.egg : %.qtess $(UNOPT)$(NURBS_MODEL_READ)
-	$(QTESS) -iq $< -o $@ $(UNOPT)$(NURBS_MODEL_READ)
-endif
-
-# Make the auxiliary models, model files whose build commands are
-# handled in a separate makefile.
-ifneq ($(UNOPT_AUX_MODELS),)
-$(UNOPT_AUX_MODELS) : $(UNOPT)%.egg : Makefile.%
-	$(MAKE) -f $< $@
-endif
-
-
-
-ifneq ($(OPTCHAR_OPTS),)
-# Make the optimized files.
-$(OPT_EGG_FILES) : $(UNOPT_EGG_FILES_READ)
-	egg-optchar -d $(UNOPT2_NAME) $(OPTCHAR_OPTS) $^
-else
-  ifneq ($(COLLAPSED_CHAN_FILE),)
-    # Ok, we're not optcharing, but we do need to collapse some chan files.
-$(COLLAPSED_CHAN_FILE) : $(CHAN_FILES)
-	egg-optchar -c $(COLLAPSED_CHAN_FILE) $(CHAN_FILES)
-  endif
-endif
-
-ifneq ($(OPTCHAR2_OPTS),)
-# Make the optimized files again.
-$(OPT2_EGG_FILES) : $(UNOPT2_EGG_FILES)
-	egg-optchar -d . $(OPTCHAR2_OPTS) $^
-endif
-
-ifneq ($(PALETTE_NAME),)
-  # Palettize the files as we install them.
-PT_FILES := $(patsubst %.egg,%.pt,$(INSTALL_MODEL_FILES))
-$(PT_FILES) : %.pt : %.egg
-	touch $@
-
-# Attempt to regularize the cwd.
-DIRNAME=$(notdir $(shell pwd))
-PWD=$(CHAR_BUILD_DIR)/$(DIRNAME)
-
-$(PAL_MODEL_FILES) : $(PT_FILES)
-	$(EGG_PALETTIZE) -t -de $(PAL_EGG_DIR) -dm $(INSTALL_ROOT)/maps $(PALETTIZE_OPTS) $(TEXATTRIB_DIR)/$(PALETTE_NAME).txa $(patsubst %.pt,$(PWD)/%.egg,$^)
-
-$(INSTALL_INST_MODEL_FILES) : $(INSTALL_DIR)/%.$(INST) : $(PAL_EGG_DIR)/%.egg
-	$(INSTALL_EGG_ACTION)
-
-else
-  # Don't palettize.
-$(INSTALL_INST_MODEL_FILES) : $(INSTALL_DIR)/%.$(INST) : %.egg
-	$(INSTALL_EGG_ACTION)
-endif
-
-$(INSTALL_INST_CHAN_FILES) : $(INSTALL_DIR)/%.$(INST) : %.egg
-	$(INSTALL_EGG_ACTION)
-
-$(PAL_EGG_DIR):
-	mkdir $(PAL_EGG_DIR)
-
-maps:
-	mkdir maps
-
-ifneq ($(UNOPT),)
-$(UNOPT):
-	mkdir $(UNOPT)
-	ln -s ../maps $(UNOPT)maps
-endif
-
-ifneq ($(UNOPT2),)
-$(UNOPT2):
-	mkdir $(UNOPT2)
-	ln -s ../maps $(UNOPT2)maps
-endif
-
-ifneq ($(PALETTE_NAME),)
-check-palette: $(TEXATTRIB_DIR)/$(PALETTE_NAME).pi
-$(TEXATTRIB_DIR)/$(PALETTE_NAME).pi : $(TEXATTRIB_DIR)/$(PALETTE_NAME).txa
-	$(EGG_PALETTIZE) -t $(PALETTIZE_OPTS) $<
-$(TEXATTRIB_DIR)/$(PALETTE_NAME).txa :
-	@echo $@
-else
-check-palette:
-endif
-
-show-chan-files:
-	@echo CHAN_DIR is $(CHAN_DIR)
-	@echo CHAN_PATTERN is $(CHAN_PATTERN)
-	@echo CHAN_FILES is $(CHAN_FILES)
-	@echo FIND_CHAN_FILES is $(FIND_CHAN_FILES)
-
-show-wire-files:
-	@echo WIRE_DIR is $(WIRE_DIR)
-	@echo WIRE_PATTERN is $(WIRE_PATTERN)
-	@echo WIRE_FILE is $(WIRE_FILE)
-	@echo TX_WIRE_DIR is $(TX_WIRE_DIR)
-	@echo TX_WIRE_PATTERN is $(TX_WIRE_PATTERN)
-	@echo TX_WIRE_FILE is $(TX_WIRE_FILE)
-
-show-lods:
-	@echo LODS is $(LODS)
-	@echo LOD_EGG_FILES is $(LOD_EGG_FILES)
-
-show-models:
-	@echo NURBS_MODEL_READ is $(NURBS_MODEL_READ)
-	@echo NURBS_MODEL_WRITE is $(NURBS_MODEL_WRITE)
-	@echo POLY_MODEL_READ is $(POLY_MODEL_READ)
-	@echo POLY_MODEL_WRITE is $(POLY_MODEL_WRITE)
-	@echo MODEL_FILES_READ is $(MODEL_FILES_READ)
-	@echo MODEL_FILES_WRITE is $(MODEL_FILES_WRITE)
-	@echo OPT_EGG_FILES is $(OPT_EGG_FILES)
-	@echo UNOPT_EGG_FILES_READ is $(UNOPT_EGG_FILES_READ)
-	@echo UNOPT_EGG_FILES_WRITE is $(UNOPT_EGG_FILES_WRITE)
-	@echo INSTALL_MODEL_FILES is $(INSTALL_MODEL_FILES)
-	@echo INSTALL_INST_FILES is $(INSTALL_INST_FILES)
-	@echo PAL_MODEL_FILES is $(PAL_MODEL_FILES)
-	@echo PT_FILES is $(PT_FILES)
-	@echo INSTALL_CHAN_FILES is $(INSTALL_CHAN_FILES)
-	@echo .txa file is $(TEXATTRIB_DIR)/$(PALETTE_NAME).txa

+ 0 - 166
dtool/src/egg-build/Makefile.flt-egg.rules

@@ -1,166 +0,0 @@
-#
-# Makefile rules for compiling Multigen scene models into egg, and
-# then into pfb's (or whatever).  This uses rflt2egg (in $DWDTOOL/bin) to
-# automatically resolve and convert referenced files.
-#
-
-include $(DTOOL)/include/Makefile.inst-egg.vars
-
-ifeq ($(RFLT2EGG),)
-  RFLT2EGG = rflt2egg
-endif
-
-ifeq ($(EGG_PALETTIZE),)
-  EGG_PALETTIZE = egg-palettize
-endif
-
-ifeq ($(EGG_COMBINE),)
-  EGG_COMBINE = egg-combine
-endif
-
-ifeq ($(EGG_TEXTURES),)
-  EGG_TEXTURES = egg-textures
-endif
-
-ifeq ($(PFICONV),)
-  PFICONV = pficonv -m
-endif
-
-ifeq ($(PFI_DIR),)
-  PFI_DIR = $(FLT_PFI_DIR)
-endif
-
-ifeq ($(INSTALL_DIR),)
-  INSTALL_DIR = $(INSTALL_ROOT)/models/$(SCENE_DIR)
-endif
-
-ifeq ($(EGG_NAME),)
-  EGG_NAME = $(SCENE)
-endif
-
-ifeq ($(BUILD_MODELS),)
-  BUILD_MODELS = $(EGG_NAME)
-endif
-
-ifeq ($(SCENE_DIR),)
-  SCENE_DIR = snarf
-endif
-
-# This helps out some of the generic option variables that are used for
-# both chars and scenes.
-CHAR_NAME = $(SCENE)
-
-ifneq ($(PALETTE_NAME),)
-  # If the palette name is nonempty, make sure it doesn't contain slashes.
-  PALETTE_NAME := $(subst /,-,$(PALETTE_NAME))
-endif
-
-UNPAL_EGG_DIR = $(SCENE_DIR)
-
-ifneq ($(PALETTE_NAME),)
-  PAL_EGG_DIR = $(MG_BUILD_DIR)/pal
-else
-  PAL_EGG_DIR = $(UNPAL_EGG_DIR)
-endif
-
-# INSTALL_FROM_DIR is the name of the subdirectory from which the
-# final egg files will be installed.  If unspecified, it defaults to
-# either PAL_EGG_DIR.  This can be used to apply a last-minute
-# operation on the egg file within the makefile.
-ifeq ($(INSTALL_FROM_DIR),)
-  INSTALL_FROM_DIR = $(PAL_EGG_DIR)
-endif
-
-# BUILD_NAMES is the filename, without directory, of each of BUILD_MODELS.
-# Often this will be the same, but it is allowed to specified a relative
-# filename on each BUILD_MODEL.
-BUILD_NAMES := $(notdir $(BUILD_MODELS))
-
-TEST_EGG_FILES := $(patsubst %,rflt2egg-%.egg,$(BUILD_MODELS))
-SHOW_RFLT2EGG_FILES := $(patsubst %,show-rflt2egg-%.egg,$(BUILD_MODELS))
-UNPAL_EGG_FILES := $(patsubst %,$(UNPAL_EGG_DIR)/%.egg,$(BUILD_MODELS))
-PAL_EGG_FILES := $(patsubst %,$(PAL_EGG_DIR)/%.egg,$(BUILD_NAMES))
-INSTALL_INST_FILES := $(patsubst %,$(INSTALL_DIR)/%.$(INST),$(BUILD_NAMES))
-
-.PHONY: pfb clean cleanall all_dirs check-palette
-.PHONY: $(TEST_EGG_FILES) $(SHOW_RFLT2EGG_FILES)
-
-pfb: all_dirs check-palette $(INSTALL_INST_FILES)
-all_dirs: maps $(INSTALL_DIR)
-rflt2egg: $(SHOW_RFLT2EGG_FILES)
-
-ifneq ($(PALETTE_NAME),)
-all_dirs: pal
-endif
-
-# This is a phony rule which invokes rflt2egg to freshen up an egg file from
-# its .flt sources.
-$(TEST_EGG_FILES) : rflt2egg-%.egg : 
-	@$(RFLT2EGG) -F $(MG_SOURCE_ROOT) $(RFLT2EGG_OPTS) $(patsubst rflt2egg-%,$(UNPAL_EGG_DIR)/%,$@)
-
-# This is another phony rule, just like the above except it doesn't squelch
-# the rflt2egg command.  Handy for debugging.
-$(SHOW_RFLT2EGG_FILES) : show-rflt2egg-%.egg : 
-	@echo ""
-	@echo  $(patsubst show-rflt2egg-%,$(UNPAL_EGG_DIR)/%,$@)
-	$(RFLT2EGG) -vv -F $(MG_SOURCE_ROOT) $(RFLT2EGG_OPTS) $(patsubst show-rflt2egg-%,$(UNPAL_EGG_DIR)/%,$@)
-
-# We need to have a command here so make won't optimize it out.  Make doesn't
-# know about the side-effect of $(TEST_EGG_FILES), above, on this target.
-$(UNPAL_EGG_FILES) : $(UNPAL_EGG_DIR)/%.egg : rflt2egg-%.egg
-	@echo ""
-
-
-#
-# Palettizing.
-#
-ifneq ($(PALETTE_NAME),)
-
-PT_FILES := $(patsubst %.egg,%.pt,$(UNPAL_EGG_FILES))
-$(PT_FILES) : %.pt : %.egg
-	touch $@
-
-$(PAL_EGG_FILES) : $(PT_FILES)
-	$(EGG_PALETTIZE) -t -de $(PAL_EGG_DIR) -dm $(INSTALL_ROOT)/maps $(PALETTIZE_OPTS) $(TEXATTRIB_DIR)/$(PALETTE_NAME).txa $(patsubst %.pt,$(MG_BUILD_DIR)/%.egg,$^)
-
-endif
-
-
-
-$(INSTALL_INST_FILES) : $(INSTALL_DIR)/%.$(INST) : $(INSTALL_FROM_DIR)/%.egg
-	$(INSTALL_EGG_ACTION)
-
-
-clean:
-# Not really much we can do here.
-
-cleanall: clean
-# Or here.
-
-pal:
-	@test -d $(MG_BUILD_DIR)/pal || mkdir -p $(MG_BUILD_DIR)/pal
-
-maps:
-	@test -d $(BUILD_DIR)/maps || mkdir -p $(BUILD_DIR)/maps
-
-$(INSTALL_DIR) :
-	@test -d $@ || mkdir -p $@
-
-ifneq ($(PALETTE_NAME),)
-check-palette: $(TEXATTRIB_DIR)/$(PALETTE_NAME).pi
-$(TEXATTRIB_DIR)/$(PALETTE_NAME).pi : $(TEXATTRIB_DIR)/$(PALETTE_NAME).txa
-	$(EGG_PALETTIZE) -t $(PALETTIZE_OPTS) $<
-$(TEXATTRIB_DIR)/$(PALETTE_NAME).txa :
-	@echo $@
-else
-check-palette:
-endif
-	
-
-show-models:
-	@echo UNPAL_EGG_DIR is $(UNPAL_EGG_DIR)
-	@echo UNPAL_EGG_FILES is $(UNPAL_EGG_FILES)
-
-
-show-palette-name:
-	@echo palette_name is $(PALETTE_NAME)

+ 0 - 43
dtool/src/egg-build/Makefile.inst-egg.vars

@@ -1,43 +0,0 @@
-#
-# Makefile variables for converting egg files into some (likely binary)
-# file format and installing them in the install directory.
-#
-
-# The default is to install them directly as egg files, without
-# converting.  Redefine the following variables to change this.
-
-
-# This is the extension of the installed files.
-ifeq ($(INST),)
-  INST = egg
-endif
-
-# This is the program to install them.  It depends on the variables
-# EGG2INST_SOURCE and EGG2INST_TARGET.  We define default program lines
-# for the three types of installable files we know--eggs, bams, and pfbs--
-# but this may easily be extended by defining your own.
-ifeq ($(EGG2INST),)
-  ifeq ($(INST),egg)
-    EGG2INST = cp $(EGG2INST_SOURCE) $(EGG2INST_TARGET)
-  endif
-  ifeq ($(INST),bam)
-    EGG2INST = egg2bam $(EGG2INST_SOURCE) -o $(EGG2INST_TARGET)
-  endif
-  ifeq ($(INST),pfb)
-    EGG2INST = egg2pfb $(EGG2INST_SOURCE) && mv $(basename $(EGG2INST_SOURCE)).pfb $(EGG2INST_TARGET)
-  endif
-endif
-
-# These are the variables that will be filled in with the files to
-# read and produce, respectively.  Don't redefine these.
-EGG2INST_SOURCE = $<
-EGG2INST_TARGET = [email protected]
-
-# We do this two-step installation rule just to minimize the amount of 
-# time the installed file is half-complete.  We first convert the egg
-# file into a temporary filename in the install directory, and then
-# rename it to its desired filename.
-
-INSTALL_EGG_ACTION = \
-	$(EGG2INST) && mv $(EGG2INST_TARGET) $@
-

+ 0 - 65
dtool/src/egg-build/Makefile.soft2egg.rules

@@ -1,65 +0,0 @@
-#
-# Makefile rules for compiling SoftImage character models.
-#
-
-ifeq ($(SOFT2EGG),)
-  SOFT2EGG = soft2egg
-endif
-
-ifeq ($(SOFT2EGG_CLEAN),)
-  SOFT2EGG_CLEAN = soft2egg-clean
-endif
-
-ifeq ($(SCENE_PREFIX),)
-  SCENE_PREFIX = $(CHAR_NAME)-
-endif
-
-ifeq ($(DATABASE_DIR),)
-  DATABASE_DIR = $(SOURCE_ROOT)/$(DIR_NAME)
-endif
-
-ifeq ($(SOFT_SCENE_DIR),)
-  SOFT_SCENE_DIR = $(DATABASE_DIR)/SCENES
-endif
-
-ifeq ($(SOFT_MODEL_PATTERN),)
-  SOFT_MODEL_PATTERN = $(SCENE_PREFIX)$(MODEL_NAME).*.dsc
-endif
-
-ifeq ($(SOFT_ANIM_PATTERN),)
-  SOFT_ANIM_PATTERN = $(SCENE_PREFIX)$(ANIM).*.dsc
-endif
-
-# CHAN_DIR and WIRE_DIR are names inherited from Makefile.a2egg.rules.
-# Makefile.char-egg.rules expects these to contain sensible values,
-# so we feed them both the SOFT_SCENE_DIR directory.
-CHAN_DIR = $(SOFT_SCENE_DIR)
-WIRE_DIR = $(SOFT_SCENE_DIR)
-
-# Similarly for WIRE_PATTERN and CHAN_PATTERN.
-WIRE_PATTERN = $(SOFT_MODEL_PATTERN)
-CHAN_PATTERN = $(SOFT_ANIM_PATTERN)
-
-ifneq ($(TESS_LEVELS)$(QTESS_LEVELS),)
-  # If we are tesselating, we must force the nurbs model generation.
-  ifeq ($(NURBS_OPTS),)
-    NURBS_OPTS = -n
-  endif
-endif
-
-S2E_RULE = $(UNOPT)$(EGG_NAME)-$(MODEL).egg : $(WIRE_FILE) maps
-S2E = $(SOFT2EGG_CLEAN) -M $@ -d $(DATABASE_DIR) -t maps
-
-S2C_RULE = $(UNOPT)$(CHAN_FILE_PREFIX)$(ANIM)$(CHAN_FILE_SUFFIX).egg : $(FIND_CHAN_FILES)
-S2C = $(SOFT2EGG) -a -A $@ -d $(DATABASE_DIR) -s $(notdir $<) $(S2C_OPTS)
-
-SOFT_MODEL = $(notdir $(WIRE_FILE))
-
-MAKE_POLY_MODEL = $(S2E) -s $(SOFT_MODEL) $(POLY_OPTS) $(S2E_OPTS)
-MAKE_NURBS_MODEL = $(S2E) -s $(SOFT_MODEL) $(NURBS_OPTS) $(S2E_OPTS)
-MAKE_TX_MODEL = a2egg -nsk -m $@ $(MAKE_TX_OPTS) $(TX_WIRE_FILE)
-
-
-include $(DTOOL)/include/Makefile.char-egg.rules
-
-

+ 0 - 211
dtool/src/egg-build/Makefile.source-egg.rules

@@ -1,211 +0,0 @@
-#
-# Makefile rules for converting egg files which were originally hand-crafted
-# into pfb's.
-#
-
-include $(DTOOL)/include/Makefile.inst-egg.vars
-
-ifeq ($(EGG_RESTRUCTURE),)
-  EGG_RESTRUCTURE = egg-restructure
-endif
-
-ifeq ($(EGG_PALETTIZE),)
-  EGG_PALETTIZE = egg-palettize
-endif
-
-ifeq ($(EGG_COMBINE),)
-  EGG_COMBINE = egg-combine
-endif
-
-ifeq ($(EGG_TEXTURES),)
-  EGG_TEXTURES = egg-textures
-endif
-
-ifeq ($(PFICONV),)
-  PFICONV = pficonv -m
-endif
-
-ifeq ($(INSTALL_DIR),)
-  INSTALL_DIR = $(INSTALL_ROOT)/models/$(SCENE_DIR)
-endif
-
-ifeq ($(EGG_NAME),)
-  EGG_NAME = $(SCENE)
-endif
-
-ifeq ($(BUILD_MODELS),)
-  BUILD_MODELS = $(EGG_NAME)
-endif
-
-ifeq ($(SCENE_DIR),)
-  SCENE_DIR = snarf
-endif
-
-ifeq ($(PFI_DIR),)
-  PFI_DIR = $(FLT_PFI_DIR)
-endif
-
-ifeq ($(SOURCE_DIR),)
-  SOURCE_DIR = $(EGG_SOURCE_ROOT)/$(SCENE_DIR)
-endif
-
-# This helps out some of the generic option variables that are used for
-# both chars and scenes.
-CHAR_NAME = $(SCENE)
-
-# If we have RESTRUCTURE_OPTS set, then we must generate the model file into
-# the unstructure directory, and restructure it into the current directory.
-# Otherwise, we just generate it directly into the current directory.
-ifneq ($(RESTRUCTURE_OPTS),)
-  INIT_EGG_DIR = unstructure
-  UNPAL_EGG_DIR = $(SCENE_DIR)
-else
-  INIT_EGG_DIR = $(SCENE_DIR)
-  UNPAL_EGG_DIR = $(SCENE_DIR)
-endif
-
-ifneq ($(PALETTIZE_OPTS),)
-  PAL_EGG_DIR = pal
-else
-  PAL_EGG_DIR = $(UNPAL_EGG_DIR)
-endif
-
-ifneq ($(MAKE_PFI),)
-  PFI_EGG_DIR = pfi
-  EGG2INST_OPTS = -t
-else
-  PFI_EGG_DIR = $(PAL_EGG_DIR)
-endif
-
-# INSTALL_FROM_DIR is the name of the subdirectory from which the final
-# egg files will be installed.  If unspecified, it defaults to either
-# PAL_EGG_DIR or PFI_EGG_DIR, depending on whether pfi's are built.  This
-# can be used to apply a last-minute operation on the egg file within the
-# makefile.
-ifeq ($(INSTALL_FROM_DIR),)
-  INSTALL_FROM_DIR = $(PFI_EGG_DIR)
-endif
-
-# BUILD_NAMES is the filename, without directory, of each of BUILD_MODELS.
-# Often this will be the same, but it is allowed to specified a relative
-# filename on each BUILD_MODEL.
-BUILD_NAMES := $(notdir $(BUILD_MODELS))
-
-INIT_EGG_FILES := $(patsubst %,$(INIT_EGG_DIR)/%.egg,$(BUILD_MODELS))
-UNPAL_EGG_FILES := $(patsubst %,$(UNPAL_EGG_DIR)/%.egg,$(BUILD_MODELS))
-PAL_EGG_FILES := $(patsubst %,$(PAL_EGG_DIR)/%.egg,$(BUILD_NAMES))
-PFI_EGG_FILES := $(patsubst %,$(PFI_EGG_DIR)/%.egg,$(BUILD_NAMES))
-INSTALL_INST_FILES := $(patsubst %,$(INSTALL_DIR)/%.$(INST),$(BUILD_NAMES))
-
-ifneq ($(PALETTIZE_TOGETHER),)
-  # If we only have one file, don't attempt to palettize it together with
-  # itself.  PALETTIZE_TOGETHER only makes sense if we have multiple files.
-  ifeq ($(words $(PAL_EGG_FILES)),1)
-    PALETTIZE_TOGETHER :=
-  endif
-endif
-
-.PHONY: egg pfb clean cleanall all_dirs
-
-egg: all_dirs $(UNPAL_EGG_FILES)
-pfb: egg $(INSTALL_INST_FILES)
-all_dirs: maps $(SCENE_DIR) $(INSTALL_DIR)
-
-ifneq ($(RESTRUCTURE_OPTS),)
-all_dirs: unstructure
-endif
-
-ifneq ($(PALETTIZE_OPTS),)
-all_dirs: pal
-endif
-
-ifneq ($(MAKE_PFI),)
-all_dirs: pfi $(PFI_DIR)
-endif
-
-# This is the basic rule.  If the including makefile doesn't specify anything
-# else, we use this rule to build our egg file.
-$(INIT_EGG_DIR)/%.egg : $(SOURCE_DIR)/%.egg
-	cp $< $@
-
-#
-# Restructuring.
-#
-ifneq ($(RESTRUCTURE_OPTS),)
-$(UNPAL_EGG_FILES) : $(UNPAL_EGG_DIR)/%.egg : $(INIT_EGG_DIR)/%.egg
-	$(EGG_RESTRUCTURE) -o $@ $(RESTRUCTURE_OPTS) $<
-endif
-
-#
-# Palettizing.
-#
-ifneq ($(PALETTIZE_OPTS),)
-ifneq ($(PALETTIZE_TOGETHER),)
-
-# If there are multiple files and the user so requested, palettize them all
-# together.
-$(UNPAL_EGG_DIR)/$(EGG_NAME)-combine.egg : $(UNPAL_EGG_FILES)
-	$(EGG_COMBINE) -o $@ $^
-
-$(PAL_EGG_DIR)/$(EGG_NAME)-combine.egg : $(UNPAL_EGG_DIR)/$(EGG_NAME)-combine.egg
-	$(EGG_PALETTIZE) -o $@ $(PALETTIZE_OPTS) -p $(EGG_NAME)-palette. $<
-
-$(PAL_EGG_FILES) : $(PAL_EGG_DIR)/$(EGG_NAME)-combine.egg
-	$(EGG_COMBINE) -x -p $(PAL_EGG_DIR)/ $<
-
-else
-
-# If there's only one file, or the user didn't request a group palettizing,
-# palettize them separately.
-ifeq ($(BUILD_MODELS),$(BUILD_NAMES))
-  # If none of the build models had directories, we can do it this way.
-$(PAL_EGG_FILES) : $(PAL_EGG_DIR)/%.egg : $(UNPAL_EGG_DIR)/%.egg
-	$(EGG_PALETTIZE) -o $@ $(PALETTIZE_OPTS) -p $(patsubst $(PAL_EGG_DIR)/%.egg,%,$@)-palette. $<
-
-else
-  # Otherwise, we have an error.  Don't put a rule for the palettized files,
-  # so the make will stop.
-endif
-
-endif
-endif
-
-ifneq ($(MAKE_PFI),)
-$(PFI_EGG_FILES) : $(PFI_EGG_DIR)/%.egg : $(PAL_EGG_DIR)/%.egg
-	$(EGG_TEXTURES) -o $@ -d $(PFI_DIR)/$(PFI_PREFIX) -e pfi -n -p "$(PFICONV) %o %n" $<
-endif
-
-$(INSTALL_INST_FILES) : $(INSTALL_DIR)/%.$(INST) : $(INSTALL_FROM_DIR)/%.egg
-	$(INSTALL_EGG_ACTION)
-
-
-clean:
-# Not really much we can do here.
-
-cleanall: clean
-# Or here.
-
-unstructure:
-	mkdir unstructure
-
-pal:
-	mkdir pal
-
-pfi:
-	mkdir pfi
-
-maps:
-	mkdir maps
-
-ifneq ($(SCENE_DIR),.)
-$(SCENE_DIR) :
-	mkdir -p $@
-endif
-
-$(INSTALL_DIR) :
-	mkdir -p $@
-
-ifneq ($(PFI_DIR),$(INSTALL_DIR))
-$(PFI_DIR) :
-	mkdir -p $@
-endif

+ 0 - 36
dtool/src/egg-build/Makefile.textures.rules

@@ -1,36 +0,0 @@
-#
-# Makefile rules for converting texture maps from characters to rgb format
-# and/or reducing them.
-#
-
-ifeq ($(DEFAULT_SIZE),)
-  DEFAULT_SIZE = -2
-endif
-
-
-RESIZE = image-resize
-DEF_RESIZE = $(RESIZE) $(DEFAULT_SIZE)
-
-all:
-
-maps/%.rgb:
-	$(DEF_RESIZE) $< $@
-
-maps/%.rgba:
-	$(DEF_RESIZE) $< $@
-
-
-ifneq ($(FULL_SIZE),)
-$(patsubst %,maps/%,$(FULL_SIZE)) : % :
-	$(DEF_RESIZE) -x 100% $< $@
-endif
-
-ifneq ($(HALF_SIZE),)
-$(patsubst %,maps/%,$(HALF_SIZE)) : % :
-	$(DEF_RESIZE) -x 50% $< $@
-endif
-
-ifneq ($(QUARTER_SIZE),)
-$(patsubst %,maps/%,$(QUARTER_SIZE)) : % :
-	$(DEF_RESIZE) -x 25% $< $@
-endif

+ 0 - 11
dtool/src/egg-build/Sources.pp

@@ -1,11 +0,0 @@
-#define INSTALL_HEADERS \
-    Makefile.a2egg-static.rules Makefile.a2egg.rules \
-    Makefile.char-egg.rules Makefile.flt-egg.rules \
-    Makefile.inst-egg.vars Makefile.soft2egg.rules \
-    Makefile.source-egg.rules Makefile.textures.rules
-
-#begin bin_target
-  #define TARGET findlatest
-  #define SOURCES findlatest.cxx
-  #define LOCAL_LIBS dtoolbase
-#end bin_target

+ 0 - 171
dtool/src/egg-build/findlatest.cxx

@@ -1,171 +0,0 @@
-// Filename: findlatest.C
-// Created by:  drose (28Aug97)
-// 
-////////////////////////////////////////////////////////////////////
-
-#include <dtoolbase.h>
-
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <ctype.h>
-
-static const int max_vnums = 10;
-
-#ifndef True
-static const int True = 1;
-static const int False = 0;
-#endif
-
-
-// The VersionNumber class defines the sequence of integers that makes
-// up a SoftImage file version number.  One file's version is greater
-// than another file's if the first integer from the left that differs
-// is greater.
-class VersionNumber {
-public:
-  VersionNumber();
-  VersionNumber(const VersionNumber &copy);
-
-  VersionNumber &operator = (const VersionNumber &copy);
-  int operator < (const VersionNumber &copy);
-
-  void Extract(const char *filename);
-
-  void Output(ostream &out) const;
-
-  int num_vnums;
-  int vnums[max_vnums];
-};
-
-inline ostream &operator << (ostream &out, const VersionNumber &v) {
-  v.Output(out);
-  return out;
-}
-
-VersionNumber::
-VersionNumber() {
-  num_vnums = 0;
-}
-
-VersionNumber::
-VersionNumber(const VersionNumber &copy) {
-  (*this) = copy;
-}
-
-VersionNumber &VersionNumber::
-operator = (const VersionNumber &copy) {
-  num_vnums = copy.num_vnums;
-  assert(num_vnums < max_vnums);
-  for (int i = 0; i < num_vnums; i++) {
-    vnums[i] = copy.vnums[i];
-  }
-  return *this;
-}
-
-int VersionNumber::
-operator < (const VersionNumber &copy) {
-  for (int i = 0; i < num_vnums && i < copy.num_vnums; i++) {
-    if (vnums[i] < copy.vnums[i]) {
-      return True;
-    } else if (vnums[i] > copy.vnums[i]) {
-      return False;
-    }
-  }
-  return (num_vnums < copy.num_vnums);
-}
-
-// Extract the version number from a filename.
-void VersionNumber::
-Extract(const char *filename) {
-  const char *basename = strchr(filename, '/');
-  basename = (basename == NULL) ? filename : basename + 1;
-
-  // Now basename is the beginning of the file, sans directory.
-  // Find the extension.
-  const char *ext = strrchr(basename, '.');
-  if (ext == NULL) {
-    ext = basename+strlen(basename);
-  }
-
-  // Now walk back from the extension, until we find something that's
-  // not a number.
-  int temp_vnums[max_vnums];
-  int v = 0;
-
-  const char *d = ext-1;
-  while (v < max_vnums && d >= basename && isdigit(*d)) {
-    while (d >= basename && isdigit(*d)) {
-      d--;
-    }
-    temp_vnums[v++] = atoi(d+1);
-    if (*d=='-' || *d=='.') {
-      d--;
-    }
-  }
-  
-  // temp_vnums now has our version numbers in right-to-left order.
-  // Reverse them back into vnums.
-  for (int i = 0; i < v; i++) {
-    vnums[i] = temp_vnums[v-1-i];
-  }
-  num_vnums = v;
-}
-
-void VersionNumber::
-Output(ostream &out) const {
-  out << "(";
-  for (int i = 0; i < num_vnums; i++) {
-    out << " " << vnums[i];
-  }
-  out << " )";
-}
-
-
-void
-usage() {
-  cerr << 
-    "Usage:\n\n"
-
-    "  findlatest dir file1 file2 file3 ... fileN\n\n"
-
-    "Finds the filename with the greatest version number, and echoes dir/file.\n"
-    "This is intended to identify the most recent version of a file in a directory.\n"
-    "The files are assumed to be of the form basename[vvv].extension, where\n"
-    "basename and extension are any arbitrary string, and vvv is any string\n"
-    "of integers delimited by '.' or '-'.\n"
-    "\n";
-}
-
-int
-main(int argc, char *argv[]) {
-  if (argc<2) {
-    usage();
-    exit(0);
-  }
-
-  if (argc<3) {
-    // No files.
-    exit(0);
-  }
-
-  VersionNumber max_version;
-  int max_i = 0;
-
-  VersionNumber v;
-  for (int i = 2; i < argc; i++) {
-    v.Extract(argv[i]);
-
-    if (max_version < v) {
-      max_version = v;
-      max_i = i;
-    }
-  }
-
-  if (max_i > 0) {
-    cout << argv[1] << '/' << argv[max_i] << "\n";
-  }
-
-  return (0);
-}
-