|
|
@@ -1007,6 +1007,10 @@ reflect_uniform(int i, char *name_buffer, GLsizei name_buflen) {
|
|
|
else if (noprefix.compare(7, string::npos, "Emission") == 0) {
|
|
|
bind._part = Shader::STO_stage_emission_i;
|
|
|
}
|
|
|
+ else {
|
|
|
+ GLCAT.error()
|
|
|
+ << "Unrecognized shader input name: p3d_" << noprefix << "\n";
|
|
|
+ }
|
|
|
|
|
|
for (bind._stage = 0; bind._stage < param_size; ++bind._stage) {
|
|
|
_glgsg->_glUniform1i(p + bind._stage, _shader->_tex_spec.size());
|