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@@ -39,12 +39,12 @@
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if (m == None):
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if (m == None):
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print "SpriteParticleRenderer: Couldn't find model: %s!" % modelName
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print "SpriteParticleRenderer: Couldn't find model: %s!" % modelName
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return None
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return None
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- nodeName = self.renderer.getSourceNodeName()
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+ nodeName = self.getSourceNodeName()
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np = m.find(nodeName)
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np = m.find(nodeName)
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if np.isEmpty():
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if np.isEmpty():
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print "SpriteParticleRenderer: Couldn't find node: %s!" % nodeName
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print "SpriteParticleRenderer: Couldn't find node: %s!" % nodeName
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return None
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return None
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- self.renderer.setNodePath(np)
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+ self.setFromNode(np)
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m.removeNode()
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m.removeNode()
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