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*** empty log message ***

Joe Shochet 25 years ago
parent
commit
7b1c301acf

+ 1 - 1
direct/src/directutil/DirectCameraControl.py

@@ -12,7 +12,7 @@ class DirectCameraControl(PandaObject):
 	self.orthoViewRoll = 0.0
 	self.lastView = 0
         self.coa = Point3(0)
-        self.coaMarker = loader.loadModel('misc/sphere')
+        self.coaMarker = loader.loadModel('models/misc/sphere')
         self.coaMarker.setColor(1,0,0)
         self.coaMarkerPos = Point3(0)
 	self.relNodePath = render.attachNewNode(NamedNode('targetNode'))

+ 2 - 2
direct/src/directutil/DirectGrid.py

@@ -12,7 +12,7 @@ class DirectGrid(NodePath,PandaObject):
 
 	# Load up grid parts to initialize grid object
 	# Polygon used to mark grid plane
-	self.gridBack = loader.loadModel('misc/gridBack')
+	self.gridBack = loader.loadModel('models/misc/gridBack')
 	self.gridBack.reparentTo(self)
 	self.gridBack.setColor(0.5,0.5,0.5,0.5)
 
@@ -34,7 +34,7 @@ class DirectGrid(NodePath,PandaObject):
 	self.centerLines.setThickness(3)
 
 	# Small marker to hilight snap-to-grid point
-	self.snapMarker = loader.loadModel('misc/sphere')
+	self.snapMarker = loader.loadModel('models/misc/sphere')
 	self.snapMarker.node().setName('gridSnapMarker')
 	self.snapMarker.reparentTo(self)
 	self.snapMarker.setColor(1,0,0,1)

+ 1 - 1
direct/src/directutil/DirectManipulation.py

@@ -503,7 +503,7 @@ class ObjectHandles(NodePath,PandaObject):
         NodePath.__init__(self)
 
         # Load up object handles model and assign it to self
-        self.assign(loader.loadModel('misc/objectHandles'))
+        self.assign(loader.loadModel('models/misc/objectHandles'))
         self.node().setName('objectHandles')
         self.scalingNode = self.getChild(0)
         self.scalingNode.node().setName('ohScalingNode')

+ 1 - 1
direct/src/gui/Button.py

@@ -5,7 +5,7 @@ import GuiButton
 import Vec3
 
 guiMgr = GuiManager.GuiManager.getPtr(base.win, base.mak.node())
-font = (loader.loadModelOnce("fonts/ttf-comic")).node()
+font = (loader.loadModelOnce("phase_3/models/fonts/ttf-comic")).node()
 
 class Button:
 

+ 1 - 1
direct/src/gui/Frame.py

@@ -4,7 +4,7 @@ import GuiFrame
 import Vec3
 
 guiMgr = GuiManager.GuiManager.getPtr(base.win, base.mak.node())
-font = (loader.loadModelOnce("fonts/ttf-comic")).node()
+font = (loader.loadModelOnce("phase_3/models/fonts/ttf-comic")).node()
 
 class Frame:
 

+ 1 - 1
direct/src/gui/ScrollingLabel.py

@@ -6,7 +6,7 @@ import Button
 import GuiLabel
 import Sign
 
-font = (loader.loadModelOnce("fonts/ttf-comic")).node()
+font = (loader.loadModelOnce("phase_3/models/fonts/ttf-comic")).node()
 
 class ScrollingLabel(PandaObject.PandaObject):
 

+ 5 - 8
direct/src/leveleditor/LevelEditor.py

@@ -11,7 +11,7 @@ import Pmw
 import EntryScale
 import VectorWidgets
 import string
-
+import os
 
 class LevelEditor(NodePath, PandaObject):
     """Class used to create a Toontown LevelEditor object"""
@@ -1087,8 +1087,7 @@ class LevelEditor(NodePath, PandaObject):
 
     def createColorDictionaryFromFile(self, filename):
         print 'Loading Color Palettes from: ' + filename
-        f = Filename(filename)
-        f.resolveFilename(getModelPath())
+        fname = Filename(os.path.join(os.expandVars('$TTMODELS/src'), filename))
         f = open(f.toOsSpecific(), 'r')
         rawData = f.readlines()
         f.close()
@@ -1139,8 +1138,7 @@ class LevelEditor(NodePath, PandaObject):
                 return
             # Valid type, add color to file
             filename = 'level_editor/' + self.editMode + 'Colors.txt'
-            f = Filename(filename)
-            f.resolveFilename(getModelPath())
+            fname = Filename(os.path.join(os.expandVars('$TTMODELS/src'), filename))
             f = open(f.toOsSpecific(), 'a')
             f.write('%s Vec4(%.2f, %.2f, %.2f, 1.0)\n' %
                     (tag,
@@ -1546,9 +1544,8 @@ class LevelEditor(NodePath, PandaObject):
         return styleDictionary
 
     def getStyleData(self, filename):
-        f = Filename(filename)
-        f.resolveFilename(getModelPath())
-        f = open(f.toOsSpecific(), 'r')
+        fname = Filename(os.path.join(os.expandVars('$TTMODELS/src'), filename))
+        f = open(fname.toOsSpecific(), 'r')
         rawData = f.readlines()
         f.close()
         styleData = []

+ 1 - 1
direct/src/showbase/OnscreenText.py

@@ -4,7 +4,7 @@ from PandaObject import *
 
 class OnscreenText(PandaObject, NodePath):
 
-    Font = loader.loadModelOnce("fonts/ttf-comic").node()
+    Font = loader.loadModelOnce("phase_3/models/fonts/ttf-comic").node()
 
     def __init__(self, string, x=0.0, y=0.0):
         """__init__(self, string, float=0.0, float=0.0)