|
@@ -1,9 +1,6 @@
|
|
|
#hack:
|
|
#hack:
|
|
|
BAD_DO_ID = BAD_ZONE_ID = -1
|
|
BAD_DO_ID = BAD_ZONE_ID = -1
|
|
|
|
|
|
|
|
-if __debug__ and game.process != 'client':
|
|
|
|
|
- from otp.avatar.DistributedPlayerAI import DistributedPlayerAI
|
|
|
|
|
-
|
|
|
|
|
class DoCollectionManager:
|
|
class DoCollectionManager:
|
|
|
def __init__(self):
|
|
def __init__(self):
|
|
|
# Dict of {DistributedObject ids : DistributedObjects}
|
|
# Dict of {DistributedObject ids : DistributedObjects}
|
|
@@ -79,11 +76,6 @@ class DoCollectionManager:
|
|
|
a.append(obj)
|
|
a.append(obj)
|
|
|
r = a
|
|
r = a
|
|
|
return r
|
|
return r
|
|
|
-
|
|
|
|
|
- if __debug__ and game.process != 'client':
|
|
|
|
|
- def getPlayerAvatars(self):
|
|
|
|
|
- return [i for i in simbase.air.doId2do.values()
|
|
|
|
|
- if isinstance(i, DistributedPlayerAI)]
|
|
|
|
|
|
|
|
|
|
def countObjects(self, classType):
|
|
def countObjects(self, classType):
|
|
|
"""
|
|
"""
|