|
@@ -232,7 +232,12 @@ load(const PNMImage &pnmimage) {
|
|
|
if (!_pbuffer->load(pnmimage))
|
|
if (!_pbuffer->load(pnmimage))
|
|
|
return false;
|
|
return false;
|
|
|
|
|
|
|
|
- unprepare();
|
|
|
|
|
|
|
+ // It's not a good idea to call this here, since this function might
|
|
|
|
|
+ // be called from within the GSG itself--which won't expect the
|
|
|
|
|
+ // texture to suddenly unprepare itself. Better to have the user
|
|
|
|
|
+ // explicitly unprepare() the texture if she loads a new file.
|
|
|
|
|
+ // unprepare();
|
|
|
|
|
+
|
|
|
return true;
|
|
return true;
|
|
|
}
|
|
}
|
|
|
|
|
|