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@@ -54,10 +54,7 @@
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// base 2, and thus will be more likely to have a precise value in
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// whatever internal representation the graphics API will use.
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static const float dual_opaque_level = 252.0f / 256.0f;
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-
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-#ifndef NDEBUG
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static const double bin_color_flash_rate = 1.0; // 1 state change per second
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-#endif
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////////////////////////////////////////////////////////////////////
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// Function: CullResult::make_next
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