|
|
@@ -835,7 +835,7 @@ issue_parameters(GSG *gsg, int altered) {
|
|
|
return;
|
|
|
}
|
|
|
GLint p = _glsl_parameter_map[_shader->_ptr_spec[i]._id._seqno];
|
|
|
- switch(_ptr._dim[1]) {
|
|
|
+ switch (_ptr._dim[1]) {
|
|
|
case 1: gsg->_glUniform1fv(p, _ptr._dim[0], (float*)_ptr_data->_ptr); continue;
|
|
|
case 2: gsg->_glUniform2fv(p, _ptr._dim[0], (float*)_ptr_data->_ptr); continue;
|
|
|
case 3: gsg->_glUniform3fv(p, _ptr._dim[0], (float*)_ptr_data->_ptr); continue;
|
|
|
@@ -869,7 +869,7 @@ issue_parameters(GSG *gsg, int altered) {
|
|
|
}
|
|
|
CGparameter p = _cg_parameter_map[_ptr._id._seqno];
|
|
|
|
|
|
- switch(ptr_data->_type) {
|
|
|
+ switch (ptr_data->_type) {
|
|
|
case Shader::SPT_float:
|
|
|
switch(_ptr._info._class) {
|
|
|
case Shader::SAC_scalar: cgSetParameter1fv(p,(float*)ptr_data->_ptr); continue;
|
|
|
@@ -1219,7 +1219,7 @@ update_shader_texture_bindings(CLP(ShaderContext) *prev, GSG *gsg) {
|
|
|
}
|
|
|
}
|
|
|
#if defined(HAVE_CG) && !defined(OPENGLES)
|
|
|
- if (_shader->get_language() == Shader::SL_Cg) {
|
|
|
+ else if (_shader->get_language() == Shader::SL_Cg) {
|
|
|
CGparameter p = _cg_parameter_map[_shader->_tex_spec[i]._id._seqno];
|
|
|
if (p == 0) {
|
|
|
continue;
|
|
|
@@ -1251,19 +1251,19 @@ update_shader_texture_bindings(CLP(ShaderContext) *prev, GSG *gsg) {
|
|
|
if ((tex == 0) || (tex->get_texture_type() != _shader->_tex_spec[i]._desired_type)) {
|
|
|
continue;
|
|
|
}
|
|
|
+
|
|
|
+ gsg->_glActiveTexture(GL_TEXTURE0 + texunit);
|
|
|
+
|
|
|
TextureContext *tc = tex->prepare_now(view, gsg->_prepared_objects, gsg);
|
|
|
if (tc == (TextureContext*)NULL) {
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
- gsg->_glActiveTexture(GL_TEXTURE0 + texunit);
|
|
|
-
|
|
|
GLenum target = gsg->get_texture_target(tex->get_texture_type());
|
|
|
if (target == GL_NONE) {
|
|
|
// Unsupported texture mode.
|
|
|
continue;
|
|
|
}
|
|
|
- gsg->apply_texture(tc);
|
|
|
|
|
|
if (_shader->get_language() == Shader::SL_GLSL) {
|
|
|
GLint p = _glsl_parameter_map[_shader->_tex_spec[i]._id._seqno];
|