|
|
@@ -247,7 +247,7 @@ extract_texture(MayaShaderColorDef &color_def, CVSSourceDirectory *dir) {
|
|
|
// Update the texture reference to point to the new texture
|
|
|
// filename, relative to the maya file.
|
|
|
Filename new_filename = dir->get_rel_to(texture_dir) + "/" +
|
|
|
- texture_filename.get_basename();
|
|
|
+ filter_filename(texture_filename.get_basename());
|
|
|
color_def.reset_maya_texture(new_filename);
|
|
|
}
|
|
|
}
|