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@@ -145,17 +145,6 @@ INLINE bool ShaderTerrainMesh::get_update_enabled() const {
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return _update_enabled;
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}
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-/**
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- * @brief Returns a handle to the heightfield texture
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- * @details This returns a handle to the internally used heightfield texture. This
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- * can be used to set the heightfield as a shader input.
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- *
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- * @return Handle to the heightfield texture
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- */
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-INLINE Texture* ShaderTerrainMesh::get_heightfield_tex() const {
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- return _heightfield_tex;
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-}
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-
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/**
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* @brief Clears all children
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* @details This clears all children on the chunk and sets them to NULL. This will
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