@@ -123,7 +123,7 @@ class DistributedLevelAI(DistributedObjectAI.DistributedObjectAI,
self.notify.debug("setOuch %s" % penalty)
# make sure penalty is > 0
if av and (penalty > 0):
- av.takeDamage(penalty)
+ av.takeDamage(penalty * self.levelMgrEntity.ouchMultiplier)
if __dev__:
# level editors should call this func to tweak attributes of level
@@ -27,6 +27,7 @@ class LevelMgr(Entity):
'lawbot':'l',
'bossbot':'c'}}),
('modelFilename', '', 'const'),
+ ('ouchMultiplier', 1, 'int', {'min':1}),
)
class EditMgr(Entity):