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@@ -1,5 +1,5 @@
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-// Filename: ffmpegTexture.cxx
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-// Created by: zacpavlov (05May06)
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+// Filename: movieTexture.cxx
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+// Created by: jyelon (01Aug2007)
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//
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////////////////////////////////////////////////////////////////////
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//
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@@ -18,51 +18,109 @@
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#include "pandabase.h"
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-#ifdef HAVE_FFMPEG
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-#include "ffmpegTexture.h"
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+#include "movieVideo.h"
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+#include "movieTexture.h"
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#include "clockObject.h"
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#include "config_gobj.h"
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#include "config_grutil.h"
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-#include "bamCacheRecord.h"
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-TypeHandle FFMpegTexture::_type_handle;
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+TypeHandle MovieTexture::_type_handle;
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////////////////////////////////////////////////////////////////////
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-// Function: FFMpegTexture::Constructor
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+// Function: MovieTexture::Constructor
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// Access: Published
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// Description: Sets up the texture to read frames from a camera
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////////////////////////////////////////////////////////////////////
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-FFMpegTexture::
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-FFMpegTexture(const string &name) :
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- VideoTexture(name)
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+MovieTexture::
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+MovieTexture(const string &name) :
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+ Texture(name)
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{
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}
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////////////////////////////////////////////////////////////////////
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-// Function: FFMpegTexture::Copy Constructor
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+// Function: MovieTexture::CData::Constructor
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+// Access: public
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+// Description: xxx
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+////////////////////////////////////////////////////////////////////
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+MovieTexture::CData::
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+CData()
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+{
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: MovieTexture::CData::Copy Constructor
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+// Access: public
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+// Description: xxx
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+////////////////////////////////////////////////////////////////////
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+MovieTexture::CData::
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+CData(const CData ©) :
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+ _pages(copy._pages),
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+ _video_width(copy._video_width),
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+ _video_height(copy._video_height)
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+{
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: MovieTexture::CData::make_copy
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+// Access: public
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+// Description: xxx
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+////////////////////////////////////////////////////////////////////
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+CycleData *MovieTexture::CData::
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+make_copy() const {
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+ return new CData(*this);
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: MovieTexture::Copy Constructor
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// Access: Protected
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-// Description: Use FFmpegTexture::make_copy() to make a duplicate copy of
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-// an existing FFMpegTexture.
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+// Description: Use MovieTexture::make_copy() to make a duplicate copy of
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+// an existing MovieTexture.
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////////////////////////////////////////////////////////////////////
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-FFMpegTexture::
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-FFMpegTexture(const FFMpegTexture ©) :
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- VideoTexture(copy),
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- _pages(copy._pages)
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+MovieTexture::
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+MovieTexture(const MovieTexture ©) :
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+ Texture(copy)
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{
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+ // Since 'get_video' can be a slow operation,
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+ // I release the read lock before calling get_video.
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+
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+ pvector<MovieVideo *> color;
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+ pvector<MovieVideo *> alpha;
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+ {
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+ CDReader copy_cdata(copy._cycler);
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+ color.resize(copy_cdata->_pages.size());
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+ alpha.resize(copy_cdata->_pages.size());
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+ for (int i=0; i<(int)(color.size()); i++) {
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+ color[i] = copy_cdata->_pages[i]._color;
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+ alpha[i] = copy_cdata->_pages[i]._alpha;
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+ }
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+ }
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+
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+ {
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+ CDWriter cdata(_cycler);
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+ cdata->_pages.resize(color.size());
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+ for (int i=0; i<(int)(color.size()); i++) {
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+ if (color[i]) {
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+ cdata->_pages[i]._color = color[i]->get_source()->get_video(0.0);
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+ }
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+ if (alpha[i]) {
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+ cdata->_pages[i]._alpha = color[i]->get_source()->get_video(0.0);
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+ }
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+ }
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+ }
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}
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////////////////////////////////////////////////////////////////////
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-// Function: FFMpegTexture::Destructor
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+// Function: MovieTexture::Destructor
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// Access: Published, Virtual
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-// Description: I'm betting that texture takes care of the, so we'll just do a clear.
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+// Description: xxx
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////////////////////////////////////////////////////////////////////
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-FFMpegTexture::
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-~FFMpegTexture() {
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+MovieTexture::
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+~MovieTexture() {
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clear();
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}
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////////////////////////////////////////////////////////////////////
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-// Function: FFMpegTexture::make_copy
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+// Function: MovieTexture::make_copy
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// Access: Published, Virtual
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// Description: Returns a new copy of the same Texture. This copy,
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// if applied to geometry, will be copied into texture
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@@ -70,241 +128,92 @@ FFMpegTexture::
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// be duplicated in texture memory (and may be
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// independently modified if desired).
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//
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-// If the Texture is an FFMpegTexture, the resulting
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+// If the Texture is an MovieTexture, the resulting
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// duplicate may be animated independently of the
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// original.
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////////////////////////////////////////////////////////////////////
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-PT(Texture) FFMpegTexture::
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+PT(Texture) MovieTexture::
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make_copy() {
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- return new FFMpegTexture(*this);
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-}
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-
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-
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-////////////////////////////////////////////////////////////////////
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-// Function: FFMPegTexture::modify_page
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-// Access: Private
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-// Description: Returns a reference to the zth VideoPage (level) of
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-// the texture. In the case of a 2-d texture, there is
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-// only one page, level 0; but cube maps and 3-d
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-// textures have more.
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-////////////////////////////////////////////////////////////////////
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-FFMpegTexture::VideoPage &FFMpegTexture::
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-modify_page(int z) {
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- nassertr(z < _z_size, _pages[0]);
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- while (z >= (int)_pages.size()) {
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- _pages.push_back(VideoPage());
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- }
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- return _pages[z];
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-}
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-
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-////////////////////////////////////////////////////////////////////
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-// Function: FFmpegTexture::reconsider_video_properties
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-// Access: Private
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-// Description: Resets the internal Texture properties when a new
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-// video file is loaded. Returns true if the new image
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-// is valid, false otherwise.
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-////////////////////////////////////////////////////////////////////
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-bool FFMpegTexture::
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-reconsider_video_properties(const FFMpegTexture::VideoStream &stream,
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- int num_components, int z) {
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- double frame_rate = 0.0f;
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- int num_frames = 0;
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- if (!stream._codec_context) {
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- // printf("not valid yet\n");
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- return true;
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- }
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-
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- AVStream *vstream = stream._format_context->streams[stream._stream_number];
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-
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- if (stream.is_from_file()) {
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- // frame rate comes from ffmpeg as an avRational.
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- frame_rate = vstream->r_frame_rate.num/(float)vstream->r_frame_rate.den;
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-
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- // Number of frames is a little questionable if we've got variable
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- // frame rate. Duration comes in as a generic timestamp,
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- // and is therefore multiplied by AV_TIME_BASE.
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- num_frames = (int)((stream._format_context->duration*frame_rate)/AV_TIME_BASE);
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- if (grutil_cat.is_debug()) {
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- grutil_cat.debug()
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- << "Loaded " << stream._filename << ", " << num_frames << " frames at "
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- << frame_rate << " fps\n";
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- }
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- }
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-
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- int width = stream._codec_context->width;
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- int height = stream._codec_context->height;
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-
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- int x_size = width;
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- int y_size = height;
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-
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- if (textures_power_2 != ATS_none) {
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- x_size = up_to_power_2(width);
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- y_size = up_to_power_2(height);
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- }
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-
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- if (grutil_cat.is_debug()) {
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- grutil_cat.debug()
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- << "Video stream is " << width << " by " << height
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- << " pixels; fitting in texture " << x_size << " by "
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- << y_size << " texels.\n";
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- }
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-
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- if (!reconsider_image_properties(x_size, y_size, num_components,
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- T_unsigned_byte, z)) {
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- return false;
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- }
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-
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- if (_loaded_from_image &&
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- (get_video_width() != width || get_video_height() != height ||
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- get_num_frames() != num_frames || get_frame_rate() != frame_rate)) {
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- grutil_cat.error()
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- << "Video properties have changed for texture " << get_name()
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- << " level " << z << ".\n";
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- return false;
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- }
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-
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- set_frame_rate(frame_rate);
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- set_num_frames(num_frames);
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- set_video_size(width, height);
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-
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- // By default, the newly-loaded video stream will immediately start
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- // looping.
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- loop(true);
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-
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- return true;
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+ return new MovieTexture(*this);
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}
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////////////////////////////////////////////////////////////////////
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-// Function: FFMpegTexture::make_texture
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+// Function: MovieTexture::make_texture
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// Access: Public, Static
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-// Description: A factory function to make a new FFMpegTexture, used
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+// Description: A factory function to make a new MovieTexture, used
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// to pass to the TexturePool.
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////////////////////////////////////////////////////////////////////
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-PT(Texture) FFMpegTexture::
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+PT(Texture) MovieTexture::
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make_texture() {
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- return new FFMpegTexture;
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+ return new MovieTexture("");
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}
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////////////////////////////////////////////////////////////////////
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-// Function: FFMPegTexture::update_frame
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-// Access: Protected, Virtual
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-// Description: Called once per frame, as needed, to load the new
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-// image contents.
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-////////////////////////////////////////////////////////////////////
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-void FFMpegTexture::
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-update_frame(int frame) {
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- int max_z = max(_z_size, (int)_pages.size());
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- for (int z = 0; z < max_z; ++z) {
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- VideoPage &page = _pages[z];
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- if (page._color.is_valid() || page._alpha.is_valid()) {
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- modify_ram_image();
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- }
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- if (page._color.is_valid()) {
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- nassertv(get_num_components() >= 3 && get_component_width() == 1);
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-
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- // A little different from the opencv implementation
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- // The frame is kept on the stream itself. This is partially
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- // because there is a conversion step that must be done for
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- // every video (I've gotten very odd results with any video
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- // that I don't convert, even if the IO formats are the same!)
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- if (page._color.get_frame_data(frame)) {
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- nassertv(get_video_width() <= _x_size && get_video_height() <= _y_size);
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- unsigned char *dest = _ram_images[0]._image.p() + get_expected_ram_page_size() * z;
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- int dest_row_width = (_x_size * _num_components * _component_width);
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-
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- // Simplest case, where we deal with an rgb texture
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- if (get_num_components() == 3) {
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- int source_row_width=3*page._color._codec_context->width;
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- unsigned char * source=(unsigned char *)page._color._frame_out->data[0]
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- +source_row_width*(get_video_height()-1);
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+// Function: MovieTexture::VideoPage::Constructor
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+// Access: Private
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+// Description: Creates a completely blank video page.
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+////////////////////////////////////////////////////////////////////
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+MovieTexture::VideoPage::
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+VideoPage() :
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+ _color(0),
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+ _alpha(0)
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+{
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+}
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- // row by row copy.
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- for (int y = 0; y < get_video_height(); ++y) {
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- memcpy(dest, source, source_row_width);
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- dest += dest_row_width;
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- source -= source_row_width;
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- }
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- // Next best option, we're a 4 component alpha video on one stream
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- } else if (page._color._codec_context->pix_fmt==PIX_FMT_RGBA32) {
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- int source_row_width= page._color._codec_context->width * 4;
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- unsigned char * source=(unsigned char *)page._color._frame_out->data[0]
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- +source_row_width*(get_video_height()-1);
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-
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- // row by row copy.
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- for (int y = 0; y < get_video_height(); ++y) {
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- memcpy(dest,source,source_row_width);
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- dest += dest_row_width;
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- source -= source_row_width;
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- }
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- // Otherwise, we've got to be tricky
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- } else {
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- int source_row_width= page._color._codec_context->width * 3;
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- unsigned char * source=(unsigned char *)page._color._frame_out->data[0]
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- +source_row_width*(get_video_height()-1);
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-
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- // The harder case--interleave the color in with the alpha,
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- // pixel by pixel.
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- nassertv(get_num_components() == 4);
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- for (int y = 0; y < get_video_height(); ++y) {
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- int dx = 0;
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- int sx = 0;
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- for (int x = 0; x < get_video_width(); ++x) {
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- dest[dx] = source[sx];
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- dest[dx + 1] = source[sx + 1];
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- dest[dx + 2] = source[sx + 2];
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- dx += 4;
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- sx += 3;
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- }
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- dest += dest_row_width;
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- source -= source_row_width;
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- }
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- }
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-
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-
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- }
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- }
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-
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- if (page._alpha.is_valid()) {
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- nassertv(get_num_components() == 4 && get_component_width() == 1);
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+////////////////////////////////////////////////////////////////////
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+// Function: MovieTexture::recalculate_image_properties
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+// Access: Protected
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+// Description: Resizes the texture, and adjusts the format,
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+// based on the source movies. The resulting texture
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+// will be large enough to hold all the videos.
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+////////////////////////////////////////////////////////////////////
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+void MovieTexture::
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+recalculate_image_properties(CDWriter &cdata) {
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+ int x_max = 0;
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+ int y_max = 0;
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+ bool alpha = false;
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- if (page._alpha.get_frame_data(frame)) {
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- nassertv(get_video_width() <= _x_size && get_video_height() <= _y_size);
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-
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- // Currently, we assume the alpha has been converted to an rgb format
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- // There is no reason it can't be a 256 color grayscale though.
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- unsigned char *dest = _ram_images[0]._image.p() + get_expected_ram_page_size() * z;
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- int dest_row_width = (_x_size * _num_components * _component_width);
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-
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- int source_row_width= page._alpha._codec_context->width * 3;
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- unsigned char * source=(unsigned char *)page._alpha._frame_out->data[0]
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- +source_row_width*(get_video_height()-1);
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- for (int y = 0; y < get_video_height(); ++y) {
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- int dx = 3;
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- int sx = 0;
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- for (int x = 0; x < get_video_width(); ++x) {
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- dest[dx] = source[sx];
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- dx += 4;
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- sx += 3;
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- }
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- dest += dest_row_width;
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- source -= source_row_width;
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- }
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-
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- }
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+ for (int i=0; i<_z_size; i++) {
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+ MovieVideo *t = cdata->_pages[i]._color;
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+ if (t) {
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+ if (t->size_x() > x_max) x_max = t->size_x();
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+ if (t->size_y() > y_max) y_max = t->size_y();
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+ if (t->get_num_components() == 4) alpha=true;
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+ }
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+ t = cdata->_pages[i]._alpha;
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+ if (t) {
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+ if (t->size_x() > x_max) x_max = t->size_x();
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+ if (t->size_y() > y_max) y_max = t->size_y();
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+ alpha = true;
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}
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}
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+ cdata->_video_width = x_max;
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+ cdata->_video_height = y_max;
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+
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+ if (get_texture_type() == TT_cube_map) {
|
|
|
+ // Texture must be square.
|
|
|
+ if (x_max > y_max) y_max = x_max;
|
|
|
+ if (y_max > x_max) x_max = y_max;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (textures_power_2 != ATS_none) {
|
|
|
+ x_max = up_to_power_2(x_max);
|
|
|
+ y_max = up_to_power_2(y_max);
|
|
|
+ }
|
|
|
+
|
|
|
+ reconsider_image_properties(x_max, y_max, alpha?4:3,
|
|
|
+ T_unsigned_byte, cdata->_pages.size());
|
|
|
}
|
|
|
|
|
|
-
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::do_read_one
|
|
|
+// Function: MovieTexture::do_read_one
|
|
|
// Access: Protected, Virtual
|
|
|
// Description: Combines a color and alpha video image from the two
|
|
|
// indicated filenames. Both must be the same kind of
|
|
|
// video with similar properties.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-bool FFMpegTexture::
|
|
|
+bool MovieTexture::
|
|
|
do_read_one(const Filename &fullpath, const Filename &alpha_fullpath,
|
|
|
int z, int n, int primary_file_num_channels, int alpha_file_channel,
|
|
|
bool header_only, BamCacheRecord *record) {
|
|
|
@@ -315,23 +224,30 @@ do_read_one(const Filename &fullpath, const Filename &alpha_fullpath,
|
|
|
nassertr(n == 0, false);
|
|
|
nassertr(z >= 0 && z < get_z_size(), false);
|
|
|
|
|
|
- VideoPage &page = modify_page(z);
|
|
|
- if (!page._color.read(fullpath)) {
|
|
|
- grutil_cat.error()
|
|
|
- << "FFMpeg couldn't read " << fullpath << " as video.\n";
|
|
|
+ PT(Movie) color;
|
|
|
+ PT(MovieVideo) color_video;
|
|
|
+ PT(Movie) alpha;
|
|
|
+ PT(MovieVideo) alpha_video;
|
|
|
+
|
|
|
+ color = Movie::load(fullpath);
|
|
|
+ if (color == 0) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ color_video = color->get_video(0.0);
|
|
|
+ if (color_video == 0) {
|
|
|
return false;
|
|
|
}
|
|
|
-
|
|
|
if (!alpha_fullpath.empty()) {
|
|
|
- if (!page._alpha.read(alpha_fullpath)) {
|
|
|
- grutil_cat.error()
|
|
|
- << "FFMPEG couldn't read " << alpha_fullpath << " as video.\n";
|
|
|
- page._color.clear();
|
|
|
+ alpha = Movie::load(alpha_fullpath);
|
|
|
+ if (alpha == 0) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ alpha_video = alpha->get_video(0.0);
|
|
|
+ if (alpha_video == 0) {
|
|
|
return false;
|
|
|
}
|
|
|
}
|
|
|
-
|
|
|
-
|
|
|
+
|
|
|
if (z == 0) {
|
|
|
if (!has_name()) {
|
|
|
set_name(fullpath.get_basename_wo_extension());
|
|
|
@@ -340,82 +256,52 @@ do_read_one(const Filename &fullpath, const Filename &alpha_fullpath,
|
|
|
set_filename(fullpath);
|
|
|
set_alpha_filename(alpha_fullpath);
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
set_fullpath(fullpath);
|
|
|
set_alpha_fullpath(alpha_fullpath);
|
|
|
}
|
|
|
- if (page._color._codec_context->pix_fmt==PIX_FMT_RGBA32) {
|
|
|
- // There had better not be an alpha interleave here.
|
|
|
- nassertr(alpha_fullpath.empty(), false);
|
|
|
-
|
|
|
- _primary_file_num_channels = 4;
|
|
|
- _alpha_file_channel = 0;
|
|
|
- if (!reconsider_video_properties(page._color, 4, z)) {
|
|
|
- page._color.clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- } else {
|
|
|
- _primary_file_num_channels = 3;
|
|
|
- _alpha_file_channel = alpha_file_channel;
|
|
|
-
|
|
|
- if (page._alpha.is_valid()) {
|
|
|
- if (!reconsider_video_properties(page._color, 4, z)) {
|
|
|
- page._color.clear();
|
|
|
- page._alpha.clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
- if (!reconsider_video_properties(page._alpha, 4, z)) {
|
|
|
- page._color.clear();
|
|
|
- page._alpha.clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
- } else {
|
|
|
- if (!reconsider_video_properties(page._color, 3, z)) {
|
|
|
- page._color.clear();
|
|
|
- page._alpha.clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
+
|
|
|
+ _primary_file_num_channels = 4;
|
|
|
+ _alpha_file_channel = alpha_file_channel;
|
|
|
+
|
|
|
+ {
|
|
|
+ CDWriter cdata(_cycler);
|
|
|
+ cdata->_pages.resize(z+1);
|
|
|
+ cdata->_pages[z]._color = color_video;
|
|
|
+ cdata->_pages[z]._alpha = alpha_video;
|
|
|
+ cdata->_pages[z]._base_clock = ClockObject::get_global_clock()->get_frame_time();
|
|
|
+ recalculate_image_properties(cdata);
|
|
|
}
|
|
|
+
|
|
|
+ // Fetch the first frame. We ignore the timestamp
|
|
|
+ // of the first frame, and assume it starts at zero.
|
|
|
+
|
|
|
set_loaded_from_image();
|
|
|
- clear_current_frame();
|
|
|
- update_frame(0);
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
-
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::do_load_one
|
|
|
+// Function: MovieTexture::do_load_one
|
|
|
// Access: Protected, Virtual
|
|
|
-// Description: Resets the texture (or the particular level of the
|
|
|
-// texture) to the indicated static image.
|
|
|
+// Description: Loading a static image into a MovieTexture is
|
|
|
+// an error.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-bool FFMpegTexture::
|
|
|
+bool MovieTexture::
|
|
|
do_load_one(const PNMImage &pnmimage, const string &name, int z, int n) {
|
|
|
- if (z <= (int)_pages.size()) {
|
|
|
- VideoPage &page = modify_page(z);
|
|
|
- page._color.clear();
|
|
|
- }
|
|
|
-
|
|
|
- return Texture::do_load_one(pnmimage, name, z, n);
|
|
|
+ grutil_cat.error() << "You cannot load a static image into a MovieTexture\n";
|
|
|
+ return false;
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::register_with_read_factory
|
|
|
+// Function: MovieTexture::register_with_read_factory
|
|
|
// Access: Public, Static
|
|
|
// Description: Factory method to generate a Texture object
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-void FFMpegTexture::
|
|
|
+void MovieTexture::
|
|
|
register_with_read_factory() {
|
|
|
// Since Texture is such a funny object that is reloaded from the
|
|
|
// TexturePool each time, instead of actually being read fully from
|
|
|
- // the bam file, and since the VideoTexture and FFMpegTexture
|
|
|
+ // the bam file, and since the VideoTexture and MovieTexture
|
|
|
// classes don't really add any useful data to the bam record, we
|
|
|
// don't need to define make_from_bam(), fillin(), or
|
|
|
// write_datagram() in this class--we just inherit the same
|
|
|
@@ -428,334 +314,81 @@ register_with_read_factory() {
|
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::Constructor
|
|
|
-// Access: Public
|
|
|
-// Description:
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-FFMpegTexture::VideoStream::
|
|
|
-VideoStream() :
|
|
|
- _codec_context(NULL),
|
|
|
- _format_context(NULL),
|
|
|
- _frame(NULL),
|
|
|
- _frame_out(NULL),
|
|
|
- _next_frame_number(0)
|
|
|
-{
|
|
|
- // printf("creating video stream\n");
|
|
|
-}
|
|
|
-
|
|
|
+// Function: MovieTexture::has_cull_callback
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: Should be overridden by derived classes to return
|
|
|
+// true if cull_callback() has been defined. Otherwise,
|
|
|
+// returns false to indicate cull_callback() does not
|
|
|
+// need to be called for this node during the cull
|
|
|
+// traversal.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::Copy Constructor
|
|
|
-// Access: Public
|
|
|
-// Description:
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-FFMpegTexture::VideoStream::
|
|
|
-VideoStream(const FFMpegTexture::VideoStream ©) :
|
|
|
- _codec_context(NULL),
|
|
|
- _format_context(NULL),
|
|
|
- _frame(NULL),
|
|
|
- _frame_out(NULL),
|
|
|
- _next_frame_number(0)
|
|
|
-{
|
|
|
- // Rather than copying the _capture pointer, we must open a new
|
|
|
- // stream that references the same file.
|
|
|
- if (copy.is_valid()) {
|
|
|
- if (copy.is_from_file()) {
|
|
|
- read(copy._filename);
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::Copy Constructor
|
|
|
-// Access: Public
|
|
|
-// Description:
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-FFMpegTexture::VideoStream::
|
|
|
-~VideoStream() {
|
|
|
- clear();
|
|
|
+bool MovieTexture::
|
|
|
+has_cull_callback() const {
|
|
|
+ return true;
|
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::get_frame_data
|
|
|
-// Access: Public
|
|
|
-// Description: Returns the pointer to the beginning of the
|
|
|
-// decompressed buffer for the indicated frame number.
|
|
|
-// It is most efficient to call this in increasing order
|
|
|
-// of frame number.
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-bool FFMpegTexture::VideoStream::
|
|
|
-get_frame_data(int frame_number) {
|
|
|
- nassertr(is_valid(), false);
|
|
|
- int coming_from = _next_frame_number;
|
|
|
-
|
|
|
- _next_frame_number = frame_number + 1;
|
|
|
- AVPacket packet;
|
|
|
- AVStream *vstream = _format_context->streams[_stream_number];
|
|
|
-
|
|
|
- int got_frame;
|
|
|
-
|
|
|
- // Can we get to our target frame just by skipping forward a few
|
|
|
- // frames? We arbitrarily draw the line at 50 frames for now.
|
|
|
- if (frame_number >= coming_from && frame_number - coming_from < 50) {
|
|
|
-
|
|
|
- if (frame_number > coming_from) {
|
|
|
- // Ok, we do have to skip a few frames.
|
|
|
- _codec_context->hurry_up = true;
|
|
|
- while (frame_number > coming_from) {
|
|
|
- int err = read_video_frame(&packet);
|
|
|
- if (err < 0) {
|
|
|
- return false;
|
|
|
- }
|
|
|
- avcodec_decode_video(_codec_context, _frame, &got_frame, packet.data,
|
|
|
- packet.size);
|
|
|
- av_free_packet(&packet);
|
|
|
- ++coming_from;
|
|
|
+// Function: MovieTexture::cull_callback
|
|
|
+// Access: Public, Virtual
|
|
|
+// Description: This function will be called during the cull
|
|
|
+// traversal to update the MovieTexture. This update
|
|
|
+// consists of fetching the next video frame from the
|
|
|
+// underlying MovieVideo sources. The MovieVideo
|
|
|
+// object belongs to the cull thread.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+bool MovieTexture::
|
|
|
+cull_callback(CullTraverser *, const CullTraverserData &) const {
|
|
|
+ CDReader cdata(_cycler);
|
|
|
+ double now = ClockObject::get_global_clock()->get_frame_time();
|
|
|
+ for (int i=0; i<((int)(cdata->_pages.size())); i++) {
|
|
|
+ double delta = now - cdata->_pages[i]._base_clock;
|
|
|
+ MovieVideo *color = cdata->_pages[i]._color;
|
|
|
+ MovieVideo *alpha = cdata->_pages[i]._alpha;
|
|
|
+ if (color) {
|
|
|
+ double offset = delta;
|
|
|
+ if (offset > color->next_start()) {
|
|
|
+ color->seek_ahead(offset);
|
|
|
+ } else if (offset < color->last_start()) {
|
|
|
+ color = color->get_source()->get_video(offset);
|
|
|
}
|
|
|
- _codec_context->hurry_up = false;
|
|
|
- }
|
|
|
-
|
|
|
- // Now we're ready to read a frame.
|
|
|
- int err = read_video_frame(&packet);
|
|
|
- if (err < 0) {
|
|
|
- return false;
|
|
|
+ color->fetch_into_texture((MovieTexture*)this, i);
|
|
|
}
|
|
|
-
|
|
|
- } else {
|
|
|
- // We have to skip backward, or maybe forward a whole bunch of
|
|
|
- // frames. Better off seeking through the stream.
|
|
|
-
|
|
|
- double time_stamp = ((double)AV_TIME_BASE * frame_number * vstream->r_frame_rate.den) / vstream->r_frame_rate.num;
|
|
|
- double curr_time_stamp;
|
|
|
-
|
|
|
- // find point in time
|
|
|
- av_seek_frame(_format_context, -1, (long long)time_stamp,
|
|
|
- AVSEEK_FLAG_BACKWARD);
|
|
|
-
|
|
|
- // Okay, now we're at the nearest keyframe behind our timestamp.
|
|
|
- // Hurry up and move through frames until we find a frame just after it.
|
|
|
- _codec_context->hurry_up = true;
|
|
|
- do {
|
|
|
- int err = read_video_frame(&packet);
|
|
|
- if (err < 0) {
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- curr_time_stamp = (((double)AV_TIME_BASE * packet.pts) /
|
|
|
- ((double)packet.duration * av_q2d(vstream->r_frame_rate)));
|
|
|
- if (curr_time_stamp > time_stamp) {
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- avcodec_decode_video(_codec_context, _frame, &got_frame, packet.data,
|
|
|
- packet.size);
|
|
|
-
|
|
|
- av_free_packet(&packet);
|
|
|
- } while (true);
|
|
|
-
|
|
|
- _codec_context->hurry_up = false;
|
|
|
- // Now near frame with Packet ready for decode (and free)
|
|
|
- }
|
|
|
-
|
|
|
- // Now we have a packet from someone. Lets get this in a frame
|
|
|
-
|
|
|
- int frame_finished;
|
|
|
-
|
|
|
- // Is this a packet from the video stream?
|
|
|
- if (packet.stream_index == _stream_number) {
|
|
|
- // Decode video frame
|
|
|
- avcodec_decode_video(_codec_context, _frame, &frame_finished,
|
|
|
- packet.data, packet.size);
|
|
|
-
|
|
|
- // Did we get a video frame?
|
|
|
- if (frame_finished) {
|
|
|
- // Convert the image from its native format to RGB
|
|
|
- if (_codec_context->pix_fmt != PIX_FMT_RGBA32) {
|
|
|
- img_convert((AVPicture *)_frame_out, PIX_FMT_BGR24,
|
|
|
- (AVPicture *)_frame, _codec_context->pix_fmt,
|
|
|
- _codec_context->width, _codec_context->height);
|
|
|
-
|
|
|
- } else { // _codec_context->pix_fmt == PIX_FMT_RGBA32
|
|
|
- img_convert((AVPicture *)_frame_out, PIX_FMT_RGBA32,
|
|
|
- (AVPicture *)_frame, _codec_context->pix_fmt,
|
|
|
- _codec_context->width, _codec_context->height);
|
|
|
+ if (alpha) {
|
|
|
+ double offset = delta;
|
|
|
+ if (offset > alpha->next_start()) {
|
|
|
+ alpha->seek_ahead(offset);
|
|
|
+ } else if (offset < alpha->last_start()) {
|
|
|
+ alpha = alpha->get_source()->get_video(offset);
|
|
|
}
|
|
|
+ alpha->fetch_into_texture_alpha((MovieTexture*)this, i, _alpha_file_channel);
|
|
|
}
|
|
|
}
|
|
|
-
|
|
|
- // Free the packet that was allocated by av_read_frame
|
|
|
- av_free_packet(&packet);
|
|
|
-
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::read
|
|
|
-// Access: Public
|
|
|
-// Description: Sets up the stream to read the indicated file.
|
|
|
-// Returns true on success, false on failure.
|
|
|
+// Function: MovieTexture::get_keep_ram_image
|
|
|
+// Access: Published, Virtual
|
|
|
+// Description: A MovieTexture must always keep its ram image,
|
|
|
+// since there is no way to reload it from the
|
|
|
+// source MovieVideo.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-bool FFMpegTexture::VideoStream::
|
|
|
-read(const Filename &filename) {
|
|
|
- // Clear out the last stream
|
|
|
- clear();
|
|
|
-
|
|
|
- string os_specific = filename.to_os_specific();
|
|
|
- // Open video file
|
|
|
- if (av_open_input_file(&_format_context, os_specific.c_str(), NULL,
|
|
|
- 0, NULL) != 0) {
|
|
|
- // Don't do anything, because nothing happened yet
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- // Retrieve stream information
|
|
|
- if (av_find_stream_info(_format_context) < 0) {
|
|
|
- clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
- dump_format(_format_context, 0, os_specific.c_str(), false);
|
|
|
-
|
|
|
- _stream_number = -1;
|
|
|
- for(int i = 0; i < _format_context->nb_streams; i++) {
|
|
|
- if ((*_format_context->streams[i]->codec).codec_type == CODEC_TYPE_VIDEO) {
|
|
|
- _stream_number = i;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (_stream_number == -1) {
|
|
|
- clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- // Get a pointer to the codec context for the video stream
|
|
|
- AVCodecContext *codec_context = _format_context->streams[_stream_number]->codec;
|
|
|
-
|
|
|
- // Find the decoder for the video stream
|
|
|
- // printf("codec id is %d\n",codec_context->codec_id);
|
|
|
- _codec = avcodec_find_decoder(codec_context->codec_id);
|
|
|
- if (_codec == NULL) {
|
|
|
- clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- if (_codec->capabilities & CODEC_CAP_TRUNCATED) {
|
|
|
- codec_context->flags |= CODEC_FLAG_TRUNCATED;
|
|
|
- }
|
|
|
-
|
|
|
- // Open codec
|
|
|
- _codec_context = codec_context;
|
|
|
- if (avcodec_open(_codec_context, _codec) < 0) {
|
|
|
- _codec_context = NULL;
|
|
|
- clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- _frame = avcodec_alloc_frame();
|
|
|
-
|
|
|
- if (_codec_context->pix_fmt != PIX_FMT_RGBA32) {
|
|
|
- _frame_out = avcodec_alloc_frame();
|
|
|
- if (_frame_out == NULL) {
|
|
|
- clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- // Determine required buffer size and allocate buffer
|
|
|
- _image_size_bytes = avpicture_get_size(PIX_FMT_BGR24, _codec_context->width,
|
|
|
- _codec_context->height);
|
|
|
-
|
|
|
- _raw_data = new uint8_t[_image_size_bytes];
|
|
|
-
|
|
|
- // Assign appropriate parts of buffer to image planes in _frameRGB
|
|
|
- avpicture_fill((AVPicture *)_frame_out, _raw_data, PIX_FMT_BGR24,
|
|
|
- _codec_context->width, _codec_context->height);
|
|
|
-
|
|
|
- } else {
|
|
|
- _frame_out = avcodec_alloc_frame();
|
|
|
- if (_frame_out == NULL) {
|
|
|
- clear();
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- // Determine required buffer size and allocate buffer
|
|
|
- _image_size_bytes = avpicture_get_size(PIX_FMT_RGBA32, _codec_context->width,
|
|
|
- _codec_context->height);
|
|
|
-
|
|
|
- _raw_data = new uint8_t[_image_size_bytes];
|
|
|
- // Assign appropriate parts of buffer to image planes in _frameRGB
|
|
|
- avpicture_fill((AVPicture *)_frame_out, _raw_data, PIX_FMT_RGBA32,
|
|
|
- _codec_context->width, _codec_context->height);
|
|
|
- }
|
|
|
- // We could put an option here for single channel frames.
|
|
|
-
|
|
|
- _next_frame_number = 0;
|
|
|
- _filename = filename;
|
|
|
-
|
|
|
+bool MovieTexture::
|
|
|
+get_keep_ram_image() const {
|
|
|
+ // A MovieTexture should never dump its RAM image.
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::clear
|
|
|
-// Access: Public
|
|
|
-// Description: Stops the video playback and frees the associated
|
|
|
-// resources.
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-void FFMpegTexture::VideoStream::
|
|
|
-clear() {
|
|
|
- if (_codec_context) {
|
|
|
- avcodec_close(_codec_context);
|
|
|
- _codec_context = NULL;
|
|
|
- }
|
|
|
- if (_format_context) {
|
|
|
- av_close_input_file(_format_context);
|
|
|
- _format_context = NULL;
|
|
|
- }
|
|
|
- if (_frame) {
|
|
|
- av_free(_frame);
|
|
|
- _frame = NULL;
|
|
|
- }
|
|
|
- if (_frame_out) {
|
|
|
- av_free(_frame_out);
|
|
|
- _frame_out = NULL;
|
|
|
- }
|
|
|
-
|
|
|
- _next_frame_number = 0;
|
|
|
-}
|
|
|
-
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
-// Function: FFMpegTexture::VideoStream::read_video_frame
|
|
|
-// Access: Private
|
|
|
-// Description: Fills packet with the next sequential video frame in
|
|
|
-// the stream, skipping over all non-video frames.
|
|
|
-// packet must later be deallocated with
|
|
|
-// av_free_packet().
|
|
|
-//
|
|
|
-// Returns nonnegative on success, or negative on error.
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-int FFMpegTexture::VideoStream::
|
|
|
-read_video_frame(AVPacket *packet) {
|
|
|
- int err = av_read_frame(_format_context, packet);
|
|
|
- if (err < 0) {
|
|
|
- return err;
|
|
|
- }
|
|
|
-
|
|
|
- while (packet->stream_index != _stream_number) {
|
|
|
- // It's not a video packet; free it and get another.
|
|
|
- av_free_packet(packet);
|
|
|
-
|
|
|
- err = av_read_frame(_format_context, packet);
|
|
|
- if (err < 0) {
|
|
|
- grutil_cat.debug()
|
|
|
- << "Got error " << err << " reading frame.\n";
|
|
|
- return err;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // This is a video packet, return it.
|
|
|
- return err;
|
|
|
+// Function: MovieTexture::reload_ram_image
|
|
|
+// Access: Protected, Virtual
|
|
|
+// Description: A MovieTexture must always keep its ram image,
|
|
|
+// since there is no way to reload it from the
|
|
|
+// source MovieVideo.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+void MovieTexture::
|
|
|
+reload_ram_image() {
|
|
|
+ // A MovieTexture should never dump its RAM image.
|
|
|
+ // Therefore, this is not needed.
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-#endif // HAVE_FFMpeg
|
|
|
-
|