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@@ -7692,6 +7692,12 @@ release_shader_buffer(BufferContext *bc) {
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_current_sbuffer_index = 0;
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}
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+ for (GLuint &index : _current_sbuffer_base) {
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+ if (index == gbc->_index) {
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+ index = 0;
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+ }
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+ }
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+
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_glDeleteBuffers(1, &gbc->_index);
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report_my_gl_errors();
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@@ -7731,6 +7737,12 @@ release_shader_buffers(const pvector<BufferContext *> &contexts) {
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_current_sbuffer_index = 0;
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}
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+ for (GLuint &index : _current_sbuffer_base) {
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+ if (index == gbc->_index) {
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+ index = 0;
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+ }
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+ }
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+
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if (debug) {
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GLCAT.debug()
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<< "deleting shader buffer " << gbc->_index << "\n";
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