|
|
@@ -2279,10 +2279,12 @@ set_shader_attributes(EggPrimitive &primitive, const MayaShader &shader, const M
|
|
|
//tex.set_format(EggTexture::F_rgb);
|
|
|
}
|
|
|
|
|
|
+ /*
|
|
|
// if multi-textured, first texture in maya is on top, so
|
|
|
// default it to decal
|
|
|
if ((shader._color.size() > 1) && (i!=shader._color.size()-1))
|
|
|
tex.set_env_type(EggTexture::ET_decal);
|
|
|
+ */
|
|
|
|
|
|
} else { // trans_def._has_texture
|
|
|
// We have a texture on transparency only. Apply it as the
|