|
|
@@ -62,9 +62,12 @@ egg-object-type-indexed <Scalar> indexed { 1 }
|
|
|
# indicate nodes that should not be flattened out of the hierarchy
|
|
|
# during the conversion process. DCS goes one step further and
|
|
|
# indicates that the node's transform is important and should be
|
|
|
-# preserved (DCS stands for Dynamic Coordinate System).
|
|
|
+# preserved (DCS stands for Dynamic Coordinate System). Notouch is
|
|
|
+# even stronger, and means not to do any flattening below the node at
|
|
|
+# all.
|
|
|
egg-object-type-model <Model> { 1 }
|
|
|
egg-object-type-dcs <DCS> { 1 }
|
|
|
+egg-object-type-notouch <DCS> { no_touch }
|
|
|
|
|
|
# The following define various kinds of collision geometry. These
|
|
|
# mark the geometry at this level and below as invisible collision
|