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*** empty log message ***

Darren Ranalli 25 years ago
parent
commit
8a63a62984

+ 8 - 8
panda/src/physics/linearEulerIntegrator.cxx

@@ -1,6 +1,6 @@
 // Filename: LinearEulerIntegrator.cxx
 // Created by:  charles (13Jun00)
-// 
+//
 ////////////////////////////////////////////////////////////////////
 
 #include "linearEulerIntegrator.h"
@@ -31,13 +31,13 @@ LinearEulerIntegrator::
 ////////////////////////////////////////////////////////////////////
 //     Function : Integrate
 //       Access : Public
-//  Description : Integrate a step of motion (based on dt) by 
-//                applying every force in force_vec to every object 
+//  Description : Integrate a step of motion (based on dt) by
+//                applying every force in force_vec to every object
 //                in obj_vec.
 ////////////////////////////////////////////////////////////////////
 void LinearEulerIntegrator::
-child_integrate(Physical *physical, 
-		vector< PT(LinearForce) >& forces, 
+child_integrate(Physical *physical,
+		vector< PT(LinearForce) >& forces,
 		float dt) {
   vector< PT(PhysicsObject) >::const_iterator current_object_iter;
 
@@ -58,7 +58,7 @@ child_integrate(Physical *physical,
   // should help.
 
   current_object_iter = physical->get_object_vector().begin();
-  for (; current_object_iter != physical->get_object_vector().end(); 
+  for (; current_object_iter != physical->get_object_vector().end();
        current_object_iter++) {
     LVector3f md_accum_vec, non_md_accum_vec, accel_vec, vel_vec;
     LPoint3f pos;
@@ -121,10 +121,10 @@ child_integrate(Physical *physical,
       // go from force space to object space
       f = matrices[index++] * cur_force->get_vector(current_object);
 
-      // tally it into the accum vectors				  
+      // tally it into the accum vectors
       if (cur_force->get_mass_dependent() == true)
 	md_accum_vec += f;
-      else 
+      else
 	non_md_accum_vec += f;
     }
 

+ 3 - 3
panda/src/physics/linearIntegrator.cxx

@@ -1,6 +1,6 @@
 // Filename: LinearIntegrator.C
 // Created by:  charles (02Aug00)
-// 
+//
 ////////////////////////////////////////////////////////////////////
 
 #include <get_rel_pos.h>
@@ -45,7 +45,7 @@ integrate(Physical *physical, vector< PT(LinearForce) > &forces,
 
   vector< PT(PhysicsObject) >::const_iterator current_object_iter;
   current_object_iter = physical->get_object_vector().begin();
-  for (; current_object_iter != physical->get_object_vector().end(); 
+  for (; current_object_iter != physical->get_object_vector().end();
        current_object_iter++) {
     PhysicsObject *current_object = *current_object_iter;
 
@@ -53,7 +53,7 @@ integrate(Physical *physical, vector< PT(LinearForce) > &forces,
     // processed.
     if (current_object == (PhysicsObject *) NULL)
       continue;
-    
+
     // set the object's last position to its current position before we move it
     current_object->set_last_position(current_object->get_position());
 

+ 8 - 8
panda/src/testbed/test_particles.cxx

@@ -66,24 +66,24 @@
 /////////////////////////////////////////////////
 
 // particle factory selection
-//#define POINT_PARTICLES
-#define ZSPIN_PARTICLES
+#define POINT_PARTICLES
+//#define ZSPIN_PARTICLES
 //#define ORIENTED_PARTICLES
 
 // particle renderer selection
-#define POINT_PARTICLE_RENDERER
+//#define POINT_PARTICLE_RENDERER
 //#define LINE_PARTICLE_RENDERER
 //#define SPARKLE_PARTICLE_RENDERER
-//#define SPRITE_PARTICLE_RENDERER
+#define SPRITE_PARTICLE_RENDERER
 //#define GEOM_PARTICLE_RENDERER
 
 // particle emitter selection
 //#define BOX_EMITTER
-//#define DISC_EMITTER
+#define DISC_EMITTER
 //#define LINE_EMITTER
 //#define POINT_EMITTER
 //#define RECTANGLE_EMITTER
-#define RING_EMITTER
+//#define RING_EMITTER
 //#define SPHERE_SURFACE_EMITTER
 //#define SPHERE_VOLUME_EMITTER
 //#define TANGENT_RING_EMITTER
@@ -434,10 +434,10 @@ event_add_particles(CPT_Event) {
     #endif
     #ifdef EMISSION_TYPE_CUSTOM
       #ifdef DISC_EMITTER_OUTER_ANGLE
-        pe->set_outer_aoe(DISC_EMITTER_OUTER_ANGLE);
+        pe->set_outer_angle(DISC_EMITTER_OUTER_ANGLE);
       #endif
       #ifdef DISC_EMITTER_INNER_ANGLE
-        pe->set_inner_aoe(DISC_EMITTER_INNER_ANGLE);
+        pe->set_inner_angle(DISC_EMITTER_INNER_ANGLE);
       #endif
       #ifdef DISC_EMITTER_OUTER_MAGNITUDE
         pe->set_outer_magnitude(DISC_EMITTER_OUTER_MAGNITUDE);